Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

mirage: MAME ROM Information.


History:

Mirage Youjuu Mahjongden (c) 1994 Mitchell.


- STAFF -


Character Designer: Poco, Mika, !Aoki, KE-N, Utachin, 96, S.Bat

Stage Designer: Ren Cong, Koyoru

Sound Composer: !Aoki

A.D. Designer: Matsu, Shin

Programmer: Coin, Enoshin'

Dresser: Sally


- SOURCES -


Game's rom.




MAME Info:

0.119u2 [Team Japump]


TEST MODE:

- To enter into Test Mode you need to keep pressed the Mahjong A button at start-up.


WIP:

- 0.139u4: Angelo Salese added sprite buffering to Mirage Youjuu Mahjongden, confirmed by a real PCB video.

- 0.136u4: Fabio Priuli converted Mirage Youjuu Mahjongden to use the device-fied video chips and added driver data struct and save states.

- 0.131u3: Angelo Salese fixed sound banking and priorities and hand-tuned OKI sound frequency in Mirage Youjuu Mahjongden. Changed OKI6295 clock speed to 2MHz.

- 0.131u1: Angelo Salese merged memory maps in Mirage Youjuu Mahjongden.

- 0.128u2: Angelo Salese added sound banking to the Mirage driver and cleaned up the oki1/2 sample rom loading.

- 0.128u1: Angelo Salese fixed Mirage Youjuu Mahjongden - Game now playable. Changed OKI6295 clock speed to 2.5MHz.

- 0.123u2: Brian Troha fixed one or two dips in the Mirage driver and found the "service" switch and likely start of inputs. Added new sound1 rom and dipswitches 'Service Mode' and 'Flip Screen'.

- 0.119u2: Team Japump added Mirage Youjuu Mahjongden (Japan) (Mitchell 1994).


Romset: 8704 kb / 7 files / 4.00 zip




MAME XML Output:

       <game name="mirage" sourcefile="mirage.c">
              <description>Mirage Youjuu Mahjongden (Japan)</description>
              <year>1994</year>
              <manufacturer>Mitchell</manufacturer>
              <rom name="mr_00-.2a" size="262144" crc="3a53f33d" sha1="0f654021dcd64202b41e0ef5ef3cdf5dd274f8a5" region="maincpu" offset="0"/>
              <rom name="mr_01-.3a" size="262144" crc="a0b758aa" sha1="7fb5faf6fb57cd72a3ac24b8af1f33e504ac8398" region="maincpu" offset="1"/>
              <rom name="mbl-00.7a" size="1048576" crc="2e258b7b" sha1="2dbd7d16a1eda97ae3de149b67e80e511aa9d0ba" region="gfx1" offset="0"/>
              <rom name="mbl-01.11a" size="2097152" crc="895be69a" sha1="541d8f37fb4cf99312b80a0eb0d729fbbeab5f4f" region="gfx2" offset="1"/>
              <rom name="mbl-02.12a" size="2097152" crc="474f6104" sha1="ff81b32b90192c3d5f27c436a9246aa6caaeeeee" region="gfx2" offset="0"/>
              <rom name="mbl-03.10a" size="2097152" crc="4a599703" sha1="b49e84faa2d6acca952740d30fc8d1a33ac47e79" region="oki_bgm_data" offset="0"/>
              <rom name="mbl-04.12k" size="1048576" crc="b533123d" sha1="2cb2f11331d00c2d282113932ed2836805f4fc6e" region="oki_sfx" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="14000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki_bgm" name="OKI6295" clock="2000000"/>
              <chip type="audio" tag="oki_sfx" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="58.000000" />
              <sound channels="1"/>
              <input players="1" coins="2">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Service Mode" tag="SYSTEM_IN" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="SYSTEM_IN" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SYSTEM_IN" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise