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monymony: MAME ROM Information.


Money Money (c) 05/1983 Zaccaria.


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : (2x) M6802 (@ 895 Khz)

Sound Chips : (2x) AY8910 (@ 1.79 Mhz), (2x) DAC (@ 1.79 Mhz), TMS5220 (@ 640 Khz)

Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 512

Players : 2

Control : 8-way joystick

Buttons : 1 (JUMP)


Game's rom.

Machine's picture.

MAME Info:

0.33b4 [Nicola Salmoria]


- [possible] Problem with priority between Player/other sprites. Tafoid (ID 03906)

- Some bugs of sound. Kold666 (ID 01065)


- 0.138u4: Fixed timing of TMS52xx OLDP and OLDE updates to happen on the correct IP/PC cycles, should very slightly improve sound/reduce clicking for TMS5200 and TMS5220 games [Lord Nightmare] (missing from whatsnew). Fixed audiocpu/audio2 rom addresses to $8000, c000, 2000 and 3000.

- 0.138u3: TMS52xx now uses proper IP/PC/Subcycle counting for audio generation [Lord Nightmare].

- 0.138u1: hap improved sprite drawing, added DIP locations to the Zaccaria driver, fixed minor color issues and fixed incorrect Money Money sprite priority when the player is pulled underwater. Corrado Tomaselli reverified TMS5200 clock and measured Vsync clocks from Zaccaria hardware. Couriersud added a readyq callback to the TMS5220 interface. This is needed to solve the missing speech bug in the Zaccaria games. The INTQ and READYQ are connected to PIA 6821 lines CA2 and CB1 which are edge driven. Just reading READYQ would miss to detect a state change if between reads READYQ went 0-1-0. Updated Zaccaria driver. Changed TMS5200 sound clock speed to 649200 Hz.

- 0.137u4: Lord Nightmare replaced TMS5200 table with table extracted using PROMOUT from actual chip. Money Money sounds much better.

- 0.134u1: Zaccaria updates [Couriersud]: Removed TMS5220 kludge. Hooked up new RS/WS/READY TMS5220 interface. Removed DAC1 as well. Replaced it by attenuation control for AY2 - channel B. This fixed TMS5200 hookup bug, which is currently kludged to work.

- 0.125u3: Nicola Salmoria replaced TMS5220 sound with TMS5200.

- 0.122u7: Changed M6802 CPU2/3 clock speeds to 3579545 Hz.

- 0.122u5: Corrado Tomaselli verified/corrected frequencies in Money Money. Changed M6802 CPU3/4 clock speeds to 894886 Hz and 2x AY-3-8910A to 1789772 Hz.

- 0.118u3: Atari Ace fixed subtle Money Money regression from 0.36b10(!).

- 0.79: Chaneman fixed rom filenames in Money Money.

- 28th April 2002: Karasu submitted a fix for cocktail mode in Jack Rabbit and Money Money.

- 0.55: Sound in Money Money and Jack Rabbit [Nicola Salmoria]. Changed Z80 CPU1 clock speed to 3072000 Hz and M6802 CPU2/3 to 895000 Hz. Added 2x AY-8910 (1790000 Hz), 2x DAC and TMS5220 (640000 Hz) sound. Changed sound1 rom to cpu2 rom ($a000) and fixed all other cpu2/3 rom addresses.

- 4th September 2001: Nicola Salmoria added preliminary sound support to Zaccaria.

- 0.35b11: Added 2x M6802 (1.5Mhz) CPUs.

- 0.34b7: Roberto Fresca added high score saving to Money Money.

- 0.34b6: Added sound roms (4x 8k).

- 0.34b1: Nicola Salmoria added accurate colors to Money Money and Jack Rabbit. Added color proms ($0, 200).

- 0.33b4: Nicola Salmoria added Money Money (Zaccaria 1983).

- 23rd May 1996: Dumped Money Money.


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Money Money

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Doki Doki Penguin Land

The Return of Ishtar

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Cheese Chase

Mad Donna

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Burglar X


Monkey Ball

Monster Farm Jump

Romset: 105 kb / 15 files / 55.9 zip

MAME XML Output:

       <game name="monymony" sourcefile="zaccaria.c">
              <description>Money Money</description>
              <rom name="cpu1.1a" size="8192" crc="13c227ca" sha1="be305d112917904dd130b08f6b5186e3fbcb858a" region="maincpu" offset="0"/>
              <rom name="cpu2.1b" size="8192" crc="87372545" sha1="04618d007a93b3f6706f56b10bdf39727d7d748d" region="maincpu" offset="1000"/>
              <rom name="cpu3.1c" size="8192" crc="6aea9c01" sha1="36a57f4dfae52d674dcf55d2b93dbacf734866b1" region="maincpu" offset="2000"/>
              <rom name="cpu4.1d" size="8192" crc="5fdec451" sha1="0f955c907e0a61a725a951018fdf5cc321139863" region="maincpu" offset="3000"/>
              <rom name="cpu5.2a" size="8192" crc="af830e3c" sha1="bed57c341ae3500f147efe31bcf01f81466ec1c0" region="maincpu" offset="4000"/>
              <rom name="cpu6.2c" size="8192" crc="31da62b1" sha1="486f07087244f8537510afacb64ddd59eb512a4d" region="maincpu" offset="5000"/>
              <rom name="snd13.2g" size="8192" crc="78b01b98" sha1="2aabed56cdae9463deb513c0c5021f6c8dfd271e" region="audiocpu" offset="8000"/>
              <rom name="snd9.1i" size="8192" crc="94e3858b" sha1="04961f67b95798b530bd83355dec612389f22255" region="audiocpu" offset="c000"/>
              <rom name="snd8.1h" size="8192" crc="aad76193" sha1="e08fc184efced392ee902c4cc9daaaf3310cdfe2" region="audio2" offset="2000"/>
              <rom name="snd7.1g" size="8192" crc="1e8ffe3e" sha1="858ee7abe88d5801237e519cae2b50ae4bf33a58" region="audio2" offset="3000"/>
              <rom name="bg1.2d" size="8192" crc="82ab4d1a" sha1="5aaf42a508df236f2e7c844d377132d73053907b" region="gfx1" offset="0"/>
              <rom name="bg2.1f" size="8192" crc="40d4e4d1" sha1="79cbade30f1c9269e70ddb9c4332cfe1e8dc50a9" region="gfx1" offset="2000"/>
              <rom name="bg3.1e" size="8192" crc="36980455" sha1="4140b0cd4137c8f209124b12d9c0eb3b04f91991" region="gfx1" offset="4000"/>
              <rom name="9g" size="512" crc="fc9a0f21" sha1="2a93d684645ee1b70315386127223151582ab370" region="proms" offset="0"/>
              <rom name="9f" size="512" crc="93106704" sha1="d3b8281c87d253a2ed40ff400438e879ca40c2b7" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="M6802" clock="3579545"/>
              <chip type="cpu" tag="audio2" name="M6802" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="tms" name="TMS5200" clock="649200"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.570000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="3" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Lives" tag="IN0" mask="3">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="3"/>
              <dipswitch name="Infinite Lives (Cheat)" tag="IN0" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              <dipswitch name="Difficulty" tag="IN0" mask="8">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="8"/>
              <dipswitch name="Cabinet" tag="IN0" mask="16">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="16"/>
              <dipswitch name="Freeze" tag="IN0" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              <dipswitch name="Cross Hatch Pattern" tag="IN0" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              <dipswitch name="Unknown" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Bonus Life" tag="DSW0" mask="3">
                     <dipvalue name="200000" value="1" default="yes"/>
                     <dipvalue name="300000" value="2"/>
                     <dipvalue name="400000" value="3"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Table Title" tag="DSW0" mask="4">
                     <dipvalue name="Todays High Scores" value="0" default="yes"/>
                     <dipvalue name="High Scores" value="4"/>
              <dipswitch name="Unused" tag="DSW0" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unused" tag="DSW0" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unused" tag="DSW0" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unused" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Service Mode" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <dipswitch name="Coin A" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="2" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="0"/>
              <dipswitch name="Coin C" tag="DSW1" mask="112">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="2 Coins/1 Credit" value="96"/>
                     <dipvalue name="1 Coin/1 Credit" value="80" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/3 Credits" value="48"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="16"/>
                     <dipvalue name="1 Coin/7 Credits" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="140">
                     <dipvalue name="4 Coins/1 Credit" value="140"/>
                     <dipvalue name="2 Coins/1 Credit" value="136"/>
                     <dipvalue name="1 Coin/1 Credit" value="132" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
                     <dipvalue name="1 Coin/3 Credits" value="12"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="512"/>

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