mbomberj: MAME ROM Information. History:
Muscle Bomber - The Body Explosion (c) 1993 Capcom.
Choose from 10 different wrestlers in this 4-player wrestling/fighting game. Each wrestler has an assortment of moves, including his own special super slam. The object of the game is to win and defend the championship by pinning or putting a submission hold on your opponent. There are 2 different games to select and play : Single Match or Tag Team 'Battle Royal'.
In Single Match, you can choose to be one of eight wrestlers including Mike Hagger, Alexander The Grater, El Stingray, King Rasta Mon, Titanic Tim, Gunloc, Biff Bolshevik and The Great Oni (NOTE : Jumbo Jack and The Scorpion cannot be selected in this game).
After you have selected a wrestler, you will compete in a world-wide tournament against the other nine wrestlers (including Jumbo Jack and The Scorpion) in respective matches. In each match, you must defeat each of your respective opponents by a pinfall, countout or submission in order to proceed to each of the following matches. If you beat all the opponents, you will become the champion and then you will have to face all opponents again to defend your title.
In Tag Team 'Battle Royal', you get to choose any two of the ten wrestlers for your tag team including Jumbo Jack and The Scorpion. Here you and your partner have to eliminate both of the two wrestlers on the opposing tag team in order to win the match and proceed to the next. During these matches, if you are eliminated before your partner is, the match will be declared no contest and it will be a draw.
During each bout in this game, metal buckets and/or glass bottles will sometimes be thrown into the ring which can be picked by your wrestler(s) and used as weapons against your opponents.
- TECHNICAL -
Capcom Play System hardware (CP-S)
[CP-S No. 27]
Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz)
Sound Chips : Q-Sound (@ 4 Mhz)
Players : 4
Control : 8-way joystick
Buttons : 3
=> [1] Attack, [2] Jump, [3] Fall
- TRIVIA -
Released in July 1993.
This game is known outside Japan as "Saturday Night Slam Masters [CP-S No. 27]".
Hara Tetsuo, who designed the characters in the Muscle Bomber games, is a popular manga artist in Japan. He is famous for his work on 'Hokuto no Ken' (aka 'Fist of the North Star').
One of the wrestlers is Mike Haggar from the game "Final Fight". Also, one of the wrestlers named Gunloc is related to Guile from "Street Fighter II - The World Warrior". Additionally, his clone, named Biff, is a friend of Zangief from "Street Fighter II - The World Warrior".
Default highscore table :
CHAMP 100000 CAP
1st 95000 COM
2nd 90000 C P
3rd 85000 SYS
4th 80000 TEM
5th 75000 TOM
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Muscle Bomber - PCCB-00136) on 17/09/1993.
- UPDATES -
The US version is slightly different, it has the "Recycle It, Don't Trash It!" screen.
Certain wrestlers had their names changed for non-Japanese audiences. They are as follows :
Aleksey Zalazof - Biff Slamkovich.
Lucky Colt - Gunloc.
Mysterious Budo - The Great Oni.
El Stinger - El Stingray.
Sheep The Royal - Alexander The Grater.
Missing IQ Gomes - King Rasta Mom.
Kimala The Bouncer - Jumbo Flap Jack.
Astro - Scorpion.
- SERIES -
1. Muscle Bomber - The Body Explosion [CP-S No. 27] (1993)
2. Muscle Bomber Duo - Heat Up Warriors [CP-S No. 28] (1993)
3. Super Muscle Bomber - The International Blowout [CP-S II No. 06] (1994)
- STAFF -
Planners : Tomy, Saddy, Koguma
Object Designers : Mount-S, Ikusan Z, Q (Q;clever), Imomushi, Kazz. Ist, Yorio, Tom, Chama(c), Rikagon
Scroll Designers : Buppo, M. Okazaki (Okachan), Taka
Programmers : H.M.D., B.I.N, Shaver, Semari!, Yu Bono
Sound Designers : Masaki Izutani (T. Yomage), Toshio Kajino (Toshi), Syun Nishigaki (Syun), Kiyo, Nobu. Oouchi
Assists : Eripon, Ball Boy (Ball-Boy), Yuusuke, Chin, Go, Iwai, Tetsuya., Tenman, Vlad T.
Special Thanks : Yoshiki Okamoto (Kihaji), Noritaka Funamizu (Poo), Akira Yasuda (Akiman), Akira Nishitani (Nin), K-Man, Meshi
USA Support : James Goddard (DJames "Mon"), Alex Jimenez, David Winstead (Dr. Dave W.)
- PORTS -
* Consoles :
FM Towns Marty [JP] (November ??, 1993) [Model HMF-161]
Nintendo Super Famicom [JP] (March 30, 1994) [Model SHVC-ZW]
- SOURCES -
Game's rom.
MAME Info:
0.35b3 [Nicola Salmoria]
WIP:
- 0.144u5: Kold666 dumped and added MB63B.1A PAL to Saturday Night Slam Masters and clones. Team CPS-1 fixed clone Muscle Bomber: The Body Explosion (Japan 930713) Q-Sound ROMs labels and locations, added Q-Sound PALs.
- 0.144u2: Kold666 dumped and added Q-Sound PALs to Saturday Night Slam Masters (World 930713) and clone (USA 930713).
- 0.140u2: Team CPS-1 fixed slammast/slammastu labels and added D-Board PALs and PCB infos.
- 0.139: Changed description of clones to 'Muscle Bomber: The Body Explosion (Japan 930713)', 'Muscle Bomber Duo: Ultimate Team Battle (World 931206)' and 'Muscle Bomber Duo: Heat Up Warriors (Japan 931206)'.
- 0.133u1: Renamed (slammasu) to (slammastu).
- 0.127: Replaced A-board PLDs (prg1 and sou1) with (prg2).
- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
- 0.107u2: Canim mapped service button in Slam Masters.
- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.
- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).
- 0.93: Replaced QSound with YM2151 (3579580 Hz) and added 3rd sound channel.
- 0.63: Changed description to 'Saturday Night Slam Masters (World 930713)' and clones '(US)' to '(US 930713)', '(Japan)' to '(Japan 930713)', '(World)' to '(World 931206)' and '(Japan)' to '(Japan 931206)'.
- 0.37b6: Added clone Saturday Night Slam Masters (US).
- 10th August 2000: Nicola Salmoria fixed the protection bugs in Slam Masters.
- 10th July 2000: Nicola Salmoria fixed the protection problems in Slam Masters.
- 0.36RC1: Changed description of clones 'Muscle Bomber (Japan)' to 'Muscle Bomber - The Body Explosion (Japan)', 'Muscle Bomber Duo (World)' to 'Muscle Bomber Duo - Ultimate Team Battle (World)' and 'Muscle Bomber Duo (Japan)' to 'Muscle Bomber Duo - Heat Up Warriors (Japan)'.
- 0.36b13: Paul Leaman fixed protection in Slam Masters.
- 27th December 1999: Paul Leaman added protection work-around to Slam Masters and did some other CPS1 fixes.
- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.
- 0.36b11: Replaced Custom sound with QSound (4MHz). Changed input to 4 players and 4 coin slots.
- 0.36b3: Changed description to 'Saturday Night Slam Masters (World)'.
- 0.35: Added Custom sound.
- 0.35RC1: Added 'Freeze' dipswitch.
- 0.35b4: Added Z80 (4MHz) CPU2.
- 0.35b3: Nicola Salmoria added Slam Masters (World) (Capcom 1993), not working.
- 11th November 1997: CaBBe dumped Saturday Night Slam Masters (World 930713).
LEVELS: 9 (must be finished twice)
Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine
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Wrestle War
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WWF Superstars
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3 Count Bout / Fire Suplex
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Blazing Tornado
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Giant Gram
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WWF Royal Rumble
Romset: 12420 kb / 40 files / 6.04 zip
MAME XML Output:
   | <game name="mbomberj" sourcefile="cps1.c" cloneof="slammast" romof="slammast"> |
   |    | <description>Muscle Bomber: The Body Explosion (Japan 930713)</description> |
   |    | <year>1993</year> |
   |    | <manufacturer>Capcom</manufacturer> |
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   |    | <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="4" buttons="3" coins="4" service="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Freeze" tag="DSWC" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/> |
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