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iceclimb: MAME ROM Information.


Vs. Ice Climber (c) 1984 Nintendo.

You are an Eskimo who wants to climb mountains. You can jump and break the ice, or splat monsters with a handily provided hammer. Bad weather will hamper your progress through 20 different scenarios. A fun platform game in 2 player mode, but pretty unimpressive in 1 player mode.


Main CPU : N2A03

Sound Chips : N2A03, DAC

Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 64

Players : 2

Control : 8-way joystick

Buttons : 2


The name of the blue Eskimo is Popo and the pink Eskimo is named Nana.

The Ice Climbers (Nana and Popo) were absent from the Nintendo world until their appearance as selectable fighters in Super Smash Brothers Melee (Nintendo GameCube). They both fight as a pair and have moves inspired by the original Ice Climber game. They also have a stage inspired by their game and in the Adventure mode, the Polar Bear and Topi appear as enemies/obstacles. The freezie appears in Super Smash Brothers Melee as an item/weapon.


In the US version, Topi (a seal) was replaced with the miniature Abominable Snowman, over concerns of animal cruelty (i.e., seal-clubbing).


Programmer : Kazuaki Morita

Producer : Shigeru Miyamoto


* Consoles :

Nintendo NES (1985)

Nintendo Famicom Disk System (1988)

Nintendo GameCube (2001, "Animal Crossing" as an unlockable Bonus game)

Nintendo Game Boy Advance (2002, "e-Reader Series")

Nintendo Game Boy Advance (2004, "Classic Nes Series")

Nintendo WII (2007, "Virtual Console")

* Computers :

NEC PC-8801 (1985)


Game's rom.

MAME Info:

0.37b11 [Howie Cohen]

Artwork available


- 0.133u1: Renamed (iceclmbj) to (iceclimbj).

- 0.81u9: Chack'n fixed rom names in clone (Japan).

- 0.66: MASH added clone Vs. Ice Climber (Japan). Added dipswitches 'Difficulty', 'Time before bear appears' and 'Unused'.

- 24th October 2002: Pierpaolo Prazzoli added Ice Climber Japan version to the VSNES driver.

- 0.60: Changed description to 'Vs. Ice Climber'. Removed 3rd button.

- 16th May 2001: Chackn from Team Japump dumped Vs. Ice Climber (Japan).

- 0.37b11: Howie Cohen added Ice Climber (Nintendo 1984).

- 6th January 2001: Howie Cohen fixed several bugs in the VSNES driver and added RBI Baseball, VS Baseball and VS Mahjong.

- 1st January 2001: Howie Cohen finally submitted the long awaited VSNES driver, with most of the games having correct colors and sound.

LEVELS: 48 (endless)

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Romset: 49 kb / 7 files / 33.2 zip

MAME XML Output:

       <game name="iceclimb" sourcefile="vsnes.c">
              <description>Vs. Ice Climber</description>
              <rom name="ic-1d" size="8192" crc="65e21765" sha1="900f1efe5e8005ee8cdccbf5039914dfe466aa3d" region="maincpu" offset="8000"/>
              <rom name="ic-1c" size="8192" crc="a7909c51" sha1="04708a9e429cbddab6988ff7b3ec5aa0109f6228" region="maincpu" offset="a000"/>
              <rom name="ic-1b" size="8192" crc="7fb3cc21" sha1="bed673211f2251d4112ea41c4a1f917fee32d93c" region="maincpu" offset="c000"/>
              <rom name="ic-1a" size="8192" crc="bf196bf7" sha1="7d7b34894caab41ac51ca9c89d09e72053798784" region="maincpu" offset="e000"/>
              <rom name="ic-2b" size="8192" crc="331460b4" sha1="4cf94d711cdb5715d14f1ab3cadec245e0adfb1e" region="gfx1" offset="0"/>
              <rom name="ic-2a" size="8192" crc="4ec44fb3" sha1="676e0ab574dec08df562c6f278e8a9cc7c8afa41" region="gfx1" offset="2000"/>
              <rom name="rp2c04-0004.pal" size="192" crc="0c2e8e4d" sha1="0f9090225eb1f08ae5072d40af3e95547cbce05f" region="palette" offset="0"/>
              <chip type="cpu" tag="maincpu" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="nes1" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <display tag="screen1" type="raster" rotate="0" width="256" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coinage" tag="DSW0" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/4 Credits" value="6"/>
                     <dipvalue name="Free Play" value="7"/>
              <dipswitch name="Lives" tag="DSW0" mask="24">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="8"/>
                     <dipvalue name="7" value="24"/>
              <dipswitch name="Difficulty" tag="DSW0" mask="32">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
              <dipswitch name="Time before bear appears" tag="DSW0" mask="64">
                     <dipvalue name="Long" value="0" default="yes"/>
                     <dipvalue name="Short" value="64"/>
              <dipswitch name="Unused" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>

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