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kdeadeye: MAME ROM Information.


Dead Eye (c) 1996 Konami.


Konami GV System hardware

Game ID : GV054

Main CPU : PSX (@ 16.9344 Mhz)

Sound Chips : SPU (@ 16.9344 Mhz), CD/DA

Players : 2

Control : Lightgun

Buttons : 1


Even if title screen says 1996, Dead Eye was released in February 1997 in Japan.


Game's rom.

MAME Info:

0.89u1 [R. Belmont]

CD-ROM required


- 0.142u3: Changed description to 'Dead Eye (GV054 UAA01)'.

- 0.94u4: smf hooked up guns in Dead Eye (GV054 UA01) for when it works. Changed input to 2x Players, Light gun and 1 button. Changed parent description to 'Dead Eye (GV054 UA01)'.

- 0.89u2: Added new user2 rom (default EEPROM).

- 0.89u1: R. Belmont added Dead Eye (Konami) (Konami 1996). CDROM emulation problems.

- 25th November 2004: R. Belmont - Added Konami's "Dead Eye" to the GV driver; it's not playable yet for the same reasons as Beat the Champ though.

Romset: 1 kb / 1 files / 148 zip

CD-ROM: 524.07 MB (Compressed: 474.2)

MAME XML Output:

       <game name="kdeadeye" sourcefile="konamigv.c" romof="konamigv">
              <description>Dead Eye (GV054 UAA01)</description>
              <rom name="999a01.7e" merge="999a01.7e" size="524288" crc="ad498d2d" sha1="02a82a2fe1fba0404517c3602324bfa64e23e478" region="user1" offset="0"/>
              <rom name="kdeadeye.25c" size="128" crc="3935d2df" sha1="cbb855c475269077803c380dbc3621e522efe51e" region="eeprom" offset="0"/>
              <disk name="kdeadeye" sha1="3c737c51717925be724dcb93d30769649029b8ce" status="baddump" region="cdrom" index="0" writable="no"/>
              <chip type="cpu" tag="maincpu" name="CXD8530BQ" clock="67737600"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="cdda" name="CD/DA"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" service="yes">
                     <control type="lightgun" minimum="76" maximum="239" sensitivity="100" keydelta="5"/>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>

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