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mirderby: MAME ROM Information.


History:

Miracle Derby - Ascot (c) 1988 Home Data.


- SOURCES -


Game's ROM.




MAME Info:

0.134u4 [Stefan Lindberg, David Haywood]


WIP:

- 0.138u2: David Haywood moved Miracle Derby inside the Homedata driver. Changed palettesize to 32768 colors.

- 0.134u4: Stefan Lindberg, David Haywood added 'Miracle Derby - Ascot' (Home Data? 1988).


Romset: 289 kb / 8 files / 85.0 zip




MAME XML Output:

       <game name="mirderby" sourcefile="homedata.c">
              <description>Miracle Derby - Ascot</description>
              <year>1988</year>
              <manufacturer>Home Data?</manufacturer>
              <rom name="x70_a11.1g" size="32768" crc="b394eef7" sha1="a646596d09b90eda44aaf8ccbf8f3fccfd3d5dad" region="cpu0" offset="2000"/>
              <rom name="x70_c01.14e" size="65536" crc="d79d072d" sha1="8e189931de9c4eb520c1ec2d0898d8eaba0f01b5" region="cpu1" offset="0"/>
              <rom name="x70_b02.12e" size="32768" crc="76c9bb6f" sha1="dd8893f3082d33d366247295e9531f8879c219c5" region="maincpu" offset="8000"/>
              <rom name="x70_a03.8g" size="32768" crc="4e298b2d" sha1="ae78327d1f30c8d19ef772b82803dab4d6b7b919" region="gfx1" offset="0"/>
              <rom name="x70_a04.5g" size="131072" crc="14392fdb" sha1="dafdce473b2d2ebbdbf49fbd12f85c1ad69b2877" region="gfx2" offset="0"/>
              <rom name="x70a07.8l" size="256" crc="7d4c9712" sha1="fe2a89841fdf5e4fd6cd41478ad2f29d28bed54d" region="proms" offset="0"/>
              <rom name="x70a08.7l" size="256" crc="c4e77174" sha1="ada238ded69f01b4daeb0159a2c5c422977bb95e" region="proms" offset="100"/>
              <rom name="x70a09.6l" size="256" crc="d0187957" sha1="6b36c1bccad24708cfa2fc78da08313f9bcfdbc0" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="cpu0" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="cpu1" name="M6809" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="432" height="224" refresh="59.000000" />
              <sound channels="1"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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