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mazingerj: MAME ROM Information.


History:

Mazinger Z (c) 1994 Banpresto.


Vertical shoot'em up with 3 selectable characters : Mazinger Z, Great Mazinger and Grendizer.


- TECHNICAL -


Cave 1st Generation Hardware


Main CPU : MC68000 (@ 16 Mhz)

Sound CPU : Z80 [Optional]

Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]

Other : 93C46 EEPROM


Screen orientation : Vertical

Video resolution : 240 x 384 pixels

Screen refresh : 57.55 Hz

Palette colors : 16384


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in August 1994.


Based off the manga created by legendary artist Go Nagai in 1972.


Default highscore table (TODAY'S TOP 8) :

TOP 100000 SUG

2ND 90000 TAG

3RD 80000 TON

4TH 70000 FAW

5TH 60000 TOM

6TH 50000 FUJ

7TH 40000 SAT

8TH 30000 SIN


- UPDATES -


If you set the territorial dip switch to Japan, not only will the Japanese title screen be shown, you will also see the boss's name (before you start fighting, written in Japanese), and cutscenes are shown in-between levels. These are absent if you set the switch to World.


- SERIES -


1. Mazinger Z (1994)

2. Mazinger Z 2


- STAFF -


Producer: Toshifumi Kawashima

Cast: Koji Kabuto, Hiroya Ishimaru, Duke Fried, Kei Tomiyama, Tetsuya Tsurugi, Keiichi Noda

Special Thanks To: Go Nagai, Takashi Nagai, Kenji Nagai, Dynamic Pl

Sound effect by : Hitoshi Sakimoto


- SOURCES -


Game's rom.




MAME Info:

0.53 [Luca Elia, Nicola Salmoria]

0.37b8 [Nicola Salmoria]


Artwork available


WIP:

- 0.137u1: Added clone Mazinger Z (Japan). Changed parent description to 'Mazinger Z (World)'.

- 0.136: Added eeprom-mazinger.bin EEPROM.

- 0.130u3: Robiza fixed boss of 4th level is black in Mazinger Z.

- 0.123u6: Aaron Giles fixed reset caused by the watchedog message.

- 0.122: Changed description to 'Mazinger Z (International/Japan)'.

- 3rd December 2006: Mr. Do - We have the instruction card for Mazinger Z from Tormod.

- 0.105u1: Aaron Giles fixed watchdog/reset in Mazinger Z (game doesn't start).

- 0.97u2: Sonikos updated the sound balancing in Mazinger Z.

- 0.70u3: Added 'Region' dipswitch.

- 0.57: Fixed gfx1/2/3 roms loading.

- 0.56: Fixed missing enemie graphics in stage 4 and 6 of Mazinger Z.

- 12th October 2001: Luca Elia fixed missing sprites in the water level of Mazinger Z.

- 0.53: Luca Elia and Nicola Salmoria added Mazinger Z (Banpresto 1994).

- 13th July 2001: David Haywood added a default EEPROM for Mazinger Z.

- 12th July 2001: Luca Elia sent in an update to the Cave driver, adding Mazinger Z and Pretty Soldier Sailor Moon.

- 0.37b8: Nicola Salmoria added Mazinger Z (Testdriver). TODO: EEPROM interface is slightly wrong, it's probably something minor but the game doesn't recover the data it writes.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* Raine


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Romset: 8321 kb / 9 files / 2.64 zip




MAME XML Output:

       <game name="mazingerj" sourcefile="cave.c" cloneof="mazinger" romof="mazinger">
              <description>Mazinger Z (Japan)</description>
              <year>1994</year>
              <manufacturer>Banpresto / Dynamic Pl. Toei Animation</manufacturer>
              <rom name="mzp-0.u24" merge="mzp-0.u24" size="524288" crc="43a4279f" sha1="2c17eb31040bb7f1554bc1c9a968eec5e72af097" region="maincpu" offset="0"/>
              <rom name="mzp-1.924" merge="mzp-1.924" size="524288" crc="db40acba" sha1="797a3046b6ab33773c5c4d6bb6d045ea60c1eb45" region="user1" offset="0"/>
              <rom name="mzs.u21" merge="mzs.u21" size="131072" crc="c5b4f7ed" sha1="01f3cd1dd4045029260544e0e1c15dd08817012e" region="audiocpu" offset="0"/>
              <rom name="bp943a-2.u56" merge="bp943a-2.u56" size="2097152" crc="97e13959" sha1="c30b1093aacebafefcae701af767dd36fc55fac7" region="sprites" offset="0"/>
              <rom name="bp943a-3.u55" merge="bp943a-3.u55" size="524288" crc="9c4957dd" sha1="e775605a01b6cadc318855ac046dad03c4fc5bb4" region="sprites" offset="200000"/>
              <rom name="bp943a-1.u60" merge="bp943a-1.u60" size="2097152" crc="46327415" sha1="679d26caefa975569198fac550105c370e2be00d" region="layer0" offset="0"/>
              <rom name="bp943a-0.u63" merge="bp943a-0.u63" size="2097152" crc="c1fed98a" sha1="c276505f80a49b129862966a19db507f97153e45" region="layer1" offset="0"/>
              <rom name="bp943a-4.u64" merge="bp943a-4.u64" size="524288" crc="3fc7f29a" sha1="feb21b918243c0a03dfa4a80cc80b86be4f62680" region="oki" offset="0"/>
              <rom name="mazinger_japan.nv" size="128" crc="f84a2a45" sha1="2e8ad10994bba9a3952889ed0ec3bcaca9b41d03" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="90" width="384" height="240" refresh="57.550645" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32768"/>
       </game>
 
 


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