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horekid: MAME ROM Information.


History:

Kid no Hore Hore Daisakusen (c) 1987 Nichibutsu.


- TECHNICAL -


The board consists of two PCB's connected with two ribbon cables.


* PCB 1 :

Main CPU : 68000 (@ 8 Mhz)

ROMS: 1 - 8


* PCB 2 :

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM3526 (@ 4 Mhz), (2x) DAC

ROMS : 9 - 16


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in April 1987.


The title of this game translates from Japanese as 'Dig Dig Kid's Great Operation'


An Italian bootleg / hack of this game is known as "Booby Kids".


- STAFF -


Sound composers : Kenji Yoshida, Hiroshi Funaba


- PORTS -


* Consoles :

Nintendo Famicom (1987, "Booby Kids")

Nintendo Game Boy ("Booby Boys")

NEC PC-Engine (1990, "Cratermaze")

NEC PC-Engine ("Doraemon Meikyuu Daisakusen") - featuring Doraemon characters.


- SOURCES -


Game's rom.




MAME Info:

0.62 [Phil Stroffolino, Stephane Humbert]


< Japan >


WIP:

- 0.128u7: Robiza fixed proms in clone Booby Kids.

- 0.123u6: Zsolt Vasvari fixed clone Booby Kids crashes.

- 0.123u2: Changed region user1 to user2 and proms to user1. Changed palettesize to 4368 colors.

- 0.111u1: David Haywood added clone Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg)). This is not the REAL Booby Kids (early Japanese version of Kid no Hore Hore Daisakusen), it is a bootleg that was manufactureed in Italy which became popular in Europe. The bootleggers probably called it 'Booby Kids' because this is the name under which the game was known on home systems at the time. This is actually just a graphic hack of the other bootleg (horekidb) it is supported because it is a common PCB, and we need to clarify that this is not the real thing.

- 16th December 2006: Corrado Tomaselli dumped Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg)).

- 3rd February 2004: Fabrice Arzeno added Booby Kids, a bootleg of Kid no Hore Hore Daisakusen.

- 0.62: Phil Stroffolino added 'Kid no Hore Hore Daisakusen' (Nichibutsu 1987) and clone (bootleg).

- 13th October 2002: Phil Stroffolino fixed the colors in Kid no Hore Hore Daisakusen.

- 10th October 2002: Stephane Humbert fixed the controls in Kid no Hore Hore Daisakusen, making it also playable. Phil Stroffolino fixed the screen flip and coin counters in the Amazon / Amatelass and Kid no Hore Hore Daisakusen driver.

- 8th October 2002: Phil Stroffolino sent in a driver for Amazon / Amatelas and Kid no Hore Hore Daisakusen, however colors are imperfect, sound is not emulated and the games aren't playable.

- 9th December 1999: Tatsuhiko dumped Kid no Hore Hore Daisakusen. This game is remindful of "Heiankyo Alien"!


LEVELS: 32 (endless)


Other Emulators:

* FB Alpha


Recommended Games (Maze Extra):

Bagman

Super Bagman

Tutankham

Cavelon

Crystal Castles

Flip & Flop (Max-A-Flex)

Money Money

Uncle Poo

Hero

Spatter

The Tower of Druaga

Doki Doki Penguin Land

The Return of Ishtar

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Cheese Chase

Mad Donna

Princess Clara Daisakusen

Burglar X

Shocking

Monkey Ball

Monster Farm Jump


Romset: 450 kb / 22 files / 183.6 zip




MAME XML Output:

       <game name="horekid" sourcefile="terracre.c">
              <description>Kid no Hore Hore Daisakusen</description>
              <year>1987</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="horekid.03" size="32768" crc="90ec840f" sha1="7d04936c50c9ae02ea7dc24f8336997592def867" region="maincpu" offset="0"/>
              <rom name="horekid.01" size="32768" crc="a282faf8" sha1="4c1ff36cf324dff9ddfc1035db6c52838c7be975" region="maincpu" offset="1"/>
              <rom name="horekid.04" size="32768" crc="375c0c50" sha1="ee040dbdfe6673cf48f143518458609b21b4e15d" region="maincpu" offset="10000"/>
              <rom name="horekid.02" size="32768" crc="ee7d52bb" sha1="b9083f672a6bc37ec2bbb9af081e6f27b712b663" region="maincpu" offset="10001"/>
              <rom name="horekid.09" size="16384" crc="49cd3b81" sha1="284d75f6f6121d0581bb62f13ee02c85c3d972d2" region="audiocpu" offset="0"/>
              <rom name="horekid.10" size="16384" crc="c1eaa938" sha1="839f03e701f072a6441ee4980eb1961859c40d97" region="audiocpu" offset="4000"/>
              <rom name="horekid.11" size="16384" crc="0a2bc702" sha1="0cef9e9022a27d30d2f83a16a55d8ede0ab686f4" region="audiocpu" offset="8000"/>
              <rom name="horekid.16" size="8192" crc="104b77cc" sha1="f875c7fe4f2b540bc44fa144a449a01268011431" region="gfx1" offset="0"/>
              <rom name="horekid.05" size="32768" crc="da25ae10" sha1="83d8b78cff85854b497b40525ec3c93a84ba6248" region="gfx2" offset="0"/>
              <rom name="horekid.06" size="32768" crc="616e4321" sha1="5bf0e0a7290b6bcb5dfbb1070eeb683830e6916b" region="gfx2" offset="8000"/>
              <rom name="horekid.07" size="32768" crc="8c7d2be2" sha1="efd70997126fc7c2622546fabe69cb222dca87f9" region="gfx2" offset="10000"/>
              <rom name="horekid.08" size="32768" crc="a0066b02" sha1="d6437932028e937dab5728f40d6d09b6afe9a903" region="gfx2" offset="18000"/>
              <rom name="horekid.12" size="32768" crc="a3caa07a" sha1="4baa7d1867dbaa8bace43416040114129f5405d6" region="gfx3" offset="0"/>
              <rom name="horekid.13" size="32768" crc="0e48ff8e" sha1="5a3025991378ed3f9bdc2d420b1432332278178b" region="gfx3" offset="8000"/>
              <rom name="horekid.14" size="32768" crc="e300747a" sha1="5875a46c215b12f1e9a889819215bca40e4459a6" region="gfx3" offset="10000"/>
              <rom name="horekid.15" size="32768" crc="51105741" sha1="01c3bb2c03ce1ca959d62d64be3a019e74f677ba" region="gfx3" offset="18000"/>
              <rom name="kid_prom.10f" size="256" crc="ca13ce23" sha1="46f0ed22f601721fa35bab12ce8816f30b102f59" region="proms" offset="0"/>
              <rom name="kid_prom.11f" size="256" crc="fb44285a" sha1="f9605e82f63188daeff044fd48d81c1dfc4d4f2a" region="proms" offset="100"/>
              <rom name="kid_prom.12f" size="256" crc="40d41237" sha1="b33082540d739a3bfe096f68f3359fbf1360b5be" region="proms" offset="200"/>
              <rom name="kid_prom.2g" size="256" crc="4b9be0ed" sha1="81aa7bb24fe6ea13f5dffdb67ea699adf0b3129a" region="proms" offset="300"/>
              <rom name="kid_prom.4e" size="256" crc="e4fb54ee" sha1="aba89d347b24dc6680e6f25b4a6c0d6657bb6a83" region="user1" offset="0"/>
              <rom name="horekid.17" size="8192" crc="1d8d592b" sha1="be8d6df8b5926069ae2cbc1dc26e1fa92d63f297" region="user2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3526" clock="4000000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="IN0" mask="3">
                     <dipvalue name="3" value="3" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="IN0" mask="12">
                     <dipvalue name="20k then every 60k" value="12" default="yes"/>
                     <dipvalue name="50k then every 60k" value="8"/>
                     <dipvalue name="20k then every 90k" value="4"/>
                     <dipvalue name="50k then every 90k" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="IN0" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN0" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="IN0" mask="192">
                     <dipvalue name="Easy" value="192" default="yes"/>
                     <dipvalue name="Normal" value="128"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="IN0" mask="768">
                     <dipvalue name="2 Coins/1 Credit" value="256"/>
                     <dipvalue name="1 Coin/1 Credit" value="768" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="512"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="IN0" mask="3072">
                     <dipvalue name="2 Coins/1 Credit" value="1024"/>
                     <dipvalue name="1 Coin/1 Credit" value="3072" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="2048"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN0" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="IN0" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Debug Mode (Cheat)" tag="IN0" mask="49152">
                     <dipvalue name="Off" value="49152" default="yes"/>
                     <dipvalue name="On" value="32768"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4368"/>
       </game>
 
 


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