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irrmaze: MAME ROM Information.


History:

The Irritating Maze (c) 1997 SNK.


- TECHNICAL -


SNK Neo-Geo MVS hardware

Game ID : 0236


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 59.19 Hz

Palette colors : 4096


Players : 2

Control : trackball

Buttons : 2


- TRIVIA -


Developed by Saurus.


Released in August 1997.


Based on a popular Japanese game show, called 'Dengeki Iraira Bou' literaly 'Electric Irritating Stick'.


This game is known in Japan as "Uchan Nanchan no Hono'o no Challenger - Ultra Denryu Iraira Bou", translates from Japanese as 'Uchan Nanchan's Flame of the Challenger - Ultra Irritating Electric Stick'. Uchan Nanchan is a Japanese comedy team consisting of Uchimura Teruyoshi and Nanbara Kiyotaka.


This game is the first that required a trackball on the Neo-Geo MVS.


This game was not released on the Neo-Geo AES home console.


- STAFF -


Producer : N. Tanaka

Directer : Yasushi Okahara

Designers : Miwako Kojima, C. Yoda, Y. Hara, N. Nakagawa, S. Ishiguro

Programmers : Y. Sakamoto, M. Yuuki, A. 00I

Sound : Masahiko Hataya, H. Takei, H. Togashi, K. Matsueda


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35RC2 [?]


Neo-Geo (Artwork available)


Bugs:

- [possible] At the "insert name" screen, if you press the trackball with a powerful horizontal movement, the game hangs. Kale (ID 01160)


WIP:

- 0.139u2: Johnboy added correct p1 ROM to Irritating Maze.

- 9th July 2008: Mr. Do - Cleaned up the bezel for Irritating Maze.

- 16th October 2006: Mr. Do - Bobby Tribble sent me a BUNCH of photographs. I worked on the easy ones first: Irritating Maze bezel.

- 0.35RC2: Added The Irritating Maze / Ultra Denryu Iraira Bou (SNK / Saurus 1997).


LEVELS: 3


Other Emulators:

* Calice

* FB Alpha

* Kawaks

* Nebula


Romset: 13696 kb / 8 files / 4.32 zip




MAME XML Output:

       <game name="irrmaze" sourcefile="neodrvr.c" romof="neogeo">
              <description>The Irritating Maze / Ultra Denryu Iraira Bou</description>
              <year>1997</year>
              <manufacturer>SNK / Saurus</manufacturer>
              <rom name="236-p1.p1" size="2097152" crc="4c2ff660" sha1="4a0cbd09044648ff9ec67723729f16d422c34bda" region="maincpu" offset="100000"/>
              <rom name="236-s1.s1" size="131072" crc="5d1ca640" sha1="40a9668a1742a44597a07ce72273d17119815637" region="fixed" offset="0"/>
              <rom name="sfix.sfix" merge="sfix.sfix" size="131072" crc="c2ea0cfd" sha1="fd4a618cdcdbf849374f0a50dd8efe9dbab706c3" region="fixedbios" offset="0"/>
              <rom name="000-lo.lo" merge="000-lo.lo" size="131072" crc="5a86cff2" sha1="5992277debadeb64d1c1c64b0a92d9293eaf7e4a" region="zoomy" offset="0"/>
              <rom name="236-bios.sp1" size="131072" crc="853e6b96" sha1="de369cb4a7df147b55168fa7aaf0b98c753b735e" region="mainbios" offset="0"/>
              <rom name="sm1.sm1" merge="sm1.sm1" size="131072" crc="94416d67" sha1="42f9d7ddd6c0931fd64226a60dc73602b2819dcf" region="audiobios" offset="0"/>
              <rom name="236-m1.m1" size="131072" crc="880a1abd" sha1="905afa157aba700e798243b842792e50729b19a0" region="audiocpu" offset="0"/>
              <rom name="236-v1.v1" size="2097152" crc="5f89c3b4" sha1="dc8fd561cf8dfdd41696dcf14ea8d2d0ac4eec4b" region="ymsnd" offset="0"/>
              <rom name="236-v2.v2" size="1048576" crc="1e843567" sha1="30d63887b4900571025b3077b9e41099a59c3ad9" region="ymsnd.deltat" offset="0"/>
              <rom name="236-c1.c1" size="4194304" crc="c1d47902" sha1="727001c34f979226fc8f581113ce2aaac4fc0d42" region="sprites" offset="0"/>
              <rom name="236-c2.c2" size="4194304" crc="e15f972e" sha1="6a329559c57a67be73a6733513b59e9e6c8d61cc" region="sprites" offset="1"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.185606" pixclock="6000000" htotal="384" hbend="30" hbstart="350" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="10" keydelta="20" reverse="yes"/>
              </input>
              <dipswitch name="Test Switch" tag="IN0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin Chutes?" tag="IN0" mask="2">
                     <dipvalue name="1?" value="0"/>
                     <dipvalue name="2?" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Autofire (in some games)" tag="IN0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="COMM Setting (Cabinet No.)" tag="IN0" mask="24">
                     <dipvalue name="1" value="24" default="yes"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="COMM Setting (Link Enable)" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="IN0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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