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ldrun4: MAME ROM Information.


Lode Runner - Teikoku Kara no Dasshutsu (c) 1986 Irem.


Irem M-62 system hardware

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : M6803 (@ 894.886 Khz)

Sound Chips : (2x) AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz)

Screen orientation : Horizontal

Video resolution : 384 x 256 pixels

Screen refresh : 55.00 Hz

Palette colors : 512

Players : 2

Control : 8-way joystick

Buttons : 2



Released in November 1986 by Irem, under license from Broderbund.

The subtitle of this game translates from Japanese as 'Escape From the Empire'.

Alfa Records released a limited-edition soundtrack album for this game (R-Type : Irem Game Music - 28XA-199) on 25/01/1988.


1. Lode Runner (1983)

2. Lode Runner - The Bungeling Strikes Back (1984)

3. Championship Lode Runner [Model HFC-CR] (1985, Nintendo Famicom)

3. Championship Lode Runner [Model HBS-G047C] (1985, MSX)

3. Championship Lode Runner [Sega My Card] [Model C-57] (1985, SG-1000)

3. Championship Lode Runner (1985, FM-7)

4. Lode Runner - Majin No Fukkatsu (1985)

5. Lode Runner II [Model HBS-G039C] (1985, MSX)

6. Lode Runner's Rescue (1985, Commodore C64)

7. Lode Runner - Teikoku Kara no Dasshutsu (1986)

8. Super Lode Runner [Model IFD-SLR] (1987, Nintendo Famicom Disk System)

8. Super Lode Runner [Model IM-03] (1987, MSX 2)

9. Hyper Lode Runner [Model DMG-HLA] (1989, Nintendo Game Boy)

10. Lode Runner - Lost Labyrinth [Model PV1004] (1990, NEC PC-Engine)

11. Battle Lode Runner [Model HC93054] (1993, NEC PC Engine)

12. Lode Runner Twin - Justy to Liberty no Daibouken [Model SHVC-7Z] (1994, Super Famicom)

13. Lode Runner - The Legend Returns (1994, Windows)

14. Lode Runner On-Line - The Mad Monks' Revenge (1995, PC [MS Windows 95])

15. Lode Runner - The Legend Returns [Model T-25101G] (1996, Sega Saturn)

16. Lode Runner 2 (1998, PC [Windows 95])

17. Power Lode Runner (1999, Super Famicom)

18. Lode Runner 3-D [Model NUS-NLRJ-JPN] (1999, Nintendo 64)

19. Lode Runner for WonderSwan [Model SWJ-BPR004] (2000, Bandai WonderSwan)

20. Lode Runner - Domdom Dan no Yabou [Model DMG-BXLJ-JPN] (2000, Nintendo Game Boy Colors)

21. Lode Runner 2 [SuperLite 1500 Series] (2000, Sony PlayStation)

22. Lode Runner - The Dig Fight (2000)

23. Lode Runner [Model AGB-A39J-JPN] (2003, Nintendo Game Boy Advance)

24. Cubic Lode Runner [Hudson Selection Vol.1] [Model DOL-GQRJ-JPN] (2003, Nintendo GameCube)

24. Cubic Lode Runner [Hudson Selection Vol.1] [Model SLPM-62404] (2003, Sony PlayStation 2)


Game's rom.

MAME Info:

0.34b3 [Nicola Salmoria]


- 0.125u3: Nicola Salmoria fixed misplaced sprites in Lode Runner IV.

- 0.37b6: Changed clock speed of the M6803 CPU2 and the 2x AY-8910 to 894886 Hz.

- 0.35b2: Renamed (ldrun2p) to (ldrun4).

- 0.35b1: Added proms (video timing + unknown).

- 0.34RC1: Dave W. added high score saving to Lode Runner IV.

- 0.34b4: Changed description of 'Lode Runner (2 Players)' to 'Lode Runner IV - Teikoku Karano Dasshutsu'.

- 0.34b3: Nicola Salmoria added Lode Runner (2 Players). Note: Lode Runner (2 Players) is different from the other.

- 3rd April 1998: Malcor dumped Lode Runner IV - Teikoku Karano Dasshutsu.

LEVELS: 255 (endless)

Other Emulators:

* FB Alpha

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Super Glob

Ben Bero Beh

Complex X

Jumping Jack

Lode Runner

Lode Runner II - The Bungeling Strikes Back

Lode Runner III - The Golden Labyrinth

Lode Runner IV - Teikoku Karano Dasshutsu

Lode Runner - The Dig Fight

Pandora's Palace

Peter Pack-Rat

Vs. Ice Climber

Vs. Ice Climber Dual

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Romset: 243 kb / 23 files / 80.4 zip

MAME XML Output:

       <game name="ldrun4" sourcefile="m62.c">
              <description>Lode Runner IV - Teikoku Karano Dasshutsu</description>
              <manufacturer>Irem (licensed from Broderbund)</manufacturer>
              <rom name="lr4-a-4e" size="16384" crc="5383e9bf" sha1="01f6f76b768107b389d7240bd15a5e0720defcb6" region="maincpu" offset="0"/>
              <rom name="lr4-a-4d.c" size="16384" crc="298afa36" sha1="077b5fa8a246059801232c5287225e3bb7507345" region="maincpu" offset="4000"/>
              <rom name="lr4-v-4k" size="32768" crc="8b248abd" sha1="3e755c8f8011d6f878a1777a2c22b2156ef926e6" region="maincpu" offset="10000"/>
              <rom name="lr4-a-3d" size="16384" crc="86c6d445" sha1="644b86fba745a5be545c4dd9c534157af75492b8" region="iremsound" offset="8000"/>
              <rom name="lr4-a-3f" size="16384" crc="097c6c0a" sha1="627ccdd1d77ae78db9660b51484d2a9110d035e5" region="iremsound" offset="c000"/>
              <rom name="lr4-v-2b" size="16384" crc="4118e60a" sha1="5c504e3f57e68f6049e422d979c8f6f4b795344f" region="gfx1" offset="0"/>
              <rom name="lr4-v-2d" size="16384" crc="542bb5b5" sha1="e88eaf27ed72af1e6efa3c1500823be124fcf6b4" region="gfx1" offset="4000"/>
              <rom name="lr4-v-2c" size="16384" crc="c765266c" sha1="bf0ae987928034cf7b508d56f3e647a5c827e420" region="gfx1" offset="8000"/>
              <rom name="lr4-b-4k" size="16384" crc="e7fe620c" sha1="f5e35f5868355fa1dd53a9005d320b28b10d7a69" region="gfx2" offset="0"/>
              <rom name="lr4-b-4f" size="16384" crc="6f0403db" sha1="90f452f159c06b42bf536dce31f695a932332a50" region="gfx2" offset="4000"/>
              <rom name="lr4-b-3n" size="16384" crc="ad1fba1b" sha1="095feb824ad0b26e9c546cc3095aae3e49ee9705" region="gfx2" offset="8000"/>
              <rom name="lr4-b-4n" size="16384" crc="0e568fab" sha1="4d9abb54953dc5c5598f83bc87861dfd5d8a1685" region="gfx2" offset="c000"/>
              <rom name="lr4-b-4c" size="16384" crc="82c53669" sha1="5e020e1df81ddc3ca0f0aeff0010ec3cd87ce426" region="gfx2" offset="10000"/>
              <rom name="lr4-b-4e" size="16384" crc="767a1352" sha1="675bda83bf46421a37dbfaa9323e5ecc4a3b63dd" region="gfx2" offset="14000"/>
              <rom name="lr4-v-1m" size="256" crc="fe51bf1d" sha1="92461d6fcbc94bde9639720e8f58b974e5adb2dc" region="proms" offset="0"/>
              <rom name="lr4-b-1m" size="256" crc="5d8d17d0" sha1="214f9f7f9fa9c2b616c5b4a3060c4bb96ea9fef4" region="proms" offset="100"/>
              <rom name="lr4-v-1n" size="256" crc="da0658e5" sha1="5a7f665e4d63938b4e4415066eb6c986e82bd1a7" region="proms" offset="200"/>
              <rom name="lr4-b-1n" size="256" crc="da1129d2" sha1="169e616c7340ab76f931493eba188756da48a8ec" region="proms" offset="300"/>
              <rom name="lr4-v-1p" size="256" crc="0df23ebe" sha1="054736b762aa6698c1e6d827f8db62ae0342c83f" region="proms" offset="400"/>
              <rom name="lr4-b-1l" size="256" crc="0d89b692" sha1="b2854290c46c34934ff91980d72768070ebc8bf3" region="proms" offset="500"/>
              <rom name="lr4-b-5p" size="32" crc="e01f69e2" sha1="0d00ef348025ea4a9c274a7e3dbb006217d8449d" region="proms" offset="600"/>
              <rom name="lr4-v-4h" size="256" crc="df674be9" sha1="4d8c5378234bc24fac62dc227d8cd72f1ab7a35c" region="proms" offset="620"/>
              <rom name="lr4-b-6f" size="256" crc="34d88d3c" sha1="727f4c5cfff33538886fa0a29fd119aa085d7008" region="proms" offset="720"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="iremsound" name="M6803" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="irem_audio" name="Irem Audio"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="894886"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="894886"/>
              <chip type="audio" tag="msm1" name="MSM5205" clock="384000"/>
              <chip type="audio" tag="msm2" name="MSM5205" clock="384000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="55.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="2 Players Lives" tag="DSW2" mask="2">
                     <dipvalue name="5" value="2" default="yes"/>
                     <dipvalue name="6" value="0"/>
              <dipswitch name="Coin Mode" tag="DSW2" mask="4">
                     <dipvalue name="Mode 1" value="4" default="yes"/>
                     <dipvalue name="Mode 2" value="0"/>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Allow 2 Players Game" tag="DSW2" mask="16">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="16" default="yes"/>
              <dipswitch name="Level Selection Mode (Cheat)" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode (must set 2P game to No)" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Timer" tag="DSW1" mask="1">
                     <dipvalue name="Slow" value="1" default="yes"/>
                     <dipvalue name="Fast" value="0"/>
              <dipswitch name="2 Players Game" tag="DSW1" mask="2">
                     <dipvalue name="1 Credit" value="0"/>
                     <dipvalue name="2 Credits" value="2" default="yes"/>
              <dipswitch name="1 Player Lives" tag="DSW1" mask="12">
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Coinage" tag="DSW1" mask="240">
                     <dipvalue name="7 Coins/1 Credit" value="144"/>
                     <dipvalue name="6 Coins/1 Credit" value="160"/>
                     <dipvalue name="5 Coins/1 Credit" value="176"/>
                     <dipvalue name="4 Coins/1 Credit" value="192"/>
                     <dipvalue name="3 Coins/1 Credit" value="208"/>
                     <dipvalue name="2 Coins/1 Credit" value="224"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="112"/>
                     <dipvalue name="1 Coin/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/4 Credits" value="80"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="48"/>
                     <dipvalue name="1 Coin/7 Credits" value="32"/>
                     <dipvalue name="1 Coin/8 Credits" value="16"/>
                     <dipvalue name="Free Play" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>

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