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mongolnw: MAME ROM Information.


History:

Mongolfier New (c) 199? Unknown.


- TECHNICAL -


Main CPU : M65SC02 (@ 2 Mhz)

Sound Chips : AY8910 (@ 2 Mhz)


Palette colors : 512


Players : 1

Buttons : 7


- SOURCES -


Game's rom.




MAME Info:

0.111u1 [f205v, Roberto Fresca]


WIP:

- 0.137u1: Roberto Fresca modified the mongolnw machine driver. Now can see it starts. Replaced M65SC02 CPU1 with M65C02. Fixed maincpu/gfx1 rom address to $8000.

- 0.123u1: Renamed (monglfir) to (mongolnw).

- 0.112: Added cpu2 rom ($0).

- 19th January 2007: f205v dumped the TSC87C52 microcontroller rom.

- 0.111u1: Roberto Fresca added Mongolfier New (Italia) (bootleg 199?).

- 23rd December 2006: f205v dumped Mongolfier New (italian).


Romset: 201 kb / 5 files / 35.2 zip




MAME XML Output:

       <game name="mongolnw" sourcefile="funworld.c">
              <description>Mongolfier New (Italian)</description>
              <year>199?</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="prgteov.2.3m.u16" size="65536" crc="996b851a" sha1="ef4e3d036ca10b33c83749024d04c4d4c09feeb7" region="maincpu" offset="8000"/>
              <rom name="tsc87c52-mf.u40" size="8192" crc="ae22e778" sha1="0897e05967d68d7f23489e98717663e3a3176070" region="cpu1" offset="0"/>
              <rom name="mong.rc.b2.u3" size="65536" crc="5e019b73" sha1="63a544dccb9589e5a6b938e604c09d4d8fc060fc" region="gfx1" offset="0"/>
              <rom name="mong.rc.c1.u2" size="65536" crc="e3fc24c4" sha1="ea4e67ace63b55a76365f7e11a67c7d420a52dd7" region="gfx1" offset="8000"/>
              <rom name="am27s29pc_mf.u24" size="512" crc="da9181af" sha1="1b30d992f3b2a4b3bd81e3f99632311988e2e8d1" region="proms" offset="0"/>
              <rom name="palce16v8h_mf.u5" size="279" status="nodump" region="plds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M65C02" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay8910" name="AY-3-8910A" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="232" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" coins="2" service="yes">
                     <control type="gambling"/>
              </input>
              <dipswitch name="State" tag="DSW" mask="1">
                     <dipvalue name="Keyboard Test" value="0"/>
                     <dipvalue name="Play" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Remote Value" tag="DSW" mask="2">
                     <dipvalue name="10 Points/Pulse" value="0"/>
                     <dipvalue name="100 Points/Pulse" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="4">
                     <dipvalue name="5 Points/Coin" value="0"/>
                     <dipvalue name="10 Points/Coin" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="8">
                     <dipvalue name="5 Points/Coin" value="0"/>
                     <dipvalue name="10 Points/Coin" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Insert" tag="DSW" mask="16">
                     <dipvalue name="Dattl Insert" value="0"/>
                     <dipvalue name="TAB Insert" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Joker" tag="DSW" mask="32">
                     <dipvalue name="With Joker" value="0" default="yes"/>
                     <dipvalue name="Without Joker" value="32"/>
              </dipswitch>
              <dipswitch name="Hold" tag="DSW" mask="64">
                     <dipvalue name="Auto Hold" value="0" default="yes"/>
                     <dipvalue name="No Auto Hold" value="64"/>
              </dipswitch>
              <dipswitch name="Payout" tag="DSW" mask="128">
                     <dipvalue name="Hopper" value="0"/>
                     <dipvalue name="Manual Payout SW" value="128" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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