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kroozr: MAME ROM Information.


History:

Kozmik Krooz'r (c) 1982 Bally Midway.


Guide Kapt. Krooz'r into the mothership while either shooting, deflecting (with his shield) or avoiding various attacking enemies. Kapt. Krooz'r can only enter the mothership when it extends down a tractor beam. A bonus round, where Kapt Krooz'r must pick up spaceship parts from the Kozmik Junkyard, occurs every fifth round.


- TECHNICAL -


[Game No. 639]

Cabinet dimensions : 71,75'' High x 25'' Wide x 40'' Deep.


Bally Midway MCR 2 hardware


Main CPU : Z80 (@ 2.496 Mhz)

Sound CPU : Z80 (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz)


Screen orientation : Horizontal

Video resolution : 512 x 480 pixels

Screen refresh : 30.00 Hz

Palette colors : 64


Players : 2

Control : 8-way joystick with a trigger, spinner knob


- TRIVIA -


The game was originally called Mother-ship, and the mechanics were developed by Marvin Glass. However, the realistic-looking game did not test very well, it was supposed to use a mirror to reflect the image of a ship onto the play-field. In an attempt to save the project, Bill's new design of the game introduced the cute green alien called KAP'N KROOZ'R that Bally Midway executives hoped would be the next fad like "Pac-Man" was for Namco (note : KAP'N KROOZ'R next appearance was in "Wacko").


- SCORING -


Ram Ship : 100 points

Shooter Ship : 200 points

Strike Ship : 200 points

Scout Ship : 300 points

Speed Demon : 2,500 points

Space Mine : 100 points

Formation Fighter : 100 points

Mine Layer : 200 points

Spy Ship : 300 points


- STAFF -


Lead programmer : Richard Clark (Sarge)

Artist / Animator : Brian Colin


- PORTS -


* Consoles :

Microsoft XBOX (2004, "Midway Arcade Treasures 2")

Nintendo GameCube (2004, "Midway Arcade Treasures 2")

Sony PlayStation 2 (2004, "Midway Arcade Treasures 2")


* Computers :

PC [MS Windows, CD-ROM] (2006, "Midway Arcade Treasures Deluxe Edition")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.28 [Christopher Kirmse, Aaron Giles, Nicola Salmoria, Brad Oliver]


Artwork available


SETUP:

- Press F2 before initial screen to configure Arrows=Move Track=Aim X/Z=Aim CTRL=Fire ALT=Shields


Bugs:

- Cocktail DIP doesn't work and whenever cocktail mode is supported player 2 keys are not mapped. cpukett (ID 00323)


WIP:

- 0.145u7: Moved Sound Board prom 82s123.12d to midssio device set.

- 10th December 2006: Mr. Do - Kozmik Kroozr artwork, cleaned up by Ad_Enuff. I was able to recreate the backdrop, complete with the spaceship. However, at this time, there is no way to make the ship change position (though I do have the pics to do it). Maybe some special sole will be able to add something to the driver.

- 0.98u1: Changed Z80 CPU1 clock speed to 2496000 Hz.

- 0.36b6: Added 'Cabinet' dipswitch.

- 0.28: Added Kozmik Kroozr (Bally Midway 1982). Press F2 before initial screen to configure. Known issues: Movement should be via an analog joystick. Christopher Kirmse, Aaron Giles and Brad Oliver provided a MCR I/II/III driver, supporting: Kick, Solar Fox, Tron, Two Tigers, Domino Man, Satan's Hollow, Wacko, Kozmik Kroozr, Journey, Tapper, Discs of Tron, Demolition Derby, Timber, Spy Hunter and Rampage. Control: Press F2 before initial screen to configure. Arrows = Move, Track = Aim, X/Z = Aim, CTRL = Fire and ALT = Shields. Known issues: Movement should be via an analog joystick.


PLAY INSTRUCTIONS:

- The Kozmik Kroozr is moved using the right joystick, use the trigger for firing missiles, rotate the knob for fire direction and push down on knob for shield.

- Your mission is to protect the Kozmik Kroozr from alien attackers. Destroy enemy attackers for points. Enemy attackers are: RAM SHIP, SHOOTER SHIP, STRIKE SHIP, SCOUT SHIP, SPACE WITCH, SPACE MINE, FORMATION FIGHTER, MINE LAYER and SPY SHIP.

- The Kroozr is safe from attack only after it has entered the mother ship. The Kozmik Kroozr may enter the mother ship only when a cargo port has been rotated to the foreward position.


Recommended Games:

Wacko


Recommended Games (Space Kids)

Kozmik Kroozr

TwinBee

Bells & Whistles

Twin Bee Yahhoo!

Dr. Toppel Tankentai

Gemini Wing

Wonder Planet

Plus Alpha

SD Gundam Neo Battling

The Game Paradise - Master of Shooting!

Silver Millennium

Twinkle Star Sprites

Captain Tomaday

Diet Family


Romset: 100 kb / 14 files / 43.2 zip




MAME XML Output:

       <game name="kroozr" sourcefile="mcr.c">
              <description>Kozmik Kroozr</description>
              <year>1982</year>
              <manufacturer>Bally Midway</manufacturer>
              <rom name="kozmkcpu.2d" size="8192" crc="61e02045" sha1="42ba00f28466870407be96e864fadba5d6908648" region="maincpu" offset="0"/>
              <rom name="kozmkcpu.3d" size="8192" crc="caabed57" sha1="1effe2285939ad55b5ff254c7e5ea3512e843f84" region="maincpu" offset="2000"/>
              <rom name="kozmkcpu.4d" size="8192" crc="2bc83fc7" sha1="71a3b32309e368f4afb650444d6427ac4e05b5fa" region="maincpu" offset="4000"/>
              <rom name="kozmkcpu.5d" size="8192" crc="a0ec38c1" sha1="adf3ef36355d255e4ebc0d4dc86b9d7910e26b03" region="maincpu" offset="6000"/>
              <rom name="kozmkcpu.6d" size="8192" crc="7044f2b6" sha1="55b64c9233fe0c8b351688fab29aad049d49faf2" region="maincpu" offset="8000"/>
              <rom name="kozmksnd.7a" size="4096" crc="6736e433" sha1="d43216ef34a67f047b7c35001767d838386add7d" region="ssio:cpu" offset="0"/>
              <rom name="kozmksnd.8a" size="4096" crc="ea9cd919" sha1="a1533b2857c881c83adce2c7bbfaa4a3148ead8e" region="ssio:cpu" offset="1000"/>
              <rom name="kozmksnd.9a" size="4096" crc="9dfa7994" sha1="0a2d824e9fe1d48c43027f5f10f4c43476f08e07" region="ssio:cpu" offset="2000"/>
              <rom name="kozmkcpu.3g" size="8192" crc="eda6ed2d" sha1="c999b2aa31a83800ff205cf665f344d67eb149a0" region="gfx1" offset="0"/>
              <rom name="kozmkcpu.4g" size="8192" crc="ddde894b" sha1="b2fe32196e947e992a959af806d6684227aaf3a2" region="gfx1" offset="2000"/>
              <rom name="kozmkvid.1e" size="8192" crc="ca60e2cc" sha1="e26bf1284a0e74933ac193178ac8b834e5cf0146" region="gfx2" offset="0"/>
              <rom name="kozmkvid.1d" size="8192" crc="4e23b35b" sha1="322221ea207ad0eeb0e711f3af473f71b70f7128" region="gfx2" offset="2000"/>
              <rom name="kozmkvid.1b" size="8192" crc="c6041ba7" sha1="9bd55f06d360657af5c56062053221dd24027978" region="gfx2" offset="4000"/>
              <rom name="kozmkvid.1a" size="8192" crc="b57fb0ff" sha1="e4dde9fb09a0e5051352ba05d776ebbe0cd81504" region="gfx2" offset="6000"/>
              <device_ref name="midssio"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2496000"/>
              <chip type="cpu" tag="ssio:cpu" name="Z80" clock="2000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ssio" name="Midway SSIO Sound Board"/>
              <chip type="audio" tag="ssio:ay0" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="ssio:ay1" name="AY-3-8910A" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="480" refresh="30.000000" />
              <sound channels="2"/>
              <input players="1" buttons="2" coins="2" tilt="yes">
                     <control type="stick" minimum="48" maximum="152" sensitivity="100" keydelta="52"/>
                     <control type="dial" minimum="0" maximum="255" sensitivity="40" keydelta="10" reverse="yes"/>
              </input>
              <dipswitch name="Service Mode" tag="ssio:IP0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="ssio:IP3" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="64"/>
       </game>
 
 


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