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lizwiz: MAME ROM Information.


History:

Lizard Wizard (c) 1985 Techstar.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Namco 3-channel WSG (@ 96 Khz)


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Released in November 1985.


Licensed to Sunn.


- SOURCES -


Game's rom.




MAME Info:

0.33b6 [Mike Balfour]


WIP:

- 0.36b14: Added sound1 rom ($100 - timing).

- 0.35b1: M.C. Silvius added high score saving to Lizard Wizard.

- 0.34b1: Added sound prom.

- 0.33b7: Added color proms ($0, 10).

- 0.33b6: Mike Balfour added Lizard Wizard (Sunn 1985).

- 2nd November 1997: Kevin Klopp dumped Lizard Wizard. Okay I used a cutoff saw to trim down the Epoxy block & used a blow torch to melt away most of the goo. From that I wired up an adapter that the 40 pin ribbion cable plugged into, grabbing all the Address & Data lines and reading the whole thing as a 27512 format EPROM. There are 2 2732 EPROMs in the epoxy block. I refer to them as WizA and WizB. When I read the whole thing, it appears that WizA is at $4000 and WizB is at $5000, somewhat different from Ms Pac but that may have something to do with the other circuitry that toggles them. The other circuitry consisted of 2 chips, one a 74ls32 with only one gate used. The inputs were A15 and MREQ but for the life of me I could not find where the output went. The other chip I cannot ID, they are using it as the select (Chip Enable) for the 2 ROMS. The mystery chip has inputs of A12 and MREQ but I did not find any other inputs (seems like the ouput of the 74ls32 would be here?).


PLAY INSTRUCTIONS:

- Help free the people caught within the planet Zyfus.

- First you must shoot the erupting rocks or they will burst into flames and be eaten by Lizards for fire.

- As the people arise each must be rescue to planet Zyfus or the Lizards will enslave them against you.


Other Emulators:

* CottAGE

* FB Alpha

* JEmu

* Mimic

* VAntAGE


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Povar / Sobrat' Buran / Agroprom (Jetpac)

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Romset: 33 kb / 12 files / 19.1 zip




MAME XML Output:

       <game name="lizwiz" sourcefile="pacman.c">
              <description>Lizard Wizard</description>
              <year>1985</year>
              <manufacturer>Techstar (Sunn license)</manufacturer>
              <rom name="6e.cpu" size="4096" crc="32bc1990" sha1="467c9d70e07f403b6b9118aebe4e6d0abb40a5c1" region="maincpu" offset="0"/>
              <rom name="6f.cpu" size="4096" crc="ef24b414" sha1="12fce48008c4f9387df0c84f3b0d7c5a1b35d898" region="maincpu" offset="1000"/>
              <rom name="6h.cpu" size="4096" crc="30bed83d" sha1="8c2458f98320c6887580c71632b544da0a582ba2" region="maincpu" offset="2000"/>
              <rom name="6j.cpu" size="4096" crc="dd09baeb" sha1="f91447ec1f06bf95106e6872d80dcb82e1d42ffb" region="maincpu" offset="3000"/>
              <rom name="wiza" size="4096" crc="f6dea3a6" sha1="ec0b123fd2e6de6681ca14f35fda249b2c2ec44f" region="maincpu" offset="8000"/>
              <rom name="wizb" size="4096" crc="f27fb5a8" sha1="3ea384a1064302709d97fc16b347d3c012e90ac7" region="maincpu" offset="9000"/>
              <rom name="5e.cpu" size="4096" crc="45059e73" sha1="c960cd5720bfa21db73e1000fe8be7d5baf2a3a1" region="gfx1" offset="0"/>
              <rom name="5f.cpu" size="4096" crc="d2469717" sha1="194c8f816e5ff7614b3db4f355223667105738fa" region="gfx1" offset="1000"/>
              <rom name="7f.cpu" size="32" crc="7549a947" sha1="4f2c3e7d6c38f0b9a90317f91feb3f86c9a0d0a5" region="proms" offset="0"/>
              <rom name="4a.cpu" size="256" crc="5fdca536" sha1="3a09b29374031aaa3722932aff974a467b3bb201" region="proms" offset="20"/>
              <rom name="82s126.1m" size="256" crc="a9cc86bf" sha1="bbcec0570aeceb582ff8238a4bc8546a23430081" region="namco" offset="0"/>
              <rom name="82s126.3m" size="256" crc="77245b66" sha1="0c4d0bee858b97632411c440bea6948a74759746" region="namco" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="namco" name="Namco" clock="96000"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="288" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="IN0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="2" value="12"/>
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="48">
                     <dipvalue name="75000" value="48" default="yes"/>
                     <dipvalue name="100000" value="32"/>
                     <dipvalue name="125000" value="16"/>
                     <dipvalue name="150000" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="64">
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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