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lightbrj: MAME ROM Information.


History:

Lightbringer (c) 1994 Taito.


Four mythical heroes traverse dungeons and castles to find and defeat the source of evil corruptive power that is threatening their land. Gameplay is refreshingly less linear than most beat'em ups.


- TECHNICAL -


Taito F3 System hardware

Prom Stickers : D69


Main CPU : 68EC020 (@ 16 Mhz)

Sound CPU : 68000 (@ 16 Mhz)

Sound Chips : ES5505 (@ 15.23805 Mhz)


Players : 4

Control : 8-way joystick

Buttons : 4


- TRIVIA -


Released in February 1994.


This game is known outside Japan as "Dungeon Magic".


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to '???'.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Lightbringer - PCCB-00154) on 20/05/1994.


- STAFF -


Project leader : Keppel Maekawa

Game designers : Keppel Maekawa, Turtle Mizukami, Mucha

Software : Takahiro Natani, Hiroyuki Tanaka, Takafumi Kaneko, Toshiyuki Hayashi, Kunio Kuzukawa

Character designer : Kawamoyan

Character bit works : Kawamoyan, Makenjy, Zyjy-30, Akiyoshi Takada, Bibiko, Mari Fukusaki (Fire Fukusaki), Mochi Mochi Natsuko, Shigeki Yamamoto

All music and sound effects : Nakayama Jyotohei (Zuntata)

Music sound effects director : Hisayoshi Ogura (Zuntata)

Instructions : Naoto Hashizume

Image illustration : Kouichirou Yonemura

Hardware works : Hironobu Suzuki, Katumi Kaneoka


- PORTS -


* Consoles :

Sony PlayStation 2 [JP] (July 26, 2005; "Taito Memories Joukan [Model SLPM-66057]")

Sony PlayStation 2 (2005, "Taito Memories Vol. 1")


- SOURCES -


Game's rom.




MAME Info:

0.135u1 [Choi Sung Ho]

0.61 [?]

0.37b11 [Bryan McPhail]


Artwork available


Bugs:

- dungeonm, dungenmu, lightbr: At the begining of the second scenario, the ground is over the player at the entrance of the door on the starcaise, just when the exit arrow appears (see snapshot). Luja (ID 01171)


WIP:

- 0.135u1: Choi Sung Ho added Light Bringer (Ver 2.20 1994/04/08). Renamed (lightbr) to (lightbrj).

- 0.133u1: Renamed (dungenmu) to (dungeonmu).

- 0.127u7: Couriersud fixed a title screen trouble in clone Light Bringer.

- 0.105u1: Changed description of 'Dungeon Magic (World)' to 'Dungeon Magic (Ver 2.1O 1994/02/18)' and clones 'Light Bringer (Japan)' to 'Light Bringer (Ver 2.1J 1994/02/18)' and 'Dungeon Magic (US)' to 'Dungeon Magic (Ver 2.1A 1994/02/18)'.

- 0.67: Changed description of clone 'Lightbringer (Japan)' to 'Light Bringer (Japan)'.

- 0.61: Added Dungeon Magic (World) and clone (US).

- 0.37b11: Bryan McPhail added Lightbringer (Japan) (Taito 1993).

- 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver.

- 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop.


LEVELS: 4


Other Emulators:

* Raine


Recommended Games (Knights):

Warlords

Demons & Dragons

Cavelon

Dragon's Lair

Hunchback

Knightmare

Dragon Buster

The Tower of Druaga

Ghosts'n Goblins

Ghouls'n Ghosts

Ghouls'n Ghosts (Mega-Tech)

Vs. Castlevania

Castlevania (PlayChoice-10)

Cadash

Dragon Unit

Dark Seal

Rampart

Crossed Swords

The King of Dragons

Knights of the Round

Exvania

Wizard Fire

Dungeons & Dragons: Tower of Doom

Dungeons & Dragons: Shadow over Mystara

Light Bringer

Action Hollywood (Excaliwood)

Sol Divide

Knights of Valour

Knights of Valour Plus

Knights of Valour Super Heroes

Knights of Valour 2

Knights of Valour - The Seven Spirits

The Crystal of Kings


Romset: 21760 kb / 17 files / 7.15 zip




MAME XML Output:

       <game name="lightbrj" sourcefile="taito_f3.c" cloneof="lightbr" romof="lightbr">
              <description>Light Bringer (Ver 2.1J 1994/02/18)</description>
              <year>1993</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="d69-20.bin" size="524288" crc="33650fe4" sha1="df8b775749b1f0f02d0df6141597cc49fb3ae227" region="maincpu" offset="0"/>
              <rom name="d69-13.bin" size="524288" crc="dec2ec17" sha1="8472a5aaea9e4e4fb5f7f4b5eda356b590d1541d" region="maincpu" offset="1"/>
              <rom name="d69-15.bin" size="524288" crc="323e1955" sha1="d76582d1ff5a9aa87a498fea3280bc3c25ee9ec0" region="maincpu" offset="2"/>
              <rom name="d69-14.bin" size="524288" crc="990bf945" sha1="797794d7afc1e6e98ce1bfb3de3c241a96a8fa01" region="maincpu" offset="3"/>
              <rom name="d69-06.bin" merge="d69-06.bin" size="2097152" crc="cb4aac81" sha1="15d315c6b9695cc2fe07defc67c7a4fb26de1950" region="gfx1" offset="0"/>
              <rom name="d69-07.bin" merge="d69-07.bin" size="2097152" crc="b749f984" sha1="39fd662bdc42e812519181a640a83e29e300826a" region="gfx1" offset="1"/>
              <rom name="d69-09.bin" merge="d69-09.bin" size="1048576" crc="a96c19b8" sha1="7872b4dd9d51877bed709fec393413e41d6b954f" region="gfx1" offset="400000"/>
              <rom name="d69-10.bin" merge="d69-10.bin" size="1048576" crc="36aa80c6" sha1="aeb5f7632810564426761b5798539bf4c4a0c64c" region="gfx1" offset="400001"/>
              <rom name="d69-08.bin" merge="d69-08.bin" size="2097152" crc="5b68d7d8" sha1="f2ee3dd7100a3c9d8f402fe36dae2bc66cb17be3" region="gfx1" offset="900000"/>
              <rom name="d69-11.bin" merge="d69-11.bin" size="1048576" crc="c11adf92" sha1="ee9ce49a43b419c4f44ac1aea8d0a12d7b289244" region="gfx1" offset="b00000"/>
              <rom name="d69-03.bin" merge="d69-03.bin" size="2097152" crc="6999c86f" sha1="8a91930edfc0b5d23e59f8c3b43131db6edb4d37" region="gfx2" offset="0"/>
              <rom name="d69-04.bin" merge="d69-04.bin" size="2097152" crc="cc91dcb7" sha1="97f510b1e1a3adf49efe82babdd7abce3756ce4b" region="gfx2" offset="1"/>
              <rom name="d69-05.bin" merge="d69-05.bin" size="2097152" crc="f9f5433c" sha1="d3de66385d883c72967c44bc29983d7a79f665d1" region="gfx2" offset="600000"/>
              <rom name="d69-18.bin" merge="d69-18.bin" size="131072" crc="04600d7b" sha1="666cfab09b61fd6e0bc4ff277018ebf1cda01b0e" region="audiocpu" offset="100000"/>
              <rom name="d69-19.bin" merge="d69-19.bin" size="131072" crc="1484e853" sha1="4459c18ba005786483c652857e527c6093efb036" region="audiocpu" offset="100001"/>
              <rom name="d69-01.bin" merge="d69-01.bin" size="2097152" crc="9ac93ac2" sha1="1c44f6ba95505f85b0c8a90395f09d2a49da3553" region="ensoniq.0" offset="0"/>
              <rom name="d69-02.bin" merge="d69-02.bin" size="2097152" crc="dce28dd7" sha1="eacfc98349b0608fc1a944c11f0483fb6caa4445" region="ensoniq.0" offset="400000"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5505" clock="15238050"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="58.970000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
                     <control type="dial" minimum="0" maximum="4095" sensitivity="25" keydelta="25"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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