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kof2000n: MAME ROM Information.


History:

The King of Fighters 2000 (c) 2000 SNK.


34 characters, plus the popular striker system, await to be selected to team up and defeat the mighty Zero and his incredible bladed coat!


- TECHNICAL -


SNK Neo-Geo MVS hardware

Game ID : 0257


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


[SNK MVS Neo-Geo Controls]

2 players - 4 buttons per player.

[JOYSTICK] 8-way, [A] Weak punch, [B] Weak kick, [C] Strong punch, [D] Strong kick


- TRIVIA -


Released in July 2000.


About Ramon : This character was designed with one of Neo-Geo's major markets in mind, South America. He's a stout, masked wrestler who uses tricky body slam moves. These 3 points form the major concept behind the creation of Ramon. Ramon's designer at the time loved pro-wrestling fighting moves, and we remember him carefully studying these. The fruits of this labor crystallized themselves in the Lucha Dolore known as Ramon. With his use of 'Lucha Libre' moves and not those of traditional 'pro-wrestling', the staff team hope you can enjoy experiencing the attention to detail, intensity, and enthusiasm of Ramon's designer at that time.


About Vanessa : Vanessa's entrance in KOF at the time put a stop to the parade of increasingly younger characters appearing in the game, especially the women characters who were all teenagers for the most part. This is the reason for creating the concept of a thirty-something woman who broke all the rules and overflowed with adult appeal. Her style has become the topic of many humorous comic strips. In her first appearance in the Sega Dreamcast version of KOF '99 as a Striker character, she was a bit irreverent. And in KOF 2000, she officially entered the tournament as a player character. Designers wanted to introduce her as a player character in KOF '99, but legend has it that she had to sit it out due to certain time constraints.


About Lin : This character was selected out of the encyclopedic character background materials (whose volume would rival the Encyclopedia Britannica!) of the supervising planners. Lin is tied to the Flying Brigands 'HIzoku', who were introduced as a KOF side story in the NESTS Chronicles, but without the knowledge of the staff, and when Ron showed up in the ending sequence, there were some awfully surprised designers. With all the special moves and actions for this character the programmers and planners had a rough time working on this character. He brought tears to the eyes of the developers, but not for the usual reasons.


About Seth : Seth was created as part of a set with Vanessa, appearing for the first time in the Sega Dreamcast version of KOF '99. His initial name was 'Dick'. The name had deep significance for his designer. Based on the strong wishes of the supervising designer, the powerful image of a big, dark, middle-aged man with a Mohawk haircut who used the arts of self-defense was decided on. Since Seth was created first, Vanessa's clothes were designed to match his. This made some people surmise things like Seth was Vanessa's husband.


About Hinako Shijo : At first designers sought to create a character similar to Chie in the Japanese comic Jarinko Chie (Downtown Story) who used sumo moves. The supervising designer, however, succumbed to insistent requests to use 'a debutante', and Hinako gradually transformed into a wellborn young maiden. She was to fight barefoot, but that idea got eighty-sixed. The tape remaining on her fingers is a tiny remnant of her original concept. Since her appearance grew further and further away from that of a sumo wrestler, the names for her moves use those of actual sumo moves to preserve the essence of the sumo wrestler in her original character.


About Kula Diamond : To add dimensions to the villainous NESTS organization of the NESTS Chronicles and excitement to the story, the need to create an enemy for the huge and individualistic K' arose. Manipulator of the 'Anti-K' Arts', her ice symbolizes the foil to the flames of K'. That's what Kula Diamond's all about. During production Designers elicited the opinions of newly hired female designers regarding Kula's mannerisms to "make her girlish gestures appropriately girlish" (but left the actual design work to the veteran supervising designer). Designers think we succeeded in faithfully depicting a 14-year-old girl... Asking Kula's designer about his impressions at the time, he immediately answered : "Kula had an easy delivery. She didn't give me any pain". The actual work appeared difficult, but it seems he enjoyed his work.


About Candy Diamond : Candy is the robot you can see during Kula's Special Move displays, animated sequences, and as a Striker. Since Candy's not a player character she doesn't stand out like the other characters, but she does appear in the gut-wrenching episode that depicts her emotions for Kula when she's torched saving her mistress in the Kula ending of KOF 2000. If you haven't yet seen this, what're you waiting for? Hurry up and clear the game with Kula to find out!


About Zero : Zero is the boss of Krizalid from KOF '99, but his position in a company would be similar to that of 'division chief'. Because of his black beard and noble manner, designers are sure he's regarded as a rather scary 'division chief' in the organization. His guiltless betrayal of Krizalid speaks volumes about his true personality, in stark contrast to his dislike of traitors listed in his profile. Incidentally, The names of some of Zero's moves come from the Japanese anime 'Hokuto no Ken'.


About Diana : Diana's the Amazon featured in Kula's sequences. She used to be a top executive for NESTS but is portrayed as Kula's guardian in the background story. If you compared NESTS to a company... designers often use this metaphor, but designers don't have a clue which position would fit her or Foxy. Judging by her loathing of elite managers (college boys), designers could say she's a 'big-sister section chief' who climbed the corporate ladder with extremely hard work. Working with a "fabulous babe" boss like her would be whack (but a bit scary, though)!


Robert's 'Ryuugeki Ken' is a knock-off of the Sonic Boom (It isn't in "The King of Fighters '99 - Millennium Battle" because of its looks, despite the charging motion).


There are 2 symbolic things that tell you how the people at SNK were forseeing the end of their company. Kyo's theme is called 'Good Bye Esaka', Esaka is the avenue where the SNK building and Neo Geo Land are (Esaka means 'entrance to the hill'). The second thing is the destruction of the city that started all : South Town (Home of "Fatal Fury - King of Fighters" and "Art of Fighting" - however, note that in "Garou - Mark of The Wolves", Second South was rebuilt near South Town. Also noted is the fact that every Kyo theme before 'Tears' had 'Esaka' in it ('Esaka' in 94, 'Funky Esaka' in 95, 'Esaka?' in 96 and 'Esaka Forever' in 97).

The reason for those names is that in "The King of Fighters '94", Kyo's team stage is below a bridge in the Esaka area near SNK. In "The King of Fighters '95", they fight in front of Neo Geo Land, again, in Esaka in front of the SNK building. In "The King of Fighters '96", they fight in top of a bridge also in the Esaka area. In "The King of Fighters '97" there is no Esaka stage, however, this was supposed to be the last KOF as SNK planned to move to the Hyper NeoGeo 64, it was like a glorious farewell to KOF, however, things went different. Finally, in "The King of Fighters '98 - The Slugfest", the Esaka stage appears again; they fight below a bridge in front of the Neo Geo Land.


* Origin of Alternate Strikers :

Another Benimaru (Benimaru) : Alternate art for Benimaru.

Another K' (K') : Alternate art for K'.

Another Robert (Robert) : Alternate art for Robert (inspired from the early "Art of Fighting" days).

Athena (Athena) : Athena as she appeared in her first game, "Athena".

Baijang (Chin) : (Not too sure, but it could be Tung Fu Rue's panda).

Billy Kane (Andy) : "Fatal Fury - King of Fighters" (Andy is second banana for the good guys, Billy is second banana for the bad guys).

Chizuru Kagura (Mai) : KOF, Mai's teammate in '97/'98.

Chris (Whip) : KOF, part of the New Face Team.

Cosplayer Kyoko (Shingo) : A girl dressing up as Kyo (in his old outfit), Kyoko is the 'feminine form' of Kyo (ie, what Christina would be to Chris) - Voice by Haruna Ikezwa.

Duck King (Joe) : "Fatal Fury - King of Fighters".

Duke Edwards (Ramon) : "Burning Fight" - Voice by Kong Kuwata.

Eiji Kisaragi (Lin) : "Art of Fighting".

Fiolina Germi (Vanessa) : "Metal Slug - Super vehicle-001".

Foxy (Kula) : KOF, Kula's guardian.

Gai Tendou (Takuma) : Main character in "Buriki One in Tokyo - World Grapple Tournament '99", where Ryo has a cameo - Voice by Nobuyuki Hiyama.

Geese Howard (Terry) : Terry's old nemesis from "Fatal Fury - King of Fighters".

Goenitz (Leona) : KOF, final boss in "The King of Fighters '96".

Goro Daimon (Seth) : KOF '94-'98 (retired at the time to raise children).

Kaede (Ryo) : "The Last Blade".

Kang Baedal (Jhun) : Original design for Jhun - Voice by Eiji Takemoto.

Kaoru Watabe (Bao) : KOF (Kaoru is an Athena fan who lost both her legs and her fan letter to Athena was what made her join the '97 tournament, Kaoru now has artificial legs, thanks to Athena) - Voice by Ayako Kawasumi.

Kensou (Kensou) : Kensou as he appeared in his first game, "Psycho Soldier".

Kim Dong Hwan (Chang) : "Garou - Mark of the Wolves", Kim's older son.

Kim Jae Hoon (Choi) : "Garou - Mark of the Wolves", Kim's younger son.

Kim Sue-Il (Kim) : "Kizuna Encounter - Super Tag Battle" - Voice by Yoshiaki Fujita.

Lilly Kane (Hinako) : "Fatal Fury - King of Fighters", Billy's younger sister and Joe's girlfriend - Voice by Yumi Kakazu.

Li Xiangfei (Kasumi) : "Fatal Fury - King of Fighters", Kasumi's teammate in '99.

Mature/Vice (Iori) : Iori's teammates from '96/'98.

Nakoruru (Yuri) : "Samurai Shodown".

Rocky (Maxima) : Player 2's character from "Robo Army".

Ryuji Yamazaki (Mary) : "Fatal Fury - King of Fighters", Mary's teammate in '97/'98.

Shermie (Clark) : KOF, part of the New Face Team.

Shishi-Ou/King Lion (King) : Main villain in "Savage Reign" - Voice by Katsuhisa Nakatsuka.

Sho Kirishima (Kyo) : Original design for Kyo.

Yashiro Nanakase (Ralf) : KOF, part of the New Face Team.


* Maniac Striker Origins :

Another Iori (Iori) : Alternate art for Iori.

Cool Choi (Choi) : Alternate art for Choi.

G-Mantle (Ryo) : This character is King, appears in "Art Of Figthing 2" previous her battle in history mode.

Neo & Geo (Ramon) : They are not the SNK mascots :), they appear in the game "Quiz Daisousa Sen - The Last Count Down", where they are the private eyes Neo MacDonald and Geo Kentacky.

Thier last names are a spoof to two Fast Food restaurant chains.

Kentacky is the Japanese reading for Kentucky - Voice by Hiroyuki Arita.

Rugal Bernstein (Kula) : KOF, considered to be the 'franchise boss' (much like Bison for SF).

Saisyu Kusanagi (Kyo) : KOF, Kyo's father.

Smart Chang (Chang) : Alternate art for Chang.

Unknown (Kasumi) : "Art of Fighting", Kasumi's father (Ryuhaku Todo) - Voice by Arita Goto.


Leona, Ralph and Clark are playable characters in the Foma 90x Series Mobile Phones game 'Metal Slug Survivors'.


Soundtracks:

[JP] Aug. 23, 2000; The King of Fighters 2000 [SCDC-00035] - Scitron


- UPDATES -


Japanese vs. USA differences :

- Blood has been removed.

- Mai's chest doesn't bounce.

- The team specific ending musics have been replaced with one generic track.

- The Ikari Team's ending has been modified. In the Japanese version, Whip raises a gun and shoots Zero.


- TIPS AND TRICKS -


* Enable the Mid-boss, Kula : put the cursor on Whip, press Start, put the cursor on Vanessa, press Start, put the cursor on Seth, press Start, put the cursor on Maxima, press Start, put the cursor on K', press Start, put the cursor on Random, press Start, now press Up, Down. Kula appears below the Random icon in 2 secs.


* Enable the Maniac Strikers : at the Striker Select Screen, highlight 'Another Striker', Press up, Left(x3), Right(x3), Down. These characters have Maniac Strikers : Chang, Choi, Iori, Kula, Kyo, Ramon and Ryo.


* Todo as Special Striker : to use Todo as your stiker, select Kasumi, then do the secret striker code Up, Left(x3), Right(x3), Down. It will show a blacken version of Todo (Kasumi's father from "Art of Fighting").


* Select victory pose : press a Punch or Kick button immediately after your opponent is defeated.


* Alternate costume colors : highlight in order Kyo, Benimaru, K', Terry, Mary, Mai, Whip or Choi, then press C+D at the character selection screen.


* Finish the game using one of these combinations to see the special endings :

1) Kyo, Iori, anyone except Kula and roulette selection.

2) Kula, any other characters.


- SERIES -


1. The King of Fighters '94 [Model NGM-055] (1994)

2. The King of Fighters '95 [Model NGM-084] (1995)

3. The King of Fighters '96 [Model NGM-214] (1996)

4. The King of Fighters '97 [Model NGM-232] (1997)

5. The King of Fighters '98 - The Slugfest [Model NGM-242] (1998)

6. The King of Fighters '99 - Millennium Battle [Model NGM-251] (1999)

7. The King of Fighters 2000 [Model NGM-257] (2000)

8. The King of Fighters 2001 [Model NGM-262] (2001)

9. The King of Fighters 2002 - Challenge to Ultimate Battle [Model NGM-265] (2002)

10. The King of Fighters 2003 [Model NGM-271] (2003)

11. The King of Fighters NeoWave (2004)

12. The King of Fighters Maximum Impact (2004, Sony PlayStation 2)

13. The King of Fighters XI (2005)

14. The King of Fighters Maximum Impact 2 [Model SLPS-25638] (2006, Sony PlayStation 2)

15. The King of Fighters Maximum Impact - Regulation A (2007)

16. The King of Fighters '98 - Ultimate Match (2008)

17. The King of Fighters XII (2009)

18. The King of Fighters XIII (2010)

19. The King of Fighters XIII Climax (2012)


- STAFF -


Producer : Y. Inui

Director : Region Toyonaka

Chief planners : T. Hosokawa, K. Hikida (Yanya)

System editors : Kaede, Namarn

Sequence chief : Tomonori Kamio

Sub planners : Haruo Tomita, Y. Takshi, Syun-Jin, Godzio, H. Eguchi

Design Chief Front : Chikara Akane Y, Dear Tomchin

Design Chief Back : Manoru

Demo : Komantare Boo


* Front Designers :

K' : T. I-NO-U-E

Maxima : Shinsuke Yamamoto

Vanessa : T. I-NO-U-E

Ramon : Mitsuru Kawasaki

Benimaru : Miki Asakura

Shingo : Akiko Yukawa

Lin : Shio Shio Shio

Seth : Shinsuke Yamamoto

Terry : Styleos

Andy : Chikara Akane Y

Mary : Dear Tomchin

Joe : Hirofusa Satoshi

Ryo : Shinsuke Yamamoto

Robert : Shio Shio Shio

King : Miho Uematsu

Takuma : Miho Uematsu

Leona : Dear Tomchin

Clark : Megumi Endo

Athena : Akiko Yukawa

Chin : Miki Asakura

Ralf : Dear Tomchin

Whip : Dear Tomchin

Kensou : Mitsuru Kawasaki

Bao : Mitsuru Kawasaki

Mai : Chikara Akane Y

Yuri : Momo Kuri Sakura

Kasumi : Akiko Yukawa

Hinako : Miho Uematsu

Kim : T. I-NO-U-E

Jhun : Hirofusa Satoshi

Choi : A T

Chang : A T

Kyo : Styleos

Iori : Styleos

Kula : Megumi Endo

Zero : Chikara Akane Y


* Back Designers :

Factory : K

Garbage Dump : 2047

Scrap Dump : Muneki Raishi

Desert : N. Morohashi

Korea : Manoru

Temple : Kane'

Aquarium : Nobuyuki Kobayashi


Demo designers : M. Yokoyama, Yukinari, Tsugumi A., Khozoh Nagashima (as K. -G4- Nagashima)

Op. Title : Takayuki Mizuno

Special effects : Aooon, Tohru Nakanishi

Programmers : Souta Ichino, Abetak, Kohji Mannami

Sound : SHA-V, Zoe, Marimo, Usako-X, Tate Norio

Sampling CD : Samples courtesy of Spectrasonics' Distorted Reality, Distorted Realityz

Adjusters : T. Seko, Error Sawa 2000

Bug checkers : Yuta Lix Sawad (as Lix), Lumen Lunae, Jam, Garuru, Sakon, Hanayama Kaoru


* Color Edit Contest :

K' : Toraneko

Terry : Ai Haruyama

Ryo : Roias

Mai : Y. Yatsuda

Choi : Bakso CB

Benimaru : Yoshitaka

Mary : Ryui Akio

Whip : Yasunari Ito

Kensou : Minaminami

Kyo : Saori Abe


* Voice Actors :

K' : Yuuki Matsuda

Maxima : Katsuyuki Konishi

Vanessa : Kaori Minami

Ramon : Eiji Takemoto

Lin : Takaya Kuroda

Benimaru : Monster Maetsuka

Shingo : Takehito Koyasu

Seth : Hidetoshi Nakamura

Terry : Satoshi Hashimoto

Andy : Keiichi Nanba

Mary : Harumi Ikoma

Joe : Nobuyuki Hiyama

Ryu : Masaki Usui

Robert : Mantaro Koichi

Takuma : Eiji Tsuda

King : Harumi Ikoma

Mai : Akoya Sogi

Yuri : Kaori Horie

Kasumi : Masae Yumi

Hinako : Ayako Kawasumi

Leona : Masae Yumi

Ralf : Monster Maetsuka

Clark : Yoshinori Shima

Whip : Shiho Kikuchi

Athena : Haruna Ikezawa

Kensou : Eiji Yano

Chin : Toshikazu Nishimura

Bao : Kanako Nakano

Kim : Satoshi Hashimoto

Chang : Hiroyuki Arita

Jhun : Kazuya Ichijo

Choi : Monster Maetsuka

Kyo : Masahiro Nonaka

Iori : Kunihiko Yasui

Zero : Kinta Futogane

Kula : Yumi Kakazu

Duke/Baedal : Eiji Takemoto

Cosplayer Kyoko : Haruna Ikezawa

Daimon : Masaki Usui

Yamazaki : Koji Ishii

Kaede : Kouji Suizu

Yashiro : Makoto Awane

Chris : Rio Ogata

Nakoruru : Harumi Ikoma

Fio : Kanako Morizumi

Eiji/Goenitz : Yoshinori Shima

Geese/Duck : Kong Kuwata

Billy : Atsushi Yamanishi

Tendou : Nobuyuki Hiyama

Shermie : Hazuki Nishikawa

Kaoru : Ayako Kawasumi

Xiangfei : Mami Kingetsu

Lilly : Yumi Kakazu

Dongwhan : Jun Hashimoto

Syo : Mitsuo Iwata

Mature : Hiroko Tsuji

Rugal : Toshimitsu Arai

Saisyu : Keiichirou Sakaki

King Lion : Katsuhisa Nakatsuka

Foxy : Haruna Ikezawa

Sue Il : Yoshiaki Fujita

Jae Hoon : Hiroki Asakawa

Neo&Geo/G-Mantle : Hiroyuki Arita

Unknown : Arita Goto

Diana : Kaori Minami


- PORTS -


* Consoles :

SNK Neo-Geo [JP] (Dec. 21, 2000; "The King of Fighters 2000 [Model NGH-257]")

Sega Dreamcast [JP] (Aug. 08, 2002; "The King of Fighters 2000 [Model T-47303M]")

Sony PS2 [JP] (Nov. 28, 2002; "The King of Fighters 2000 [Model SLPS-25156]")

Nintendo GBA [JP] (Jan. 01, 2003, "The King of Fighters EX 2 - Howling Blood [Model AGB-AEXJ-JPN]")

Sony PS2 [JP] (Nov. 17, 2004; "The King of Fighters 2000 [SNK Best Collection] [Model SLPS-25429]")

Sony PS2 [JP] (Apr. 17, 2007; "The King of Fighters - Nests [NeoGeo Online Collection Vol.7] [Model SLPS-25661]")

Sony PS2 [JP] (May 29, 2008; "The King of Fighters - Nests [NeoGeo Online Collection The Best] [Model SLPS-25865]")


* Others :

Nokia N-Gage (2005, "The King of Fighters Extreme")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.57 [?]

0.56 [?]


Neo-Geo (Artwork available)


WIP:

- 0.143u1: Changed description to 'The King of Fighters 2000 (NGM-2570) (NGH-2570)'. Fixed rom names.

- 0.128u2: JohnBoy renamed p's in kof2000n to correct chip label.

- 0.127u5: Removed 257-m1_decrypted.bin audio rom.

- 0.58: Replaced sound1 rom ($0) with a new dump.

- 0.57: Added The King of Fighters 2000 (SNK 2000) and clone (not encrypted).

- 0.56: Added The King of Fighters 2000 (Testdriver).


LEVELS: 8


Other Emulators:

* Calice

* FB Alpha

* Kawaks

* Nebula


Recommended Games (King of Fighters):

Fatal Fury - King of Fighters

Fatal Fury 2

Fatal Fury 3

Fatal Fury Special

Fatal Fury: Wild Ambition

Real Bout Fatal Fury

Real Bout Fatal Fury 2

Real Bout Fatal Fury Special

The King of Fighters '94

The King of Fighters '95

The King of Fighters '96

The King of Fighters '97

The King of Fighters '98

The King of Fighters '99

The King of Fighters 2000

The King of Fighters 2001

The King of Fighters 2002

The King of Fighters 2003

The King of Fighters XI

The King of Fighters Neowave


Romset: 90624 kb / 16 files / 76.6 zip




MAME XML Output:

       <game name="kof2000n" sourcefile="neodrvr.c" cloneof="kof2000" romof="kof2000">
              <description>The King of Fighters 2000 (not encrypted)</description>
              <year>2000</year>
              <manufacturer>SNK</manufacturer>
              <biosset name="euro" description="Europe MVS (Ver. 2)" default="yes"/>
              <biosset name="euro-s1" description="Europe MVS (Ver. 1)"/>
              <biosset name="us" description="US MVS (Ver. 2?)"/>
              <biosset name="us-e" description="US MVS (Ver. 1)"/>
              <biosset name="asia" description="Asia MVS (Ver. 3)"/>
              <biosset name="japan" description="Japan MVS (Ver. 3)"/>
              <biosset name="japan-s2" description="Japan MVS (Ver. 2)"/>
              <biosset name="japan-s1" description="Japan MVS (Ver. 1)"/>
              <biosset name="mv1c" description="NEO-MVH MV1C"/>
              <biosset name="japan-j3" description="Japan MVS (J3)"/>
              <biosset name="japan-hotel" description="Custom Japanese Hotel"/>
              <biosset name="uni-bios_2_3" description="Universe Bios (Hack, Ver. 2.3)"/>
              <biosset name="uni-bios_2_3o" description="Universe Bios (Hack, Ver. 2.3, older?)"/>
              <biosset name="uni-bios_2_2" description="Universe Bios (Hack, Ver. 2.2)"/>
              <biosset name="uni-bios_2_1" description="Universe Bios (Hack, Ver. 2.1)"/>
              <biosset name="uni-bios_2_0" description="Universe Bios (Hack, Ver. 2.0)"/>
              <biosset name="uni-bios_1_3" description="Universe Bios (Hack, Ver. 1.3)"/>
              <biosset name="uni-bios_1_2" description="Universe Bios (Hack, Ver. 1.2)"/>
              <biosset name="uni-bios_1_2o" description="Universe Bios (Hack, Ver. 1.2, older)"/>
              <biosset name="uni-bios_1_1" description="Universe Bios (Hack, Ver. 1.1)"/>
              <biosset name="uni-bios_1_0" description="Universe Bios (Hack, Ver. 1.0)"/>
              <rom name="sp-s2.sp1" merge="sp-s2.sp1" bios="euro" size="131072" crc="9036d879" sha1="4f5ed7105b7128794654ce82b51723e16e389543" region="mainbios" offset="0"/>
              <rom name="sp-s.sp1" merge="sp-s.sp1" bios="euro-s1" size="131072" crc="c7f2fa45" sha1="09576ff20b4d6b365e78e6a5698ea450262697cd" region="mainbios" offset="0"/>
              <rom name="usa_2slt.bin" merge="usa_2slt.bin" bios="us" size="131072" crc="e72943de" sha1="5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb" region="mainbios" offset="0"/>
              <rom name="sp-e.sp1" merge="sp-e.sp1" bios="us-e" size="131072" crc="2723a5b5" sha1="5dbff7531cf04886cde3ef022fb5ca687573dcb8" region="mainbios" offset="0"/>
              <rom name="asia-s3.rom" merge="asia-s3.rom" bios="asia" size="131072" crc="91b64be3" sha1="720a3e20d26818632aedf2c2fd16c54f213543e1" region="mainbios" offset="0"/>
              <rom name="vs-bios.rom" merge="vs-bios.rom" bios="japan" size="131072" crc="f0e8f27d" sha1="ecf01eda815909f1facec62abf3594eaa8d11075" region="mainbios" offset="0"/>
              <rom name="sp-j2.sp1" merge="sp-j2.sp1" bios="japan-s2" size="131072" crc="acede59c" sha1="b6f97acd282fd7e94d9426078a90f059b5e9dd91" region="mainbios" offset="0"/>
              <rom name="sp1.jipan.1024" merge="sp1.jipan.1024" bios="japan-s1" size="131072" crc="9fb0abe4" sha1="18a987ce2229df79a8cf6a84f968f0e42ce4e59d" region="mainbios" offset="0"/>
              <rom name="sp-45.sp1" merge="sp-45.sp1" bios="mv1c" size="524288" crc="03cc9f6a" sha1="cdf1f49e3ff2bac528c21ed28449cf35b7957dc1" region="mainbios" offset="0"/>
              <rom name="japan-j3.bin" merge="japan-j3.bin" bios="japan-j3" size="131072" crc="dff6d41f" sha1="e92910e20092577a4523a6b39d578a71d4de7085" region="mainbios" offset="0"/>
              <rom name="sp-1v1_3db8c.bin" merge="sp-1v1_3db8c.bin" bios="japan-hotel" size="131072" crc="162f0ebe" sha1="fe1c6dd3dfcf97d960065b1bb46c1e11cb7bf271" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_3.rom" merge="uni-bios_2_3.rom" bios="uni-bios_2_3" size="131072" crc="27664eb5" sha1="5b02900a3ccf3df168bdcfc98458136fd2b92ac0" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_3o.rom" merge="uni-bios_2_3o.rom" bios="uni-bios_2_3o" size="131072" crc="601720ae" sha1="1b8a72c720cdb5ee3f1d735bbcf447b09204b8d9" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_2.rom" merge="uni-bios_2_2.rom" bios="uni-bios_2_2" size="131072" crc="2d50996a" sha1="5241a4fb0c63b1a23fd1da8efa9c9a9bd3b4279c" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_1.rom" merge="uni-bios_2_1.rom" bios="uni-bios_2_1" size="131072" crc="8dabf76b" sha1="c23732c4491d966cf0373c65c83c7a4e88f0082c" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_0.rom" merge="uni-bios_2_0.rom" bios="uni-bios_2_0" size="131072" crc="0c12c2ad" sha1="37bcd4d30f3892078b46841d895a6eff16dc921e" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_3.rom" merge="uni-bios_1_3.rom" bios="uni-bios_1_3" size="131072" crc="b24b44a0" sha1="eca8851d30557b97c309a0d9f4a9d20e5b14af4e" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_2.rom" merge="uni-bios_1_2.rom" bios="uni-bios_1_2" size="131072" crc="4fa698e9" sha1="682e13ec1c42beaa2d04473967840c88fd52c75a" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_2o.rom" merge="uni-bios_1_2o.rom" bios="uni-bios_1_2o" size="131072" crc="e19d3ce9" sha1="af88ef837f44a3af2d7144bb46a37c8512b67770" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_1.rom" merge="uni-bios_1_1.rom" bios="uni-bios_1_1" size="131072" crc="5dda0d84" sha1="4153d533c02926a2577e49c32657214781ff29b7" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_0.rom" merge="uni-bios_1_0.rom" bios="uni-bios_1_0" size="131072" crc="0ce453a0" sha1="3b4c0cd26c176fc6b26c3a2f95143dd478f6abf9" region="mainbios" offset="0"/>
              <rom name="257-pg1.p1" size="1048576" crc="5f809dbe" sha1="2bc233dcff5622de86d01e3b74b840c7caf12982" region="maincpu" offset="0"/>
              <rom name="257-pg2.sp2" size="4194304" crc="693c2c5e" sha1="dc9121b7369ef46596343cac055a00aec81704d4" region="maincpu" offset="100000"/>
              <rom name="000-lo.lo" merge="000-lo.lo" size="131072" crc="5a86cff2" sha1="5992277debadeb64d1c1c64b0a92d9293eaf7e4a" region="zoomy" offset="0"/>
              <rom name="sfix.sfix" merge="sfix.sfix" size="131072" crc="c2ea0cfd" sha1="fd4a618cdcdbf849374f0a50dd8efe9dbab706c3" region="fixedbios" offset="0"/>
              <rom name="sm1.sm1" merge="sm1.sm1" size="131072" crc="94416d67" sha1="42f9d7ddd6c0931fd64226a60dc73602b2819dcf" region="audiobios" offset="0"/>
              <rom name="257-m1.m1" merge="257-m1.m1" size="262144" crc="4b749113" sha1="2af2361146edd0ce3966614d90165a5c1afb8de4" region="audiocrypt" offset="0"/>
              <rom name="257-v1.v1" merge="257-v1.v1" size="4194304" crc="17cde847" sha1="4bcc0205b70dc6d9216b29025450c9c5b08cb65d" region="ymsnd" offset="0"/>
              <rom name="257-v2.v2" merge="257-v2.v2" size="4194304" crc="1afb20ff" sha1="57dfd2de058139345ff2b744a225790baaecd5a2" region="ymsnd" offset="400000"/>
              <rom name="257-v3.v3" merge="257-v3.v3" size="4194304" crc="4605036a" sha1="51b228a0600d38a6ec37aec4822879ec3b0ee106" region="ymsnd" offset="800000"/>
              <rom name="257-v4.v4" merge="257-v4.v4" size="4194304" crc="764bbd6b" sha1="df23c09ca6cf7d0ae5e11ff16e30c159725106b3" region="ymsnd" offset="c00000"/>
              <rom name="257-c1.c1" merge="257-c1.c1" size="8388608" crc="cef1cdfa" sha1="6135080f3a6b4712b76cc217edcc58e72b55c2b9" region="sprites" offset="0"/>
              <rom name="257-c2.c2" merge="257-c2.c2" size="8388608" crc="f7bf0003" sha1="9f7b19a2100cf7d12867e742f440dd5277b4f895" region="sprites" offset="1"/>
              <rom name="257-c3.c3" merge="257-c3.c3" size="8388608" crc="101e6560" sha1="8073ae1139e215d1167f8d32c14079a46ce3ee1c" region="sprites" offset="1000000"/>
              <rom name="257-c4.c4" merge="257-c4.c4" size="8388608" crc="bd2fc1b1" sha1="da0006761923ad49b404a08d7a151193ee307a69" region="sprites" offset="1000001"/>
              <rom name="257-c5.c5" merge="257-c5.c5" size="8388608" crc="89775412" sha1="b221b30224bc4239f1b3c2d2fd1cd4fa84e3523c" region="sprites" offset="2000000"/>
              <rom name="257-c6.c6" merge="257-c6.c6" size="8388608" crc="fa7200d5" sha1="6f2b0d38af34e280d56a58955400e5c679906871" region="sprites" offset="2000001"/>
              <rom name="257-c7.c7" merge="257-c7.c7" size="8388608" crc="7da11fe4" sha1="065336cf166807acb6c8569d59d3bf37a19b0a42" region="sprites" offset="3000000"/>
              <rom name="257-c8.c8" merge="257-c8.c8" size="8388608" crc="b1afa60b" sha1="b916184f5cfe4121752270f4f65abf35d8eb0519" region="sprites" offset="3000001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.185606" pixclock="6000000" htotal="384" hbend="30" hbstart="350" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Test Switch" tag="IN0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin Chutes?" tag="IN0" mask="2">
                     <dipvalue name="1?" value="0"/>
                     <dipvalue name="2?" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Autofire (in some games)" tag="IN0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="COMM Setting (Cabinet No.)" tag="IN0" mask="24">
                     <dipvalue name="1" value="24" default="yes"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="COMM Setting (Link Enable)" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="IN0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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