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jzth: MAME ROM Information.


History:

Jue Zhan Tian Huang (c) 2000 Unknown.


- TRIVIA -


Released in May 2000.


- SOURCES -


Game's ROM.




MAME Info:

0.145u8 [Yohji, Mr. CAST, B. Stahl, Smitdogg, The Dumping Union, David Haywood]


WIP:

- 0.145u8: Added 'Jue Zhan Tian Huang' ( 2000). David Haywood added basic protection simulation for Jue Zhan Tian Huang/Battle Emporer, allowing for gameplay to the end.


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Romset: 4608 kb / 9 files / zip




MAME XML Output:

       <game name="jzth" sourcefile="puckpkmn.c">
              <description>Jue Zhan Tian Huang</description>
              <year>2000</year>
              <manufacturer>&lt;unknown&gt;</manufacturer>
              <rom name="s.y.u5" size="524288" crc="a4a526b5" sha1="85d0299caf91ff50b6870f845b9aacbd358ed81f" region="maincpu" offset="0"/>
              <rom name="s.y.u4" size="524288" crc="c16654eb" sha1="dca4b772a3b9caa7be3fa01511c401b591c2e6f3" region="maincpu" offset="1"/>
              <rom name="s.y.u8" size="524288" crc="b62e1068" sha1="2484ae49a4a2a2c551b3b84bbc0b4e40e5d281e7" region="maincpu" offset="100000"/>
              <rom name="s.y.u7" size="524288" crc="27fe424c" sha1="14bee8c16aac3d5b04123c994167531f817634fd" region="maincpu" offset="100001"/>
              <rom name="s.y.u64" size="524288" crc="62f52886" sha1="07fc9765274c03eff4a09f48a0b1b2b2afc6078e" region="maincpu" offset="200000"/>
              <rom name="s.y.u63" size="524288" crc="a6a32c8c" sha1="d0c779751e4af459e9bf63e55c5e2b19a243b70d" region="maincpu" offset="200001"/>
              <rom name="s.y.u66" size="524288" crc="fa4a09f5" sha1="67d77c91a994ecb8b29e7661c3a12e84a64eb837" region="maincpu" offset="300000"/>
              <rom name="s.y.u65" size="524288" crc="de64e526" sha1="e3b3e5c95b8ae36c0c57f8c9a6f55084464c4c05" region="maincpu" offset="300001"/>
              <rom name="s.y.u3" size="524288" crc="38eef2f2" sha1="2f750dbf71fea0622e8493f0a8be7c43555ed5cf" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="7670453"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2612" clock="7670453"/>
              <chip type="audio" tag="snsnd" name="SEGA VDP PSG" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="3"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/4 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="56">
                     <dipvalue name="1" value="56"/>
                     <dipvalue name="2" value="48"/>
                     <dipvalue name="3" value="40" default="yes"/>
                     <dipvalue name="4" value="32"/>
                     <dipvalue name="5" value="24"/>
                     <dipvalue name="6" value="16"/>
                     <dipvalue name="7" value="8"/>
                     <dipvalue name="8" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="192">
                     <dipvalue name="Easy" value="192"/>
                     <dipvalue name="Normal" value="128" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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