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montecar: MAME ROM Information.


History:

Monte Carlo (c) 1980 Atari.


Atari's Monte Carlo is a 1-player video game that simulates driving in a grand prix race. Various video-display phrase indicate score, time elapsed ('FUEL'), speed and which track was selected at the beginning of the game (eight different ones ranging from easy to hard). Players drive the grand prix car through the streets, while spectators observe from the side. Bales of hay, cola stands, trees, and bushes also line the roadway.


Four computer-controlled cars provide challenge : they pass the player's car at high speed and may cause it to skid or even crash. However, the computer cars are not unfailable and may also skid or crash occasionally. Realistic engine revving, screeching tires and crash sounds accompany game play.


- TECHNICAL -


Game ID : 035763-035780


Main CPU : M6800 (@ 1.008 Mhz)

Sound Chips : Discrete


Screen orientation : Vertical

Video resolution : 240 x 320 pixels

Screen refresh : 60.00 Hz

Palette colors : 26


Players : 1

Control : dial

Buttons : 6


- TRIVIA -


Released in April 1980.


- STAFF -


Designed and programmed by : Norm Avellar

Hardware Engineer : John Ray


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.61 [Stefan Jokish]


Artwork available


WIP:

- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1 and fixed operation of DISCRETE_COUNTER_7492.

- 6th September 2010: Mr. Do - Monte Carlo is complete, thanks to Nightvoice, and again to TrevEB for acquiring the scan of the bezel.

- 0.123u4: Zsolt Vasvari fixed wrong background color in Monte Carlo.

- 0.121u1: Changed palettesize from 26 to 46 colors.

- 0.94u5: Derrick Renaud updated Monte Carlo to use new 7492 counter. Changed adjusters so frequency goes higher when adjusted to the right.

- 0.90u3: Derrick Renaud added proper filter to Monte Carlo's crash sound.

- 0.88: Derrick Renaud added proper CPU clock frequency change when going in/out of service mode in Monte Carlo. Changed watchdog to proper time using new MDRV_WATCHDOG_VBLANK_INIT function.

- 0.80: Derrick Renaud updated Monte Carlo to use new discrete sound components. Monte Carlo still needs filtering on crash sound. Pulled discrete code out and put in sndhrdw\ataridis.c.

- 0.65: Derrick Renaud fixed sound in Fire Truck, Super Bug and Monte Carlo. Added Discrete sound.

- 31st January 2003: Aaron Giles forwarded Derrick Renaud's improvements to the discrete sound in Fire Truck, Super Bug and Monte Carlo.

- 0.61: Stefan Jokisch added Monte Carlo (Atari 1979).

- 9th June 2002: Stefan Jokisch added Monte Carlo to the Fire Truck driver.


Recommended Games (F1):

Monte Carlo

Super Speed Race

Grand Champion

Imola Grand Prix

Chequered Flag

F-1 Dream

Dirt Fox

Tail to Nose

F-1 Grand Prix

F-1 Grand Prix Part III


Romset: 16 kb / 10 files / 9.17 zip




MAME XML Output:

       <game name="montecar" sourcefile="firetrk.c">
              <description>Monte Carlo</description>
              <year>1979</year>
              <manufacturer>Atari</manufacturer>
              <rom name="35766-01.h1" size="2048" crc="d3695f09" sha1="8aa3b3921acd0d2c3230d610843042613defcba9" region="maincpu" offset="2000"/>
              <rom name="35765-01.f1" size="2048" crc="9491a7ee" sha1="712959c5f97be3db7be1d5bd70c780d4da2f6d47" region="maincpu" offset="2800"/>
              <rom name="35764-01.d1" size="2048" crc="899aaf4e" sha1="84fab58d135ffc6e4b076d438b4d588b394364b6" region="maincpu" offset="3000"/>
              <rom name="35763-01.c1" size="2048" crc="378bfe47" sha1="fd6b28907340a2ffc82a4e634273c3f03ab76642" region="maincpu" offset="3800"/>
              <rom name="35778-01.m4" size="1024" crc="294ee08e" sha1="fbb0656468a027b2795073d811affc93c50994ec" region="gfx1" offset="0"/>
              <rom name="35775-01.e6" size="2048" crc="504106e9" sha1="33eae2cf39b24eaf5b438a2af3060b2fdc0012b5" region="gfx2" offset="0"/>
              <rom name="35779-01.m6" size="2048" crc="4fbb3fe1" sha1="4267cd098a19892322d21f8fa7b55896158f8d6a" region="gfx3" offset="0"/>
              <rom name="35780-01.b6" size="2048" crc="9d0f1374" sha1="52d1130d48dc877e1e47e26b2e4548633ed91b21" region="gfx4" offset="0"/>
              <rom name="35785-01.e7" size="512" crc="386c543a" sha1="04edda180e6ff432b438947ffa46621ca0a823b4" region="proms" offset="0"/>
              <rom name="9114.prm" size="256" crc="b8094b4c" sha1="82dc6799a19984f3b204ee3aeeb007e55afc8be3" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="M6800" clock="1008000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="240" refresh="60.000000" pixclock="5030400" htotal="320" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="6" coins="2" tilt="yes">
                     <control type="dial" minimum="0" maximum="255" sensitivity="25" keydelta="10"/>
              </input>
              <dipswitch name="Coin 3 Multiplier" tag="DIP_0" mask="12">
                     <dipvalue name="1" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Coin 2 Multiplier" tag="DIP_0" mask="16">
                     <dipvalue name="1" value="16" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIP_0" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DIP_1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="2" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="Free Play" value="3"/>
              </dipswitch>
              <dipswitch name="Extended Play" tag="DIP_1" mask="12">
                     <dipvalue name="Liberal" value="4"/>
                     <dipvalue name="Medium" value="8" default="yes"/>
                     <dipvalue name="Conservative" value="0"/>
                     <dipvalue name="Never" value="12"/>
              </dipswitch>
              <dipswitch name="Play Time" tag="DIP_1" mask="48">
                     <dipvalue name="60 Seconds" value="48"/>
                     <dipvalue name="90 Seconds" value="16"/>
                     <dipvalue name="120 Seconds" value="32" default="yes"/>
                     <dipvalue name="150 Seconds" value="0"/>
              </dipswitch>
              <dipswitch name="Language" tag="DIP_1" mask="192">
                     <dipvalue name="English" value="192" default="yes"/>
                     <dipvalue name="Spanish" value="128"/>
                     <dipvalue name="French" value="64"/>
                     <dipvalue name="German" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="BIT_7" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <adjuster name="R89 - Motor Frequency" default="20"/>
              <adjuster name="R88 - Drone Motor Frequency" default="25"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="46"/>
       </game>
 
 


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