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lockload: MAME ROM Information.


Locked 'n Loaded (c) 1994 Data East.


Game ID : MBM

Main CPU : ARM (@ 7 Mhz), HuC6280 (@ 4.0275 Mhz)

Sound Chips : YM2151 (@ 3.58 Mhz), (2x) OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)

Control : lightgun

Buttons : 2


Released in November 1994.

Known in Japan as "Gun Hard".

One interesting aspect of Locked 'N Loaded was the use of special Data East issued guns on the dedicated cabinet which could be reloaded by tapping the bottom of the gun just like a real gun.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Dunk Dream, Gun Hard - PCCB-00173) on 20/01/1995.


Sound composer : Hiroaki Yoshida (MARO)


Game's rom.

Machine's picture.

MAME Info:

0.108u4 [Patrik Styrnell]

0.67 [Bryan McPhail]

0.58 [Bryan McPhail]


- 0.144u6: hap fixed access violation after OK in Locked 'n Loaded and clone Gun Hard.

- 0.144u1: ShouTime added clone Gun Hard (Japan). Fixed rom names.

- 0.133u1: Renamed (locklodu) to (lockloadu).

- 0.111u5: Canim fixed Locked 'n Loaded input port. Added dipswitches 'Free Play', 'Debug Mode' and 'Reset'.

- 0.111u2: Aaron Giles improved cycle timings in the ARM CPU core. Altered the DECO32 CPU clocks to be more realistic. Changed ARM CPU1 clock speed to 7MHz.

- 0.108u4: Patrik Styrnell added Locked 'n Loaded (World). Renamed (lockload) to (locklodu).

- 0.67: Bryan McPhail added Locked 'n Loaded (US) (Data East 1994).

- 24th March 2003: Bryan McPhail sent in a major update to the Deco32 driver, making Dragon Gun playable, Locked 'n Loaded almost playable and Tattoo Assassins fully playable with graphics, thanks to Stiletto for tracking down a working boardset of this ultra rare game.

- 0.58: Bryan McPhail added Locked 'N Loaded (US) (Testdriver). ARM CPU emulation [Bryan McPhail, Phil Stroffolino].

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Romset: 21184 kb / 23 files / 13.8 zip

MAME XML Output:

       <game name="lockload" sourcefile="deco32.c">
              <description>Locked 'n Loaded (World)</description>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="nl-00-1.a6" size="524288" crc="7a39bf8d" sha1="8b1a6407bab74b3960a243a6c04c0005a82126f1" region="maincpu" offset="2"/>
              <rom name="nl-01-1.a8" size="524288" crc="d23afcb7" sha1="de7b5bc936a87cc6511d588b0bf082bbf745581c" region="maincpu" offset="0"/>
              <rom name="nl-02-1.d6" size="524288" crc="730e0168" sha1="fdfa0d335c03c2c528326f90948e642f9ea43150" region="maincpu" offset="3"/>
              <rom name="nl-03-1.d8" size="524288" crc="51a53ece" sha1="ee2c8858844a47fa1e83c30c06d78cf49219dc33" region="maincpu" offset="1"/>
              <rom name="nm-06-.p22" size="65536" crc="31d1c245" sha1="326e35e7ebd8ea761d90e856c50d86512327f2a5" region="audiocpu" offset="0"/>
              <rom name="nl-04-.a15" size="65536" crc="f097b3d9" sha1="5748de9a796afddd78dad7f5c184269ee533c51c" region="gfx1" offset="0"/>
              <rom name="nl-05-.a17" size="65536" crc="448fec1e" sha1="9a107959621cbb3688fd3ad9a8320aa5584f7d13" region="gfx1" offset="1"/>
              <rom name="mbm-00.d15" size="524288" crc="b97de8ff" sha1="59508f7135af22c2ac89db78874b1e8a68c53434" region="gfx2" offset="0"/>
              <rom name="mbm-01.d17" size="524288" crc="6d4b8fa0" sha1="56e2b9adb4d010ba2592eccba654a24141441141" region="gfx2" offset="80000"/>
              <rom name="mbm-02.b21" size="2097152" crc="e723019f" sha1="15361d3e6db5707a7f0ead4254463c50163c864c" region="gfx3" offset="0"/>
              <rom name="mbm-03.b22" size="2097152" crc="e0d09894" sha1="be2faa81cf92b6fadfb2ec4ca2173157b05071ec" region="gfx3" offset="80000"/>
              <rom name="mbm-04.e21" size="2097152" crc="9e12466f" sha1="51eaadfaf45d02d72b61052a606f97f36b3964fd" region="gfx3" offset="100000"/>
              <rom name="mbm-05.e22" size="2097152" crc="6ff02dc0" sha1="5862e2189a09f963d5ec58ca4aa1c06210a3c7ef" region="gfx3" offset="180000"/>
              <rom name="mbm-08.a14" size="1048576" crc="5358a43b" sha1="778637fc63a0957338c7da3adb2555ffada177c4" region="gfx4" offset="0"/>
              <rom name="mbm-09.a16" size="1048576" crc="2cce162f" sha1="db5795465a36971861e8fb7436db0805717ad101" region="gfx4" offset="400000"/>
              <rom name="mbm-10.a19" size="1048576" crc="232e1c91" sha1="868d4eb4873ecc210cbb3a266cae0b6ad8f11add" region="gfx4" offset="1"/>
              <rom name="mbm-11.a20" size="1048576" crc="8a2a2a9f" sha1="d11e0ea2785e35123bc56a8f18ce22f58432b599" region="gfx4" offset="400001"/>
              <rom name="mbm-12.a21" size="1048576" crc="7d221d66" sha1="25c9c20485e443969c0bf4d74c4211c3881dabcd" region="gfx4" offset="2"/>
              <rom name="mbm-13.a22" size="1048576" crc="678b9052" sha1="ae8fc921813e53e9dbc3960e772c1c4de94c22a7" region="gfx4" offset="400002"/>
              <rom name="mbm-14.a23" size="1048576" crc="5aaaf929" sha1="5ee30db9b83db664d77e6b5e0988ce3366460df6" region="gfx4" offset="3"/>
              <rom name="mbm-15.a25" size="1048576" crc="789ce7b1" sha1="3fb390ce0620ce7a63f7f46eac1ff0eb8ed76d26" region="gfx4" offset="400003"/>
              <rom name="mbm-06.n17" size="1048576" crc="f34d5999" sha1="265b5f4e8598bcf9183bf9bd95db69b01536acb2" region="oki1" offset="0"/>
              <rom name="mbm-07.n19" size="524288" crc="414f3793" sha1="ed5f63e57390d503193fd1e9f7294ae1da6d3539" region="oki3" offset="0"/>
              <chip type="cpu" tag="maincpu" name="ARM" clock="7000000"/>
              <chip type="cpu" tag="audiocpu" name="HuC6280" clock="4027500"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1006875"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2013750"/>
              <chip type="audio" tag="oki3" name="OKI6295" clock="1006875"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" pixclock="5604480" htotal="336" hbend="0" hbstart="320" vtotal="278" vbend="8" vbstart="248" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="20" keydelta="25"/>
              <dipswitch name="Free Play" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Reset" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16384"/>
              <dipswitch name="Debug Mode" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="IN2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="2048"/>

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