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jpark: MAME ROM Information.


Jurassic Park (c) 1993 Sega.

An on-the-rails lightgun game for 1 or 2 players, based on the groundbreaking Steven Spielberg movie of the same name.

Jurassic Park features Sega's often-used and highly effective sprite scaled graphics and is very similar in style to another Sega Lightgun shoot-em-up, 1991's "Rail Chase". For subsequent games in the series, graphics technology had moved on somewhat and scaled sprites were dropped in favour of far superior textured polygons.


Sega System 32 hardware

Main CPU : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz)

Sound Chips : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz)

Players : 2

Control : lightgun

Buttons : 1


Released in February 1994 in Japan (even if titlescreen says 1993).


1. Jurassic Park (1993)

2. The Lost World - Jurassic Park (1997)

3. The Lost World Special - Jurassic Park (1998)

4. Jurassic Park III (2001)


Directors : Juro Watari, Kenji Kanno

Programmers : Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe

Graphic designers : kyoshi Ieizumi, Megumi Matsuda, Nahoko Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa

Sound : Saeko Sasaki, Maki Morrow

Mechanical designers : Yasuo Ishikawa, Masayoshi Yamada

Electrical designers : Hiroki Koyama, Tomoyuki Goto

Industrial designers : Kimio Tsuda, Hiroyuki Yoshimi


Game's rom.

Machine's picture.

MAME Info:

0.64 [Malice]

0.63 [?]


- ROM IC8 tests Bad. BarnacleEd (ID 04328)


- 0.140u2: Fixed rom names.

- 0.106u1: Changed Light gun input to Stick.

- 0.89u5: Changed V60 CPU1 clock speed to 1.6MHz, Z80 CPU2 to 8MHz and region cpu1 ($100000/100001) to user1. Removed 3rd Z80.

- 0.78: Removed 2nd button.

- 0.64: Added Jurassic Park (Sega 1994).

- 21st January 2003: David Haywood added the RGB brightness control to the Sega System 32 driver, fixing colored light effects in Alien´┐Ż and lightning effects in Jurassic Park.

- 17th January 2003: David Haywood added gun inputs to Jurassic Park.

- 16th January 2003: Malice submitted information on how to get Jurassic Park to boot, though controls aren't emulated and background graphics are missing like with the other games in the Sega System 32 driver.

- 0.63: Added Jurassic Park (Testdriver).


Movie: Jurassic Park

Genre: Thriller

Year: USA 1993

Director: Steven Spielberg

Studio: Universal Pictures / Amblin Prod.

Cast: Sam Neill, Laura Dern, Richard Attenboroug, Jeff Goldblum, Martin Ferrero

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Daikaiju no Gyakushu


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Jurassic Park

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Romset: 25376 kb / 18 files / 8.54 zip

MAME XML Output:

       <game name="jpark" sourcefile="segas32.c">
              <description>Jurassic Park</description>
              <rom name="epr-16402a.ic8" size="524288" crc="c70db239" sha1="fd79dfd1ce194fcc8ccb58117bc845cdfe9943b1" region="maincpu" offset="0"/>
              <rom name="epr-16395.ic18" size="524288" crc="ac5a01d6" sha1="df6bffdf5723cb8790a9c1c0ab271989a758bdd8" region="maincpu" offset="100000"/>
              <rom name="epr-16394.ic9" size="524288" crc="c08c3a8a" sha1="923cf256d863656336401fa75103b42298cb3822" region="maincpu" offset="100001"/>
              <rom name="epr-16399.ic36" size="262144" crc="b09b2fe3" sha1="bf8d646bab65fcc4ece8c2bd9a3df389e5860ed6" region="soundcpu" offset="100000"/>
              <rom name="mpr-16398.ic35" size="1048576" crc="fa710ca6" sha1="1fd625070eef5f99d7be07606aeeff9282e32532" region="soundcpu" offset="200000"/>
              <rom name="mpr-16397.ic34" size="1048576" crc="6e96e0be" sha1="422b783b72127b80a23043b2dd1c04f5772f436e" region="soundcpu" offset="300000"/>
              <rom name="mpr-16396.ic24" size="1048576" crc="f69a2dc4" sha1="3f02b10976852916c58e852f3161a857784fe36b" region="soundcpu" offset="400000"/>
              <rom name="mpr-16404.ic14" size="2097152" crc="11283807" sha1="99e465c3fc31e640740b8257a349e203f026754a" region="gfx1" offset="0"/>
              <rom name="mpr-16403.ic5" size="2097152" crc="02530a9b" sha1="b43e1b47f74c801bfc599cbe893fb8dc13453dd0" region="gfx1" offset="1"/>
              <rom name="mpr-16405.ic32" size="2097152" crc="b425f182" sha1="66c6bd29dd3450db816b895c4c9c5208a66aae67" region="gfx2" offset="0"/>
              <rom name="mpr-16407.ic30" size="2097152" crc="bc49ffd9" sha1="a50ba7ddccfdfd7638c4041978b39c1559afbbb4" region="gfx2" offset="2"/>
              <rom name="mpr-16409.ic28" size="2097152" crc="fe73660d" sha1="ec1a3ea5303d2ccb9e327da18476969953626e1c" region="gfx2" offset="4"/>
              <rom name="mpr-16411.ic26" size="2097152" crc="71cabbc5" sha1="9760f57ef43eb251488dadd37711d5682d902434" region="gfx2" offset="6"/>
              <rom name="mpr-16406.ic31" size="2097152" crc="b9ed73d6" sha1="0dd22e7a21e95d84fc91acd742c737f96529f515" region="gfx2" offset="800000"/>
              <rom name="mpr-16408.ic29" size="2097152" crc="7b2f476b" sha1="da99a9911982ba8aaef8c9aecc2977c9fd6da094" region="gfx2" offset="800002"/>
              <rom name="mpr-16410.ic27" size="2097152" crc="49c8f952" sha1="f26b818711910b10bf520e5f849a1478a6b1d6e6" region="gfx2" offset="800004"/>
              <rom name="mpr-16412.ic25" size="2097152" crc="105dc26e" sha1="fd2ef8c9fe1a78b4f9cc891a6fbd060184e58a1f" region="gfx2" offset="800006"/>
              <rom name="epr-13908.xx" size="32768" crc="6228c1d2" sha1="bd37fe775534fb94c9af80546948ce5f9c47bbf5" region="cpu2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="V60" clock="16107950"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8053975"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM3438" clock="8053975"/>
              <chip type="audio" tag="ym2" name="YM3438" clock="8053975"/>
              <chip type="audio" tag="rfsnd" name="RF5C68" clock="12500000"/>
              <display tag="screen" type="raster" rotate="0" width="416" height="224" refresh="60.000000" pixclock="6539520" htotal="416" hbend="0" hbstart="416" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" service="yes">
                     <control type="stick" minimum="0" maximum="255" sensitivity="50" keydelta="5"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="16384"/>

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