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maxf_ng: MAME ROM Information.


History:

Maximum Force (c) 1997 Atari Games.


- TECHNICAL -


Atari Cojag hardware


Main CPU : R3000 (@ 33 Mhz), Jaguar (@ 26 Mhz)

Sound CPU : Jaguar (@ 26 Mhz)

Sound Chips : (2x) DAC


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 65534


Players : 2

Control : lightgun

Buttons : 1


- TRIVIA -


Released in February 1997.


This game was the second developed by Mesa Logic for Atari Games and has often been described as an unofficial sequel to "Area 51" (the real sequel being "Area 51 Site 4").


The game shares many similarities with "Area 51" (secret rooms, hard drive etc.) but uses a more sophisticated sprite overlay system, which allowed the interactive element to have the same number of colours as the video. Maximum Force uses a 16Bit stream for the main video (instead of 15bit for "Area 51"). There's about 50 minutes of video on the 2 GB hard drive. However, despite the more realistic sprites, innocents still do not disappear when shot and actual gore content is far less than that of, say, Mortal Kombat - Maximum Force was a product of the era where games such as Doom were still being blamed for violent shootings in America and Atari Games wanted to maintain their 'good guy' image.


Robert Johnson holds the official record for this game with 707,700 points.


- UPDATES -


REVISION 1 :

* Software version : 2.07CJ.

* Build date : GUIS : Feb 27 1997 14 :33 :27 / MAIN : Feb 27 1997 14 :36 :15


REVISION 2 :

* Software version : 2.07CJ.

* Build date : GUIS : May 21 1997 17 :00 :51 / MAIN : May 22 1997 23 :12 :50


- TIPS AND TRICKS -


* Duck Hunt : To play the duck hunt bonus game, shoot the posters that hang from columns in the second mission.


* Chicken Hunt : To play the chicken hunt bonus game, shoot all of the buttons in the elevator on the second mission.


* The Horse Race : Shoot out all of the 'art' paintings in mission 2 and you will get into the horse race.


- STAFF -


Senior Producer : Rob Rowe

Sr. Engineering Tech. : Patrick Hubbell


- PORTS -


* Consoles :

Sony PlayStation (1997)

Sega Saturn


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.71 [Brian Troha]

0.62 [Aaron Giles]


HardDisk required


WIP:

- 0.118: Brian Troha added clone Maximum Force (No Gore version).

- 0.71: Brian Troha added 'Maximum Force v1.05'. Changed 'Maximum Force' to clone 'Maximum Force v1.02'. Renamed (maxforce) to (maxf_102). There seems to be a problem with the way MAME handles CHD filenames for clones.

- 4th July 2003: Brian Troha added another version of Maximum Force.

- 30th October 2002: Aaron Giles sent in the long-delayed Cojag driver, supporting Area 51, Maximum Force and Vicious Circle complete with perfect sound emulation.

- 0.62: Aaron Giles added Maximum Force (Atari 1996).


LEVELS: 3


Recommended Games (Army Fighter 3D):

Operation Wolf

Operation Thunderbolt

Operation Wolf 3

Cabal

Devastators

GI Joe

Born To Fight

Dynamite Duke

Guts n' Glory (Machine Gun)

Line of Fire

Mechanized Attack

Rambo III

Aqua Jack

NAM-1975

Spinal Breakers

Riot

Area 51

Maximum Force

Area 51 / Maximum Force Duo

Area 51: Site 4

Operation Thunder Hurricane

Behind Enemy Lines

Ranger Mission


Recommended Games (Shooting 3):

Operation Wolf

Operation Wolf 3

Operation Thunderbolt

Cabal

Beast Busters

Beast Busters 2nd Nightmare

Dynamite Duke

Guts n' Glory (Machine Gun)

Line of Fire

Mechanized Attack

Rambo III

NAM-1975

Space Gun

Spinal Breakers

Steel Gunner

Steel Gunner 2

Rail Chase

Rail Chase 2

Terminator 2 - Judgment Day

G.I. Joe

Lethal Enforcers

Lethal Enforcers II: Gun Fighters

Riot

Alien3: The Gun

Born To Fight

Dragon Gun

Jurassic Park

Jurassic Park 3

Under Fire

Locked 'n Loaded

Lord of Gun

Revolution X

Target Hits

Virtua Cop

Virtua Cop 2

Crypt Killer

Mobil Suit Gundam Final Shooting

Time Crisis

Zombie Raid

Area 51

Maximum Force

Area 51 / Maximum Force Duo

Area 51: Site 4

Crazy Fight

Lethal Justice

Police Trainer

House of the Dead

House of the Dead 2

The House of the Dead III

Behind Enemy Lines

CarnEvil

Teraburst

Flame Gunner

Golgo 13

Golgo 13 Kiseki no Dandou

Invasion - The Abductors

OutTrigger

Confidential Mission

Death Crimson OX

Gun Spike

Silent Scope

Silent Scope 2

Silent Scope EX

The Typing of the Dead

Gun Survivor 2: Bio Hazard Code Veronica

Lupin The Third - The Shooting

Ranger Mission


Romset: 2048 kb / 4 files / 196.3 zip

Harddisk: 1.97 GB (CYLS: 4092, HEADS: 16, SECS: 63 - Compressed: 1.09)




MAME XML Output:

       <game name="maxf_ng" sourcefile="jaguar.c" cloneof="maxforce" romof="maxforce">
              <description>Maximum Force (No Gore version)</description>
              <year>1996</year>
              <manufacturer>Atari Games</manufacturer>
              <rom name="mf_ng_hh.21v" size="524288" crc="08791c02" sha1="9befbff3201c7d345109b26c296fd8548dbfc95b" region="user1" offset="0"/>
              <rom name="mf_ng_hl.17v" size="524288" crc="52cf482c" sha1="ff98b3f04987acef82a97a2ad35a9085fa84e6d5" region="user1" offset="1"/>
              <rom name="mf_ng_lh.21y" size="524288" crc="ab4ee992" sha1="69f0fe111d3f5f31151d2922579e5073e484b1e1" region="user1" offset="2"/>
              <rom name="mf_ng_ll.17y" size="524288" crc="674aab43" sha1="f79d790538756d1100b7e4ffed192a62a031a2cb" region="user1" offset="3"/>
              <rom name="28c16.17z" size="2048" crc="1cdd9088" sha1="4f01f02ff95f31ced87a3cdd7f171afd92551266" region="user2" offset="0"/>
              <disk name="maxforce" merge="maxforce" sha1="d54e7a8f3866bb2a1d28ae637e7c92ffa4dbe558" region="drive_0" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="R3041 (big)" clock="40000000"/>
              <chip type="cpu" tag="gpu" name="Jaguar GPU" clock="26000000"/>
              <chip type="cpu" tag="audiocpu" name="Jaguar DSP" clock="26000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="360" height="240" refresh="59.922743" pixclock="7159090" htotal="456" hbend="42" hbstart="402" vtotal="262" vbend="17" vbstart="257" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="4">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="70" keydelta="10"/>
              </input>
              <dipswitch name="Service Mode" tag="FAKE0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="0"/>
              <slot name="drive_0">
                     <slotoption name="hdd" devname="hdd" default="yes"/>
              </slot>
              <slot name="drive_1">
                     <slotoption name="hdd" devname="hdd"/>
              </slot>
       </game>
 
 


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