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intrscti: MAME ROM Information.


History:

Intersecti (c) ???? Unknown.


- TECHNICAL -


Main CPU : Z80 (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 512 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


- SOURCES -


Game's rom.




MAME Info:

0.105u5 [David Haywood]


WIP:

- 0.131u2: MooglyGuy merged memory maps and cleaned up some comments in Intersecti.

- 0.105u5: David Haywood added Intersecti (Unknown 19??).


Romset: 22 kb / 6 files / 9.24 zip




MAME XML Output:

       <game name="intrscti" sourcefile="intrscti.c">
              <description>Intersecti</description>
              <year>19??</year>
              <manufacturer>&lt;unknown&gt;</manufacturer>
              <rom name="1911_1.7g" size="4096" crc="8940e6ee" sha1="50da11a6fab8f31c72c08dbf374268fff18a74e3" region="maincpu" offset="0"/>
              <rom name="1911_2.8g" size="4096" crc="a461031e" sha1="338c8cd79b98c666edd204150dea65ce4b9ec288" region="maincpu" offset="1000"/>
              <rom name="epoxy_block" size="4096" status="nodump" region="maincpu" offset="8000"/>
              <rom name="ok.13b" size="2048" crc="cbfa3eba" sha1="b5a81a4535e7883a3ff8fb4021ddd7dbfaf3c7ae" region="cpu1" offset="0"/>
              <rom name="r.5c" size="4096" crc="092cc8f2" sha1="f0c717128e0ac6adc032616a8cafaec88aa0fb90" region="gfx1" offset="0"/>
              <rom name="g.5b" size="4096" crc="2d7cf465" sha1="70fcb5818f2dfe499bb52501403449660837557d" region="gfx1" offset="1000"/>
              <rom name="b.5a" size="4096" crc="8951fb7e" sha1="c423bf0536e3a09453814172e31b47f9c3c3324c" region="gfx1" offset="2000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="512" refresh="60.000000" />
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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