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hcrash: MAME ROM Information.


Hyper Crash (c) 1987 Konami.

Drive through a course and reach the goal by crashing into other cars and destroying them.


Game ID : GX401

Main CPU : 68000 (@ 6.1444 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : VLM5030 (@ 3.579545 Mhz), K007232 (@ 3.579545 Mhz), YM2151 (@ 3.579545 Mhz)

Players : 1

Control : paddle

Buttons : 3


Released in September 1987.


Game's rom.

MAME Info:

0.89 [Angelo Salese]


- 0.144u7: Removed 'Unused' dipswitches.

- 0.130u3: Fabio Priuli added port_condition to Hyper Crash so that brake appears only when present in the chosen cabinet.

- 0.113: Derrick Renaud set Hyper Crash to proper PADDLE control and fixed mask.

- 0.97u1: MASH fixed missing VLM5030 speech in Hyper Crash.

- 0.96u2: Pierpaolo Prazzoli added clone Hyper Crash (version C). Pierpaolo Prazzoli and David Haywood fixed graphics in Hyper Crash - Game now playable. Changed 68000 CPU1 clock speed to 6144000 Hz. Added 'Flip Screen', 'Quantity of Initials', 'Speed Unit', 'Coin A/B' and 'Unused' dipswitches.

- 16th April 2005: Guru - Hyper Crash (Konami) arrived. Thanks to the good boys at the Italian MAME Forum.

- 0.93: Angelo Salese fixed controls in Hyper Crash (still needs freeplay to start). Changed description to 'Hyper Crash (version D)'. Added dipswitches 'Cabinet', 'Difficulty', 'Demo Sounds', 'Coin A/B' and 3x 'Unused'.

- 0.89u1: Improvements to Hyper Crash [Angelo Salese]. Now mostly working apart from controls and a gfx glitch on the player car. Added Z80 (3579545 Hz) CPU2. Replaced 2x AY-3-8910 and 005289 sound with VLM5030 (3579545 Hz), 007232 (3579545 Hz) and YM2151 (3579545 Hz). Changed sound2 roms to sound1 and cpu2. Changed input to Paddle with 2x buttons. Added 12x 'Unknown' dipswitches.

- 0.89: Angelo Salese added Hyper Crash (Konami 1987).


ARCADE RELEASE: Hyper Crash (Konami) - 1987/Oct

Recommended Games (Racing 2):

Burnin' Rubber

Burnin' Rubber (DECO Cassette)

Joyful Road

The Battle-Road

Mad Crasher


Street Heat

Break Thru

Night Stocker

The Speed Rumbler

City Bomber

Hyper Crash

Road Blasters

Hot Chase

Last Duel

RoadWars (Arcadia)

Mad Gear

Maze of Flott

Night Striker

S.T.U.N. Runner

F-Zero (Nintendo Super System)

Lethal Crash Race

Chase Bombers

Speed Racer

Romset: 384 kb / 7 files / 152.9 zip

MAME XML Output:

       <game name="hcrash" sourcefile="nemesis.c">
              <description>Hyper Crash (version D)</description>
              <rom name="790-d03.t9" size="32768" crc="10177dce" sha1="e46f75e3206eff5299e08e5258e67b68efc4c20c" region="maincpu" offset="0"/>
              <rom name="790-d06.t7" size="32768" crc="fca5ab3e" sha1="2ad335cf25a86fe38c190e2e0fe101ea161eb81d" region="maincpu" offset="1"/>
              <rom name="790-c02.s9" size="65536" crc="8ae6318f" sha1="b3205df1103a69eef34c5207e567a27a5fee5660" region="maincpu" offset="40000"/>
              <rom name="790-c05.s7" size="65536" crc="c214f77b" sha1="c5754c3da2a3820d8d06f8ff171be6c2aea92ecc" region="maincpu" offset="40001"/>
              <rom name="790-c09.n2" size="32768" crc="a68a8cce" sha1="a54966b9cbbe37b2be6a2276ee09c81452d9c0ca" region="audiocpu" offset="0"/>
              <rom name="790-c08.j4" size="32768" crc="cfb844bc" sha1="43b7adb6093e707212204118087ef4f79b0dbc1f" region="vlm" offset="4000"/>
              <rom name="790-c01.m10" size="131072" crc="07976bc3" sha1="9341ac6084fbbe17c4e7bbefade9a3f1dec3f132" region="k007232" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6144000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="vlm" name="VLM5030" clock="3579545"/>
              <chip type="audio" tag="k007232" name="K007232" clock="3579545"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.606061" />
              <sound channels="2"/>
              <input players="1" buttons="3" coins="2">
                     <control type="paddle" minimum="0" maximum="255" sensitivity="50" keydelta="5"/>
                     <control type="pedal" minimum="0" maximum="128" sensitivity="30" keydelta="10"/>
              <dipswitch name="Coin A" tag="DSW0" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW0" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="Invalid" value="0"/>
              <dipswitch name="Cabinet" tag="DSW1" mask="3">
                     <dipvalue name="Konami GT without brake" value="3"/>
                     <dipvalue name="WEC Le Mans 24 Upright" value="2"/>
                     <dipvalue name="Konami GT with brake" value="1" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW1" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="32"/>
                     <dipvalue name="Very Difficult" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="TEST" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Quantity of Initials" tag="TEST" mask="2">
                     <dipvalue name="3" value="0"/>
                     <dipvalue name="7" value="2" default="yes"/>
              <dipswitch name="Service Mode" tag="TEST" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Speed Unit" tag="TEST" mask="8">
                     <dipvalue name="km/h" value="8" default="yes"/>
                     <dipvalue name="M.P.H." value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>

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