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magicardj: MAME ROM Information.


History:

Magic Card Jackpot (c) 1998 Impera GmbH.


- SOURCES -


Game's ROM.




MAME Info:

0.129 [Roberto Fresca, David Haywood, Angelo Salese]


WIP:

- 0.143u2: Team Europe added clone Magic Card Export 94.

- 0.135u2: Roberto Fresca, Team Europe, Krick and The Dumping Union added clone Magic Card Jackpot (4.01). Roberto Fresca added PCB layouts, hardware description and technical notes to the driver. Changed the bipolar prom dumps to serial I2C bus EEPROM. Angelo Salese fixed regression in Magic Card driver.

- 21st November 2009: Smitdogg - Team Europe got the 2 IMPERA boards (MAGIC CARD JACKPOT v4.01 and MAGIC LOTTO EXPORT v5.03). Thanks to krick as some of his last donation went toward helping them buy these.

- 0.133u1: Changed Magic Card (set 2) / (set 3) from parent sets to clones of Magic Card (set 1). Renamed (magicrda) to (magicarda) and (magicrdb) to (magicardb).

- 0.132u4: Angelo Salese added very basic SCC68070 implementation, currently is just a basic m68k with 32-bits of address lines. The plan is to add the on-chip peripherals on the Magicard driver then, when I get some consistency, hardwire it to the cpu core. Hooked up basic SCC68070 registers in the magicard memory map. Replaced 68000 CPU1 with SCC68070.

- 0.129u4: Chris Hardy added Magic Card (set 3) (Impera 199?).

- 0.129u3: Angelo Salese fixed palettesize to 256 colors, visible area to 320x256 and soft resets in Magic Card (set 1). Added YM2413 (2.5MHz) sound. Started to convert the Magic Card 68k version driver with proper infos & added some basic video registers. It actually runs on more or less modified Philips CD-i architecture.

- 0.129: Roberto Fresca, David Haywood and Angelo Salese added Magic Card (set 1) (Impera 199?) and clones (set 2) and (set 3). Note: Impera released "Magic Card" in a custom 16-bits PCB. The hardware was so expensive and they never have reached the expected sales, so... they ported the game to Impera/Funworld 8bits boards, losing part of graphics and sound/music quality. The new product was named "Magic Card II".


Romset: 513 kb / 2 files / 118.3 zip




MAME XML Output:

       <game name="magicardj" sourcefile="magicard.c" cloneof="magicard" romof="magicard">
              <description>Magic Card Jackpot (4.01)</description>
              <year>1998</year>
              <manufacturer>Impera</manufacturer>
              <rom name="27c4002(__magicardj).ic21" size="524288" crc="ab2ed583" sha1="a2d7148b785a8dfce8cff3b15ada293d65561c98" region="maincpu" offset="0"/>
              <rom name="pic16f84.ic29" size="256" crc="0d968558" sha1="b376885ac8452b6cbf9ced81b1080bfd570d9b91" status="baddump" region="pic16f84" offset="0"/>
              <rom name="29f1610mc.ic30" size="2097152" status="nodump" region="other" offset="0"/>
              <rom name="24c02c.ic26" size="256" crc="b5c86862" sha1="0debc0f7e7c506e5a4e2cae152548d80ad72fc2e" region="sereeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SCC68070" clock="15000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2413" clock="2500000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="256" refresh="60.000000" />
              <sound channels="1"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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