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indiandr: MAME ROM Information.


History:

Indian Dreaming (c) 1999 Aristocrat.


A 5-reel video slot machine with a Native American theme.


- TECHNICAL -


Aristocrat MKV series 2 hardware. Also released on the MKVI hardware.


MVP cabinet (14 button) layout :


Top row buttons :

Collect

Bet 1 Credit / Heart

Bet 2 Credits / Diamond

Bet 5 Credits

Bet 10 Credits / Club

Bet 20 Credits / Spade


Bottom row buttons :

Service

Play 3 Ways (1 credit) / Red

Play 9 Ways (3 credits)

Play 27 Ways (7 credits)

Play 81 Ways (15 credits)

Play 243 Ways (25 credits) / Black

Gamble

Take Win / Start Feature


A 200 credit version is also made. This version has bet buttons of 1, 2, 3, 5 and 8 instead.


- TRIVIA -


The feature sound on the MKV versions of the game are three sounds in one - an Indian dance, drums and a buffalo horn (the high pitched noise). Later games only play the Indian dance, drums or just a feature bell.


Later MKVI versions have a Reel Power logo instead of the 'Way Bet' graphics on the sides.


Because of the payouts of these machines, being a multiple of 5, some win sounds are never used but are still in the game. However, if you get the free games feature on the original MKV version betting 10 credits (by 3 ways) it will play the 'Win 18 credits' sound after the Indian dance sound finishes. You can occasionally get other sounds to play during the free games if a win is substituted with a Tepee. Machines at Crown Casino (Melbourne, Australia) play the wrong credit win sounds, however this is noticeable on almost every MKV machine there. As of September 2007, only one 'original' MKV version exists there, a 20 cent machine, not counting the 2 cent 'Born to be Wild' Hyperlink jackpot machines. All other Indian Dreaming machines have been upgraded to MKVI (2006) versions.


A 'Cash Express' version, released in 2006, shows two of the main items in the EGM info/odds screen as Indian Chief and Totem Pole, rather than just Chief and Totem.


- UPDATES -


There are 2 types of the MKV version of Indian Dreaming - the later version has the dollar amount under the credits and a clock at the bottom of the screen. When the 3 Dream Catchers come up the credits add up straight away while the old version counts up like normal. If the Dream Catchers come up during the free games it goes up like normal. You can't press anything to speed up the free games, but if you insert a coin the meter goes up by 100 instead of 1 due to the sound being cut off.


The coin trick doesn't work on the Crown Casino versions; these games go all the way to 1000 credits before going up by 25's, regardless if the music stops or not. This can be a slow experience if you get 5 Dream Catchers on a bet of 50 or more.


The MKVI versions are similar to the game "Pompeii". Later versions don't display the Way Bet signs on the sides, instead they just show a Reel Power logo. Some machines play the Indian dance sound when you get the feature, while others ring a bell, or do both. Some machines also play drums when a win is substituted with a Tepee.


- SCORING -


All pays are left to right, including scatters.


Tepee appears on reels 2 and 4 only and substitutes for all symbols.


Chief : 3 = 500, 4 = 1000, 5 = 2500

Buffalo : 3 = 100, 4 = 500, 5 = 2000

Totem Pole : 3 = 100, 4 = 200, 5 = 1000

Hatchet : 3 = 50, 4 = 10, 5 = 1000

Ace : 3 = 20, 4 = 100, 5 = 200

King : 3 = 15, 4 = 50, 5 = 200

Queen : 3 = 10, 4 = 20, 5 = 100

Jack : 3 = 10, 4 = 20, 5 = 100

Ten : 2 = 5, 3 = 10, 4 = 20, 5 = 100

Nine : 2 = 5, 3 = 10, 4 = 20, 5 = 100

Dream Catcher : 3 = 5, 4 = 20, 5 = 50


- TIPS AND TRICKS -


* Tepee substitutes for all symbols. Scattered Dream Catchers pay left to right only (must be the first 3, 4 or all 5).


* Feature : Spin up 3 or more Dream Catchers to trigger the feature. Select the amount of free games, each has a different multiplier.


* During the free games the Tepee substitutes are x3 and/or x5 respectively. If both symbols substitute in a win it is x15.


* Free Games Feature :

Spin up 3, 4 or 5 Dream Catchers for 10, 15 or 20 free games respectively.

During the free games the Tepee substitutes are x3 and/or x5 respectively. If both symbols substitute in a win it is x15.

Free games can also be won during the feature.


- SERIES -


1) Reelin-n-Rockin (1998)

2) Indian Dreaming (1999)

3) Reelin-n-Rockin [Multi-line] (2000)

4) Indian Dreaming [Multi-line] (2000)

5) Pompeii (2001)

6) Mystic Power (2002)

7) Thai Princess (2002)

8) Dream Catcher (2002)

9) Indian Dreaming [Lady Luck] (2003)

10) Indian Dreaming 2nd Chance (2003)

11) Pride of Africa (2005)

12) Wild Tepee [Power Pay] (2007)

13) Reelin' n Boppin' (2008)


- SOURCES -


Machine's picture.




MAME Info:

0.129u3 [AGEMAME, R. Belmont]


WIP:

- 0.142u6: Changed description to 'Indian Dreaming (0100845V, Local)'.

- 0.129u3: R. Belmont added Indian Dreaming (B - 15/12/98) (Aristocrat 1998). R. Belmont imported Archimedes code from MESS.


Romset: 2048 kb / 4 files / 906.3 zip




MAME XML Output:

       <game name="indiandr" sourcefile="aristmk5.c">
              <description>Indian Dreaming (0100845V, Local)</description>
              <year>1998</year>
              <manufacturer>Aristocrat</manufacturer>
              <rom name="0100845v.u7" size="524288" crc="0c924a3e" sha1="499b4ae601e53173e3ba5f400a40e5ae7bbaa043" region="game_prg" offset="0"/>
              <rom name="0100845v.u11" size="524288" crc="e371dc0f" sha1="a01ab7fb63a19c144f2c465ecdfc042695124bdf" region="game_prg" offset="2"/>
              <rom name="0100845v.u8" size="524288" crc="1c6bfb47" sha1="7f751cb499a6185a0ab64eeec511583ceeee6ee8" region="game_prg" offset="100000"/>
              <rom name="0100845v.u12" size="524288" crc="4bbe67f6" sha1="928f88387da66697f1de54f086531f600f80a15e" region="game_prg" offset="100002"/>
              <chip type="cpu" tag="maincpu" name="ARM" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac0" name="DAC"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="dac4" name="DAC"/>
              <chip type="audio" tag="dac5" name="DAC"/>
              <chip type="audio" tag="dac6" name="DAC"/>
              <chip type="audio" tag="dac7" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="400" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1">
              </input>
              <configuration name="System Mode" tag="ROM_LOAD" mask="3">
                     <confsetting name="Set Chip v4.04 Mode" value="0"/>
                     <confsetting name="Set Chip v4.4 Mode" value="1"/>
                     <confsetting name="Clear Chip Mode" value="2"/>
                     <confsetting name="Game Mode" value="3" default="yes"/>
              </configuration>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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