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jollycrd: MAME ROM Information.


History:

Jolly Card (c) 1985 TAB-Austria.


A video poker game.


- TECHNICAL -


Main CPU : M65SC02 (@ 2 Mhz)

Sound Chips : AY8910 (@ 2 Mhz)


Players : 1

Buttons : 7


- SOURCES -


Game's rom.




MAME Info:

0.99u2 [Curt Coder, Peter Trauner]


< Austria >


WIP:

- 0.137u1: Roberto Fresca added clone Jolly Card Professional 2.0 (MZS Tech). Documented the code differences. Added specific button-lamps layout for clone Jolly Card (italian, blue TAB board, encrypted), but there is a bug in the d-up select code that lights the wrong lamp. This is a leftover from jollycrd routines. Changed description of clone 'Jolly Card Professional 2.0' to 'Jolly Card Professional 2.0 (Spale Soft)'. Replaced the default NVRAM in clone (Spale Soft) with one totally clean. Temporal and total meters are cleared to zero.

- 0.137: Roberto Fresca added external default NVRAM support to Jolly Card and clones.

- 0.136u4: Roberto Fresca added external default NVRAM for clone 'Jolly Card Professional 2.0'.

- 0.134: Roberto Fresca discovered and documented new features in clone Jolly Card (Evona Electronics) and removed the commented hack for clone Jolly Card Professional 2.0 (jolyc980) init since is not needed anymore.

- 0.129u3: Angelo Salese added a default backup ram for clone Jolly Card Professional 2.0, to get it boot to the end-user.

- 0.128u7: Roberto Fresca added clone Jolly Card (italian, encrypted bootleg) and created inputs from the scratch for it. The (italian, encrypted bootleg) has no coins, only remote credits. After NVRAM init, set the Payout DIP to 'manual' to allow the remote credits mode to work.

- 0.128u5: Removed clone Jolly Card (austrian, encrypted), it's not coming from a real board.

- 0.124u4: Roberto Fresca removed the temporary hack to clone Jolly Card Professional 2.0.

- 0.123u6: Funworld updates [Roberto Fresca]: Added proper inputs to clone Jolly Card Professional 2.0. Added temporary patch to allow bypass the "code" screen in jolyc980. Updated technical notes.

- 0.123u3: Roberto Fresca added clones Jolly Card (Evona Electronic), (croatian, set 1) and 'Super Joly 2000 - 3x' (M.P. 1985). Changed description of clone 'Jolly Card (croatian)' to 'Jolly Card (croatian, set 2)'. Renamed (jolycdcr) to (jolyccrb).

- 0.123u1: Roberto Fresca added clones 'Jolly Card (3x3 deal)' and 'Jolly Card Professional 2.0'. Changed description of clone '(Italia, encrypted)' to '(italian, blue TAB board, encrypted)'.

- 0.112: Changed description of clone 'Jolly Card (Italia, encrypted GFXs)' to 'Jolly Card (Italia, encrypted)'.

- 0.110u5: Roberto Fresca added clone Jolly Card (Austria, encrypted). Jolly Card (Austria, Fun World) is now clone of Big Deal. Fixed Jolly Card (Croatia) gfx to 4bpp and other fixes to get Jolly Card (Croatia) running. Managed Jolly Card (Italia) to work, but with imperfect graphics due to gfx encryption. Reworked Jolly Card (Croatia) inputs: The game was designed to work only with remote credits. After NVRAM init, set the payout dip to "manual". Reworked Jolly Card (Italia) inputs: After NVRAM init, set the payout dip to "manual" to allow work the remote mode. Added the bipolar PROM and GAL to Jolly Card (Italia). Confirmed the GFX ROMs as good dumps. Fixed Jolly Card (Austria) screen size and visible area based on mc6845 registers. Hooked, wired and decoded the color prom in Jolly Card sets sets based on Jolly Card (Italia) redump. Now colors are perfect. Decrypted Jolly Card (Italia) gfx roms. Decrypted Jolly Card (Austria, encrypted) and managed the planes to show correct colors. The set is working properly. Changed M65SC02 and AY8910 clock speeds to 2MHz. Swapped gfx1 roms and added prom ($0). Changed description of clone 'Jolly Card (Italia, bad dump?)' to 'Jolly Card (Italia, encrypted GFXs)'.

- 4th December 2006: Roberta Fresca - I decrypted the italian Jolly Card encrypted GFX. Added some encrypted sets and made a lot of improvements... All changes have been submitted today. A big Thanks to MAME Italian Forum guys for all their efforts.

- 0.102u4: Renamed (jollycdb) to (jolycdcr), (jollycdc) to (jolycdit), (jollycdd) to (jolycdat) and (jollycde) to (jolycdab).

- 0.100u4: Roberta Fresca cleaned up merging of Jolly Card sets. Changed 'Inter Game Poker?' from a parent set to clone 'Jolly Card (Austria, Fun World, bootleg)'. Renamed (igpoker) to (jollycde).

- 0.100u2: Added clone Jolly Card (Italia, bad dump?). Changed Jolly Poker (Croatia) from a parent set to clone Jolly Card (Croatia). Renamed (jollypkr) to (jollycdb).

- 19th September 2005: Roberto Fresca - Added "01 gambling" (a Jolly Card set with Italian language) from MAME Italia.

- 18th September 2005: f205v dumped Jolly Card (italian, blue TAB board, encrypted).

- 0.99u5: Some improvements to Jolly Card [Roberto Fresca]: Added extra Jolly Card hardware info (pinouts and dips). Added the correct dipswitch to Jolly Card. Hopper and Points/pulse not tested due to preliminary driver state. The rest are working properly. Remember to delete the NVRAM and reinitialize to see some changes. Added dipswitches 'State', 'Remote', 'Coin A/B', 'Insert', 'Joker', 'Hold' and 'Payout'.

- 0.99u2: Curt Coder and Peter Trauner added Jolly Card (Austria) (TAB-Austria 1985), Inter Game Poker? and Jolly Poker (Croatia).


Romset: 99 kb / 5 files / 24.3 zip




MAME XML Output:

       <game name="jollycrd" sourcefile="funworld.c">
              <description>Jolly Card (Austrian)</description>
              <year>1985</year>
              <manufacturer>TAB Austria</manufacturer>
              <rom name="jolycard.run" size="32768" crc="f531dd10" sha1="969191fbfeff4349afef619d9241ef5186e6d57f" region="maincpu" offset="8000"/>
              <rom name="jolycard.ch2" size="32768" crc="c512b103" sha1="1f4e78e97855afaf0332fb75e1b5571aafd01c29" region="gfx1" offset="0"/>
              <rom name="jolycard.ch1" size="32768" crc="0f24f39d" sha1="ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb" region="gfx1" offset="8000"/>
              <rom name="jollycrd_nvram.bin" size="2048" crc="8f0a86c9" sha1="467bd4f601ac6aa818c036f1269c2d43d27854f6" region="nvram" offset="0"/>
              <rom name="82s147.bin" size="512" crc="5ebc5659" sha1="8d59011a181399682ab6e8ed14f83101e9bfa0c6" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M65SC02" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay8910" name="AY-3-8910A" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="232" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" coins="2" service="yes">
                     <control type="gambling"/>
              </input>
              <dipswitch name="State" tag="DSW" mask="1">
                     <dipvalue name="Keyboard Test" value="0"/>
                     <dipvalue name="Play" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Remote Value" tag="DSW" mask="2">
                     <dipvalue name="10 Points/Pulse" value="0" default="yes"/>
                     <dipvalue name="100 Points/Pulse" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="4">
                     <dipvalue name="5 Points/Coin" value="0" default="yes"/>
                     <dipvalue name="10 Points/Coin" value="4"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="8">
                     <dipvalue name="5 Points/Coin" value="0" default="yes"/>
                     <dipvalue name="10 Points/Coin" value="8"/>
              </dipswitch>
              <dipswitch name="Insert" tag="DSW" mask="16">
                     <dipvalue name="Dattl Insert" value="0" default="yes"/>
                     <dipvalue name="TAB Insert" value="16"/>
              </dipswitch>
              <dipswitch name="Joker" tag="DSW" mask="32">
                     <dipvalue name="With Joker" value="0" default="yes"/>
                     <dipvalue name="Without Joker" value="32"/>
              </dipswitch>
              <dipswitch name="Hold" tag="DSW" mask="64">
                     <dipvalue name="Auto Hold" value="0" default="yes"/>
                     <dipvalue name="No Auto Hold" value="64"/>
              </dipswitch>
              <dipswitch name="Payout" tag="DSW" mask="128">
                     <dipvalue name="Hopper" value="0"/>
                     <dipvalue name="Manual Payout SW" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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