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mknifty666: MAME ROM Information.


Mortal Kombat [Nifty Kombo] (c) 199? Unknown.


Game's ROM.

MAME Info:

0.36b16 [?]

0.34b7 [Alex Pasadyn, Zsolt Vasvari, Kurt Mahan]

Artwork available


- mk, mkr4: [possible] Low punch and low kick Diagnostic/Switch Tests for both players result in sound but no graphic indication. wyrdbug (ID 01203)

- [possible] There are some glitches on the test your might bonus screen and on the attract mode. WilliamBR (ID 01202)


- 0.146: Fabio Priuli fixed clones Mortal Kombat (Yawdim bootleg, set 1) and (Yawdim bootleg, set 2) crash before OK.

- 0.145u5: MK3Fan added clone Mortal Kombat (Turbo 3.0 08/31/92, hack). Changed description of clones '(Yawdim bootleg)' to '(Yawdim bootleg, set 1)' and '(Yawdim bootleg - Set 2)' to '(Yawdim bootleg, set 2)'.

- 6th March 2012: Smitdogg - MK3Fan sent us an early version of Mortal Kombat Turbo. It crashes in attract mode (on the real hardware) if you don't start a game quickly. Could be a one of a kind kit that was never sold. Or maybe the protection chip has fried on the real hardware and it's just an earlier kit. I am not sure yet. Apparently it has a lot of differences from the 3.1 version.

- 0.145u2: ScheissNussen, Smitdogg and The Dumping Union added clone Mortal Kombat (Yawdim bootleg - Set 2).

- 29th January 2012: Mr. Do - Mortal Kombat I and II have been updated. After seeing this post at BYOAC, and then looking back at the artwork, I realized I did a crap job on both of these. So... I redid the instruction cards for both, and added the improved marquees from Lord Hiryu, along with the control panels (all scans originally from the BYOAC / CAG artwork).

- 0.143u2: Colonel_Klink added clone Mortal Kombat (Nifty Kombo, hack). bulldawg, B2K24, kosmo, vascodiaz, Paratech, S. Arnold, S. Healey, J. Bijl, M. David, R. Balke, D. Leipold, N. Francfort, Smitdogg and The Dumping Union added clone (Nifty Kombo 666, hack).

- 15th July 2011: Smitdogg - We have finally found the fabled Nifty Kombo version of Mortal Kombat. It's the rarest version left to find, made by the same company that made Turbo 3.1 and Turbo Ninja. It was really expensive ($320).

- 0.140u2: xDisciplex added clone Mortal Kombat (prototype, rev 4.0 07/14/92).

- 19th November 2010: Smitdogg - xDisciplex dumped Mortal Kombat Proto 4.0. A few differences he found so far: Earliest known version of Mortal Kombat in existence. You cannot play as the same character. Menu won't allow cursors to pass each other in 2 player selection.

- 0.133u5: Jonathan Hughes and Patrick McCarron added clone Mortal Kombat (Turbo 3.1 09/09/93, hack). Changed description of clone 'Mortal Kombat Turbo Ninja (rev 3.1 T-Unit 03/19/93, hack)' to 'Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack)'. Renamed (mkturbo) to (mktturbo).

- 31st August 2009: Smitdogg - Thanks to MKFIX100 and Patrick McCarron we got a dump of a super rare Y-Unit Mortal Kombat "Turbo" kit. This is also known as the "Nibble" version and probably some other nicknames.

- 0.133u4: Mike added clone 'Mortal Kombat Turbo Ninja (rev 3.1 T-Unit 03/19/93, hack)'.

- 0.129u3: Brian Troha added clone Mortal Kombat (prototype, rev 8.0 07/21/92).

- 9th July 2008: Mr. Do - Mortal Kombat I and II didn't actually have bezels, just generic bezels with an instruction card and other stickers. Changed the artwork to both to be a marquee and an instruction card. (Anyone notice that on the actual instruction card, the dragon symbols aren't actually aligned; that is correct).

- 0.122u6: Changed TMS34010 CPU1 clock speed to 48MHz and M6809E CPU2 to 8MHz.

- 0.122u4: Replaced M6809 CPU2 with M6809E. Changed YM2151 clock speed to 3579545 Hz.

- 0.114u2: Aaron Giles fixed Mortal Kombat graphics in demo mode.

- 0.114u1: Changed OKI6295 clock speed to 1MHz, visible area to 399x253 and VSync to 27.407585 Hz.

- 26th August 2006: Mr. Do - Added Mortal Kombat bezel from MAME.net and Mean Arena. Some of these decent stuff are so-so; some are REALLY good.

- 0.101u1: Fixed sound1 rom address ($8000).

- 0.97u4: Changed description of clone '(rev 1.0 08/08/92)' to 'Mortal Kombat (rev 1.0 08/09/92)'.

- 0.94: Aaron Giles added clone Mortal Kombat (Yawdim bootleg).

- 31st January 2004: Aaron Giles fixed the collision detection in Mortal Kombat that had become broken with the memory system changes.

- 15th September 2003: Justin Dawkins submitted a modification to the input ports in MK, MK2, MK3, UMK3 and wwfmania.

- 0.63: Changed visible area to 400x256.

- 2nd September 2002: Stephane Humbert fixed the speedup in mkr4.

- 0.59: Added 'Skip Post Test' dipswitch.

- 0.58: Added clone Mortal Kombat (prototype, rev 9.0 07/28/92).

- 31st January 2002: Aaron Giles added a prototype of Mortal Kombat to the T-unit driver.

- 0.53: Changed palettesize to 32768 colors.

- 4th December 2000: Guru - Dumped several Mortal Kombat 'rareish' romsets (thanks to Chris Mader for sending).

- 0.37b9: Added clone Mortal Kombat (rev 4.0 T-Unit 02/11/93).

- 2nd November 2000: Guru added a few new Mortal Kombat romsets to the T-Unit and Y-Unit drivers.

- 15th September 2000: Juergen Buchmueller added a German romset of Indiana Jones and a Mortal Kombat bootleg romset, though neither of them works.

- 2nd August 2000: Jim Hernandez fixed the sound balance in Terminator 2 and Mortal Kombat.

- 0.37b5: Fixed rom loading and changed visible area to 395x254.

- 19th July 2000: Aaron Giles rewrote the Williams 34010 games' protection simulation.

- 4th July 2000: Aaron Giles finally sent in the Williams 34010 driver worked on by him and Ernesto Corvi. Mortal Kombat revision 5 works, Narc revision 3 works, Mortal Kombat II works (without sound though) and NBA Jam (plus Tournament Edition) both work with sound.

- 28th June 2000: More progress was made on the Williams 34010 driver by Aaron Giles and Ernesto Corvi, fixing the T-Unit version of Mortal Kombat 1 almost completely.

- 9th June 2000: Aaron Giles fixed the Williams 34010 games and he cleaned up a few drivers.

- 0.36b16: Added Mortal Kombat (rev 5.0 T-Unit 03/19/93) and clone (rev 4.0 09/28/92). Renamed (mk) to (mkla3). Added Custom sound and changed VSync to 53.204948 Hz. Note: The rev 5.0 T-Unit version has another TMS34010 CPU1 clock speed (6.25MHz) and other graphics resolution.

- 0.36b9: Changed TMS34010 CPU1 clock speed to 6MHz, M6809 CPU2 to 6MHz and YM-2151 to 3579580 Hz.

- 0.36b7: Changed TMS34010 CPU1 clock speed to 25MHz and M6809 CPU2 to 4MHz.

- 0.35b4: Added clones Mortal Kombat (rev 1.0 08/08/92) and (rev 2.0 08/18/92). Note: They were already there, just not linked.

- 0.35b2: Replaced the 3x DAC sound with 1x DAC.

- 0.34b8: Changed description to 'Mortal Kombat (rev 3.0 08/31/92)'.

- 0.34b7: Alex Pasadyn, Zsolt Vasvari and Kurt Mahan added Mortal Kombat (Midway 1992).


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Romset: 7936 kb / 17 files / 5.09 zip

MAME XML Output:

       <game name="mknifty666" sourcefile="midyunit.c" cloneof="mk" romof="mk">
              <description>Mortal Kombat (Nifty Kombo 666, hack)</description>
              <rom name="mks-u3.rom" merge="mks-u3.rom" size="262144" crc="c615844c" sha1="5732f9053a5f73b0cc3b0166d7dc4430829d5bc7" region="adpcm:cpu" offset="10000"/>
              <rom name="mks-u12.rom" merge="mks-u12.rom" size="262144" crc="258bd7f9" sha1="463890b23f17350fb9b8a85897b0777c45bc2d54" region="adpcm:oki" offset="0"/>
              <rom name="mks-u13.rom" merge="mks-u13.rom" size="262144" crc="7b7ec3b6" sha1="6eec1b90d4a4855f34a7ebfbf93f3358d5627db4" region="adpcm:oki" offset="80000"/>
              <rom name="mortall_kombo_rom_u105-j4.u105.bin" size="524288" crc="243d8009" sha1="e275f93d2d4b3a454303ce106641707a98bae084" region="user1" offset="0"/>
              <rom name="kombo-u89.u89" size="524288" crc="7b26a6b1" sha1="378bd54fcc5c801ad8cc10ed94157a1e60572199" region="user1" offset="1"/>
              <rom name="mkg-u111.rom" size="524288" crc="d17096c4" sha1="01ef390a372c9d94adf138f9543ebb88b89f4c38" region="gfx1" offset="0"/>
              <rom name="mkg-u112.rom" size="524288" crc="993bc2e4" sha1="7791edbec2b4b8971a3e790346dd7564ecf16d5c" region="gfx1" offset="80000"/>
              <rom name="mkg-u113.rom" size="524288" crc="6fb91ede" sha1="a3735b49f93b08c44fbc97e2b5aad394628fbe90" region="gfx1" offset="100000"/>
              <rom name="mkg-u114.rom" size="524288" crc="ed1ff88a" sha1="6b090b658ee6148af953bd0c9216f37162b6460f" region="gfx1" offset="180000"/>
              <rom name="mkg-u95.rom" size="524288" crc="a002a155" sha1="3cf7909e92bcd428063596fc5b9953e0000d6eca" region="gfx1" offset="200000"/>
              <rom name="mkg-u96.rom" size="524288" crc="dcee8492" sha1="a912b74d3b26ebd1b1613cc631080f83ececeaf8" region="gfx1" offset="280000"/>
              <rom name="mkg-u97.rom" size="524288" crc="de88caef" sha1="a7927b504dc56ca5c9048373977fe5743b0a3f0b" region="gfx1" offset="300000"/>
              <rom name="mkg-u98.rom" size="524288" crc="37eb01b4" sha1="06092460bd137e08d0f8df8560942ed877d40e09" region="gfx1" offset="380000"/>
              <rom name="mkg-u106.rom" size="524288" crc="45acaf21" sha1="5edd36c55f4e5d3c74fb85171728ec0a58284b12" region="gfx1" offset="400000"/>
              <rom name="mkg-u107.rom" size="524288" crc="2a6c10a0" sha1="cc90923c44f2961b945a0fd0f85ecc2ba04af2cb" region="gfx1" offset="480000"/>
              <rom name="mkg-u108.rom" size="524288" crc="23308979" sha1="0b36788624a1cf0d3f4c895be5ba967b8dfcf85e" region="gfx1" offset="500000"/>
              <rom name="mkg-u109.rom" size="524288" crc="cafc47bb" sha1="8610af6e52f7089ff4acd850c53ab8b4119e4445" region="gfx1" offset="580000"/>
              <chip type="cpu" tag="maincpu" name="TMS34010" clock="48000000"/>
              <chip type="cpu" tag="adpcm:cpu" name="M6809E" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="adpcm" name="Williams ADPCM Sound Board"/>
              <chip type="audio" tag="adpcm:ym2151" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="adpcm:dac" name="DAC"/>
              <chip type="audio" tag="adpcm:oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="399" height="253" refresh="54.815170" pixclock="8000000" htotal="505" hbend="0" hbstart="399" vtotal="289" vbend="0" vbstart="253" />
              <sound channels="1"/>
              <input players="2" buttons="6" coins="3" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Service Mode" tag="IN1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Comic Book Offer" tag="DSW" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              <dipswitch name="Attract Sound" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              <dipswitch name="Low Blows" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              <dipswitch name="Blood" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              <dipswitch name="Violence" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              <dipswitch name="Test Switch" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Counters" tag="DSW" mask="512">
                     <dipvalue name="One" value="512"/>
                     <dipvalue name="Two" value="0" default="yes"/>
              <dipswitch name="Coinage" tag="DSW" mask="31744">
                     <dipvalue name="USA-1" value="31744" default="yes"/>
                     <dipvalue name="USA-2" value="15360"/>
                     <dipvalue name="USA-3" value="23552"/>
                     <dipvalue name="USA-4" value="7168"/>
                     <dipvalue name="USA-ECA" value="27648"/>
                     <dipvalue name="USA-Free Play" value="3072"/>
                     <dipvalue name="German-1" value="29696"/>
                     <dipvalue name="German-2" value="13312"/>
                     <dipvalue name="German-3" value="21504"/>
                     <dipvalue name="German-4" value="5120"/>
                     <dipvalue name="German-5" value="25600"/>
                     <dipvalue name="German-ECA" value="9216"/>
                     <dipvalue name="German-Free Play" value="1024"/>
                     <dipvalue name="French-1" value="30720"/>
                     <dipvalue name="French-2" value="14336"/>
                     <dipvalue name="French-3" value="22528"/>
                     <dipvalue name="French-4" value="6144"/>
                     <dipvalue name="French-ECA" value="26624"/>
                     <dipvalue name="French-Free Play" value="2048"/>
              <dipswitch name="Coinage Source" tag="DSW" mask="32768">
                     <dipvalue name="Dipswitch" value="32768"/>
                     <dipvalue name="CMOS" value="0" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>

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