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mmaze: MAME ROM Information.


History:

Marchen Maze (c) 07/1988 Namco.


- TECHNICAL -


Namco System 1 hardware

Game ID : MM


Main CPU : 6809 (@ 1.536 Mhz)

Sub CPU : 6809 (@ 1.536 Mhz)

Sound CPU : 6809 (@ 1.536 Mhz)

MCU : HD63701 (@ 1.536 Mhz)

Sound Chips : YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC


Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 24-bit RGB palette


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Marchen Maze is based on the Alice in Wonderland story.


Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.5 - VDR-5300) on 21/08/1989.


- STAFF -


Game designers : NAK & Take

Designers : Take & MY & POP

Programmer : XVX

Data : NAK

Back ground music : S. Kobayashi

Alice's voices : E. Shitara

Sound : PXX


- PORTS -


* Consoles :

NEC PC-Engine (1990)


* Computers :

Sharp X68000 (1988)


- SOURCES -


Game's rom.




MAME Info:

0.36b4 [Ernesto Corvi, Tatsuyuki Satoh]

0.35b11 [Ernesto Corvi and JROK]


< Japan >


SETUP:

- When you see "TEST PROGRAM INIT...", press F3 to proceed.


NOTE:

- 'Alice in Wonderland' is the English version of Marchen Maze. There is no known dump for this!


WIP:

- 0.89: Added 'Level Select' and 5x 'Unknown' dipswitches.

- 0.36RC2: Added new cpu3 rom ($1c000).

- 0.36b4: Ernesto Corvi and Tatsuyuki Satoh added Marchen Maze (Japan) (Namco 1988).

- 0.35b11: Ernesto Corvi and JROK added Alice In Wonderland (Testdriver).


LEVELS: 9


Recommended Games (Maze Extra):

Bagman

Super Bagman

Tutankham

Cavelon

Crystal Castles

Flip & Flop (Max-A-Flex)

Money Money

Uncle Poo

Hero

Spatter

The Tower of Druaga

Doki Doki Penguin Land

The Return of Ishtar

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Cheese Chase

Mad Donna

Princess Clara Daisakusen

Burglar X

Shocking

Monkey Ball

Monster Farm Jump


Romset: 2308 kb / 21 files / 520.8 zip




MAME XML Output:

       <game name="mmaze" sourcefile="namcos1.c">
              <description>Marchen Maze (Japan)</description>
              <year>1988</year>
              <manufacturer>Namco</manufacturer>
              <rom name="mm_snd-0.bin" size="65536" crc="25d25e07" sha1="b2293bfc380fd767ac2a51e8b32e24bbea866be2" region="audiocpu" offset="c000"/>
              <rom name="mm_snd-1.bin" size="65536" crc="2c5849c8" sha1="1073719c9f4d4e41cbfd7c749bff42a0be460baf" region="audiocpu" offset="1c000"/>
              <rom name="mm_prg-0.bin" size="131072" crc="e169a911" sha1="0537536f5278a9e7ebad03b55d9904ccbac7b3b6" region="user1" offset="0"/>
              <rom name="mm_prg-1.bin" size="131072" crc="6ba14e41" sha1="54d53a5653eb943210f519c85d190482957b3533" region="user1" offset="80000"/>
              <rom name="mm_prg-2.bin" size="131072" crc="91bde09f" sha1="d7f6f644f526e36b6fd930d80f78ad1aa646fdfb" region="user1" offset="100000"/>
              <rom name="mm1_p6.bin" size="65536" crc="eaf530d8" sha1="4c62f86b58ff2c62b269f2cef7982a3d49490ffa" region="user1" offset="300000"/>
              <rom name="mm1_p7.bin" size="65536" crc="085e58cc" sha1="3b83943e93eacae61a0e762d568cf7bc64128e37" region="user1" offset="380000"/>
              <rom name="cus64-64a1.mcu" size="4096" crc="ffb5c0bd" sha1="7a38c0cc2553c627f4ec507fb6e807cf7d537c02" region="mcu" offset="f000"/>
              <rom name="mm_voi-0.bin" size="131072" crc="ee974cff" sha1="f211c461a36dae9ce5ee614aaaabf92556181a85" region="mcu" offset="10000"/>
              <rom name="mm_voi-1.bin" size="131072" crc="d09b5830" sha1="954be797e30f7d126b4fc2b04f190bfd7dc23bff" region="mcu" offset="30000"/>
              <rom name="mm_chr-8.bin" size="131072" crc="a3784dfe" sha1="7bcd71e0c675cd16587b61c23b470abb8ba434d3" region="gfx1" offset="0"/>
              <rom name="mm_chr-0.bin" size="131072" crc="43ff2dfc" sha1="4cf6834071f408eac5a7a67570bd11cb61a83b54" region="gfx2" offset="0"/>
              <rom name="mm_chr-1.bin" size="131072" crc="b9b4b72d" sha1="cc11496a27cd94503eb3a16c95c49d60ed092e62" region="gfx2" offset="20000"/>
              <rom name="mm_chr-2.bin" size="131072" crc="bee28425" sha1="90e8aaf4bcb1af6239404bc05b9e6a1b25f61754" region="gfx2" offset="40000"/>
              <rom name="mm_chr-3.bin" size="131072" crc="d9f41e5c" sha1="c4fd2245ee02d8479209e07b8fe32d46b66de6ee" region="gfx2" offset="60000"/>
              <rom name="mm_chr-4.bin" size="131072" crc="3484f4ae" sha1="0cc177637e3fc8ef26bcde0f15ab507143745ff9" region="gfx2" offset="80000"/>
              <rom name="mm_chr-5.bin" size="131072" crc="c863deba" sha1="cc2b8cd156cf11ee289c68b0a583e7bb4250414b" region="gfx2" offset="a0000"/>
              <rom name="mm_obj-0.bin" size="131072" crc="d4b7e698" sha1="c73ef73574a52d06e12e21047529b09854e1ba21" region="gfx3" offset="0"/>
              <rom name="mm_obj-1.bin" size="131072" crc="1ce49e04" sha1="fc30a03e443bece11bd86771ebd1fcb40d15b0b9" region="gfx3" offset="20000"/>
              <rom name="mm_obj-2.bin" size="131072" crc="3d3d5de3" sha1="aa8032f1d99af1d92b0afaa11933548e0d39f03b" region="gfx3" offset="40000"/>
              <rom name="mm_obj-3.bin" size="131072" crc="dac57358" sha1="5175b66d3622cb56ed7be3568b247195d1485579" region="gfx3" offset="60000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="sub" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579580"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="12000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="180" width="288" height="224" refresh="60.606060" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Level Select" tag="DIPSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DIPSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DIPSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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