Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

mjgottsu: MAME ROM Information.


History:

Mahjong Gottsu ee, Kanji! (c) 11/1991 Nichibutsu.


Mahjong with the opportunity to purchase timely bonus items during a match. Girls also included.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), (2x) DAC (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 2

Control : mahjong keyboard


- TRIVIA -


The title of this game translates from Japanese as 'Mahjong Yes, Manager!'.


This game is also known as "Mahjong Bakuhatsu Junjouden".


- STAFF -


Planner : Hiroshi Ikegami

Programmer : Moriaki Hochigai

Designers : Hiroyuki Wada, Kenzou Kanzaki, Kenji Horinouchi, Takayuki Noda, Makoto Totitani, Yukina Terahara, Kaori Abe, Zonbee

Composer : Nyorita Oga


- SOURCES -


Game's rom.




MAME Info:

0.37b12 [Takahiro Nogi]


< Japan >


WIP:

- 0.37b12: Takahiro Nogi added Mahjong Gottsu ee-kanji (Japan) (Nichibutsu 1991) and clone Mahjong Bakuhatsu Junjouden (Japan).

- 25th January 2001: Takahiro Nogi sent in a huge update to the Nichibutsu Mahjong driver. Several bugs and graphical errors have been corrected, and the following games are added: Pastel Gal, Mahjong Nanpa Story (old version), Mahjong Final Bunny, Mahjong Hyouban Musume, Mahjong Uranai Densetsu, Mahjong Koi no Magic Potion, Mahjong Pachinko Monogatari, Medal Mahjong Janjan Baribari, Mahjong Bakuhatsu Junjouden, Mahjong Gal 10-renpatsu, Mahjong La Man, Mahjong Keibaou, Medal Mahjong Pachi-Slot Tengoku, Mahjong Sailor Wars, Mahjong Sailor Wars-R, Bishoujo Janshi Pretty Sailor 18-kin, Bishoujo Janshi Pretty Sailor 2, Disco Mahjong Otachidai no Okite, Nekketsu Grand-Prix Gal, Mahjong Gottsu ee-kanji, Mahjong Circuit no Mehyou, Medal Mahjong Circuit no Mehyou, Mahjong Koi Uranai, Mahjong Scout Man, Imekura Mahjong, Mahjong Erotica Golf and Niyanpai.


LEVELS: 7


Romset: 2240 kb / 18 files / 470.7 zip




MAME XML Output:

       <game name="mjgottsu" sourcefile="nbmj9195.c">
              <description>Mahjong Gottsu ee-kanji (Japan)</description>
              <year>1991</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="mgek_01.bin" size="65536" crc="949676d7" sha1="2dfa4576c126e1b4f1d4c9ceb2c89905a700f20c" region="maincpu" offset="0"/>
              <rom name="2.8d" size="131072" crc="52c6a1a1" sha1="8beb94870b890c05e78f95dba4c7e11f6300542b" region="audiocpu" offset="0"/>
              <rom name="3.1k" size="131072" crc="58528909" sha1="ee481ded7a3dbae01e16fd12f9fe806976e87a7f" region="gfx1" offset="0"/>
              <rom name="4.2k" size="131072" crc="d09ad54d" sha1="0489d9b0755356dd14a05469228cc44784dd7c91" region="gfx1" offset="20000"/>
              <rom name="5.3k" size="131072" crc="40346785" sha1="cb1e51bbd56c68990fee1ba61c04949a65a1ffd1" region="gfx1" offset="40000"/>
              <rom name="mgek_06.bin" size="131072" crc="e96635e1" sha1="47b297fcd24ed0efc6230b6a38ab20297edb0d87" region="gfx1" offset="60000"/>
              <rom name="mgek_07.bin" size="131072" crc="174d7ad6" sha1="894666c5038c88a6532f9a66686d13118aafa82f" region="gfx1" offset="80000"/>
              <rom name="mgek_08.bin" size="131072" crc="65fd9c90" sha1="a2fca559453ab34184b909db48cfede6ad8e5833" region="gfx1" offset="a0000"/>
              <rom name="mgek_09.bin" size="131072" crc="417cd914" sha1="bd167e40b48ef3a0eb8b1767ec89ab03ac82c7b1" region="gfx1" offset="c0000"/>
              <rom name="mgek_10.bin" size="131072" crc="1151414e" sha1="a2ec6059be72cb85695c8938a0f628bc016166d4" region="gfx1" offset="e0000"/>
              <rom name="mgek_11.bin" size="131072" crc="2ffd55be" sha1="20d291102c0194d74faba76aba9bbf0836b86355" region="gfx1" offset="100000"/>
              <rom name="mgek_12.bin" size="131072" crc="7a731fa9" sha1="55266d1b62dd84c5ed4653f5d57d0980e97257a8" region="gfx1" offset="120000"/>
              <rom name="mgek_13.bin" size="131072" crc="6d4e56f7" sha1="c29d0ff6b8ccde7c76d70d267f95004f18b9ca1e" region="gfx1" offset="140000"/>
              <rom name="mgek_14.bin" size="131072" crc="de3a675c" sha1="c4c65feb5697a070184fa72be4136fdf404d07b8" region="gfx1" offset="160000"/>
              <rom name="mgek_15.bin" size="131072" crc="e1d6d504" sha1="b14a5d67318e2ef3f664db3b0a9a2778f675be15" region="gfx1" offset="180000"/>
              <rom name="mgek_16.bin" size="131072" crc="ca1bca8d" sha1="3d4138dc9ad4cd366585bc9ae75f612917e5447d" region="gfx1" offset="1a0000"/>
              <rom name="mgek_17.bin" size="131072" crc="a69973ad" sha1="fda9046256ef33b668aa8b7d0a697acc32df2a83" region="gfx1" offset="1c0000"/>
              <rom name="mgek_18.bin" size="131072" crc="d7ad46da" sha1="aea84e04165c6cacb579a61d1adaad21658aa0ef" region="gfx1" offset="1e0000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="240" refresh="60.000000" pixclock="31457280" htotal="1024" hbend="0" hbstart="640" vtotal="512" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Difficulty" tag="DSWA" mask="3">
                     <dipvalue name="1" value="3" default="yes"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSWA" mask="4">
                     <dipvalue name="1 Coin/1 Credit" value="4" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Game Sounds" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Character Display Test" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Graphic ROM Test" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-1" tag="DSWB" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-2" tag="DSWB" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-3" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-4" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-5" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-6" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-7" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-8" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SYSTEM" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise