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hypsptsp: MAME ROM Information.


History:

Hyper Sports Special (c) 1988 Konami.


Go for the gold in Konami's newest kit, Hyper Sports Special. Feel the thrill of competition as you test your Olympic skills against other world-class athletes. Bronze or silver medals are not good enough- you are going for the gold! However, you must at least qualify in each event in order to compete in the next event. Get pumped up to compete in the following events :

* 100m Dash : Race against the other athletes as well as the clock. This is just a warm-up compared to the events to come.

* Long Jump : Player dashes to the line, leaps, and propels his body as far as he is able. The player controls the speed and angle of the jump.

* 400m Relay (Qualifying Heat) : Speed and timing are crucial in this event. Player must coordinate the baton hand-off perfectly for the best qualifying time.

* Skeet Shooting : Player can aim left and right at the clay pigeons and must prove that he is a sure shot. A chance for bonus points is given for excellent marksmanship.

* 110m Hurdles : Player sprints down the track, timing his jumps perfectly to clear all of the hurdles and reach the finish line in time.

* Archery : This is a trial of the player's proficiency in using a bow and arrow. The player can decide the direction and force of the wind, which will help in demonstrating his skill as a sharpshooter.

* Javelin : The player darts to the line and throws the javelin with all his might. The player controls the height of the javelin.

* High Jump : Another test of speed and strength as the player runs to the line and hurls his body over the bar. The player can control his angle above the bar.

* 400m Relay - The Final Race : The final test of physical training as the player faces the challenging relay again.


GO FOR THE GOLD!


- TECHNICAL -


Game ID : GX861


Main CPU : KONAMI (@ 3 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), (2x) UPD7759 (@ 640 Khz)


Screen orientation : Horizontal

Video resolution : 304 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 2048


Players : 4

Buttons : 3, depending of the event...

=> 100m Dash : [1] Power, [2] Unused, [3] Power

=> Long Jump : [1] Power, [2] Jump, [3] Power

=> 400m Relay : [1] Power, [2] Relay, [3] Power

=> Skeet Shooting : [1] Shoot, [2] Left, [3]Right

=> 110m Hurdles : [1] Power, [2] Jump, [3] Power

=> Archery : [1] Unused, [2] Shoot, [3] Unused

=> Javelin Throw : [1] Power, [2] Shoot, [3] Power

=> High Jump : [1] Power, [2] Jump, [3] Power


- TRIVIA -


Released in July 1988.


On the 100m Dash event, adverts for some other Konami games can be seen in the background : "Flak Attack", "Ajax", "The Hustler" and "City Bomber".


Japanese releases :

Hyper Sports Special (Konami)


Outside Japan releases :

'88 Games (Konami)

Konami '88 (Konami)


- SERIES -


1. Hyper Olympic (1983)

2. Hyper Olympic '84 (1984)

3. Hyper Sports Special (1988)

4. Hyper Athlete (1996)

5. Nagano Winter Olympics '98 (1998)

6. International Track & Field 2000 (2000, Sony PlayStation)

7. International Track & Field Summer Games (2000, Nintendo 64)


- SOURCES -


Game's rom.




MAME Info:

0.36b3 [Nicola Salmoria]


Bugs:

- [possible] If you lose an event and continue a game, the name you have inserted will change to AAA. Kale (ID 01084)


WIP:

- 0.135u4: Fabio Priuli added driver data struct to '88 Games. Added device versions of all the Konami custom ICs currently emulated in machine\konamiic.c and video\konamiic.c. Updated '88 Games to use new devices.

- 0.129: MooglyGuy added savestate support to '88 Games and clones.

- 0.123u6: RansAckeR added use of PORT_DIPUNKNOWN_DIPLOC in 88 Games.

- 0.108u2: Roberto Fresca added DIP locations to '88 Games. Fixed 'Cabinet' dipswitch and changed 'Unknown' dipswitches to 'Unused'.

- 0.93: Added 2nd UPD7759 (640000 Hz).

- 0.66: Nicola Salmoria fixed tilemaps and garbage in '88 Games.

- 0.65: Acho A. Tang fixed some issues with uPD7759 (TMNT, 88 Games, P.O.W.).

- 9th February 2003: Acho A. Tang fixed various problems in the uPD7759 sound chip emulation, including a crash in the System16 driver and missing and/or incorrect sounds in TMNT, P.O.W. and '88 Games.

- 0.62: Removed 3rd coin slot. Added 'Cabinet' dipswitch.

- 4th August 2002: Stephane Humbert fixed dipswitches and input ports in '88 Games driver.

- 0.53: Nicola Salmoria added real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.).

- 0.36RC2: Added clone Hyper Sports Special (Japan).

- 0.36b4: Gerald Vanderick added clone Konami '88.

- 24th August 1999: Gerald Vanderick added Konami'88 to the '88 Games driver.

- 0.36b3: Nicola Salmoria added 88 Games (Konami 1988). Ernesto Corvi changed the UPD7759 emulator to support two chips ('88 Games needed this) and fixed a bug in the ADPCM decoding.

- 13th August 1999: Nicola Salmoria added '88 Games.


ARCADE RELEASE: Hyper Sports Special (Konami) - 1988/Jul/27


LEVELS: 8


Other Emulators:

* FB Alpha


Recommended Games (Sports):

Track & Field

Track & Field (PlayChoice-10)

Great Swordsman

Hunchback Olympic

Hyper Sports

Water Match

Clash-Road

'88 Games

Gold Medalist

Recordbreaker

California Games (Mega-Tech)

Numan Athletics

Hyper Athlete

Nagano Winter Olympics '98

Sports Jam

Virtua Athletics


Romset: 2177 kb / 36 files / 708.5 zip




MAME XML Output:

       <game name="hypsptsp" sourcefile="88games.c" cloneof="88games" romof="88games">
              <description>Hyper Sports Special (Japan)</description>
              <year>1988</year>
              <manufacturer>Konami</manufacturer>
              <rom name="861f03.k18" size="32768" crc="8c61aebd" sha1="de720acfe07fd70fe467f9c73122e0fbeab2b8c8" region="maincpu" offset="8000"/>
              <rom name="861f02.k16" size="65536" crc="d2460c28" sha1="936220aa3983ffa2330843f683347768772561af" region="maincpu" offset="10000"/>
              <rom name="861d01.d9" merge="861d01.d9" size="32768" crc="0ff1dec0" sha1="749dc98f8740beee1383f85effc9336081315f4b" region="audiocpu" offset="0"/>
              <rom name="861a08.a" merge="861a08.a" size="65536" crc="77a00dd6" sha1="e3667839f8ae3699236da3e312c20d571db38670" region="gfx1" offset="0"/>
              <rom name="861a08.c" merge="861a08.c" size="65536" crc="b422edfc" sha1="b3842c8dc60975cc71812df098f29b4571b18120" region="gfx1" offset="1"/>
              <rom name="861a08.b" merge="861a08.b" size="65536" crc="28a8304f" sha1="6b4037eff6d209fec29d05f1071ed3bf9c2bd098" region="gfx1" offset="20000"/>
              <rom name="861a08.d" merge="861a08.d" size="65536" crc="e01a3802" sha1="3fb5fe512c2497160a66e9de0cd45c38dfe46410" region="gfx1" offset="20001"/>
              <rom name="861a09.a" merge="861a09.a" size="65536" crc="df8917b6" sha1="3614b78c2100f135ea0701409ce279a423decb23" region="gfx1" offset="40000"/>
              <rom name="861a09.c" merge="861a09.c" size="65536" crc="f577b88f" sha1="7d5d88e1492ed361dc7b2135595393b89b9cb5b1" region="gfx1" offset="40001"/>
              <rom name="861a09.b" merge="861a09.b" size="65536" crc="4917158d" sha1="b53da3f29c9aeb59933dc3a8214cc1314e21000b" region="gfx1" offset="60000"/>
              <rom name="861a09.d" merge="861a09.d" size="65536" crc="2bb3282c" sha1="6ca54948a02c91543b7e595641b0edc2564f83ff" region="gfx1" offset="60001"/>
              <rom name="861a05.a" merge="861a05.a" size="65536" crc="cedc19d0" sha1="6eb2a292d574dee06e214e61c0e08fa233ac68e8" region="gfx2" offset="0"/>
              <rom name="861a05.e" merge="861a05.e" size="65536" crc="725af3fc" sha1="98ac364db4b2c5682a299f4d2a288ebc8a303b1f" region="gfx2" offset="1"/>
              <rom name="861a05.b" merge="861a05.b" size="65536" crc="db2a8808" sha1="dad6b127761889aac198014139cc524a4cea32e7" region="gfx2" offset="20000"/>
              <rom name="861a05.f" merge="861a05.f" size="65536" crc="32d830ca" sha1="a3f10720151f538cf1bec5953a4212bc96ba42fe" region="gfx2" offset="20001"/>
              <rom name="861a05.c" merge="861a05.c" size="65536" crc="cf03c449" sha1="234714212dd7288a5128d36c96cca5b62e86d37d" region="gfx2" offset="40000"/>
              <rom name="861a05.g" merge="861a05.g" size="65536" crc="fd51c4ea" sha1="fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0" region="gfx2" offset="40001"/>
              <rom name="861a05.d" merge="861a05.d" size="65536" crc="97d78c77" sha1="2c123fd08cb9626cf309e7320fe2eb99e4b483fb" region="gfx2" offset="60000"/>
              <rom name="861a05.h" merge="861a05.h" size="65536" crc="60d0c8a5" sha1="c7d3531eb65abd51ae4e6f55244d674353d23d36" region="gfx2" offset="60001"/>
              <rom name="861a06.a" merge="861a06.a" size="65536" crc="85e2e30e" sha1="11010727db8c71650c5b9df5340f9bc412435d11" region="gfx2" offset="80000"/>
              <rom name="861a06.e" merge="861a06.e" size="65536" crc="6f96651c" sha1="c740a814a3e203348b269a70256e01fe2a914118" region="gfx2" offset="80001"/>
              <rom name="861a06.b" merge="861a06.b" size="65536" crc="ce17eaf0" sha1="cc121c5742428e2613b7da2d8357f15e897161ca" region="gfx2" offset="a0000"/>
              <rom name="861a06.f" merge="861a06.f" size="65536" crc="88310bf3" sha1="77bac66489e7fc2ddd714fc684e79d70b089ee84" region="gfx2" offset="a0001"/>
              <rom name="861a06.c" merge="861a06.c" size="65536" crc="a568b34e" sha1="8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e" region="gfx2" offset="c0000"/>
              <rom name="861a06.g" merge="861a06.g" size="65536" crc="4a55beb3" sha1="35088bf7f6acd2bc95f673a2816b35238d611308" region="gfx2" offset="c0001"/>
              <rom name="861a06.d" merge="861a06.d" size="65536" crc="bc70ab39" sha1="a6fa0502ceb6862e7b1e4815326e268fd6511881" region="gfx2" offset="e0000"/>
              <rom name="861a06.h" merge="861a06.h" size="65536" crc="d906b79b" sha1="905814ce708d80fd4d1a398f60faa0bc680fccaf" region="gfx2" offset="e0001"/>
              <rom name="861a04.a" merge="861a04.a" size="65536" crc="092a8b15" sha1="d98a81bfa4bba73805f0236f8a80da130fcb378d" region="gfx3" offset="0"/>
              <rom name="861a04.b" merge="861a04.b" size="65536" crc="75744b56" sha1="5133d8f6622796ed6b9e6a0d0f1df28f00331fc7" region="gfx3" offset="10000"/>
              <rom name="861a04.c" merge="861a04.c" size="65536" crc="a00021c5" sha1="f73f88af33387d73b4262e8652507e699926fabe" region="gfx3" offset="20000"/>
              <rom name="861a04.d" merge="861a04.d" size="65536" crc="d208304c" sha1="77dd31163c8431416ab0593f084719c914222912" region="gfx3" offset="30000"/>
              <rom name="861.g3" merge="861.g3" size="256" crc="429785db" sha1="d27e8e180f19d2b160f18c79520a77182a62218c" region="proms" offset="0"/>
              <rom name="861a07.a" merge="861a07.a" size="65536" crc="5d035d69" sha1="9df63e004a4f52768331dfb3c3889301ac174ea1" region="upd1" offset="0"/>
              <rom name="861a07.b" merge="861a07.b" size="65536" crc="6337dd91" sha1="74ba58f1664abd1491598c1a9467f470304fa430" region="upd1" offset="10000"/>
              <rom name="861a07.c" merge="861a07.c" size="65536" crc="5067a38b" sha1="b5a8f7122356dd72a97e71b480835ba500116aaf" region="upd2" offset="0"/>
              <rom name="861a07.d" merge="861a07.d" size="65536" crc="86731451" sha1="c1410f6c7a23aa0c213878a6531d3e7eb966b0a4" region="upd2" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="KONAMI" clock="3000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="upd1" name="UPD7759" clock="640000"/>
              <chip type="audio" tag="upd2" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="304" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="4" buttons="3" coins="2">
              </input>
              <dipswitch name="Flip Screen" tag="IN0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="World Records" tag="IN0" mask="32">
                     <dipvalue name="Don't Erase" value="32" default="yes"/>
                     <dipvalue name="Erase on Reset" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="No Coin B" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="6">
                     <dipvalue name="Cocktail" value="6"/>
                     <dipvalue name="Cocktail (A)" value="4"/>
                     <dipvalue name="Upright" value="2" default="yes"/>
                     <dipvalue name="Upright (D)" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="96">
                     <dipvalue name="Easy" value="96" default="yes"/>
                     <dipvalue name="Normal" value="64"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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