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mouja: MAME ROM Information.


Moujya (c) 1996 Etona.

A cross between "Money Puzzle Exchanger" and "Puyo Puyo".


Main CPU : 68000 (@ 12 Mhz)

Sound Chips : OKI6295 (@ 15.625 Khz), YM2413 (@ 3.579545 Mhz)

Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 58.00 Hz

Palette colors : 8192

Players : 2

Control : 8-way joystick

Buttons : 3


Moujya was originally released as a game for MS-Windows 95, developed by FPS (Fujitsu Personal Systems) in 1995.


* Hidden Shoot' Them Up Game : Finish the game with a score higher than 100.000 points. After the Staff scrolling, the shoot' them up game should appear for a 30 second mission.

* Second way to unlock it : Press both buttons on both players when the continue count down is 0.


* Consoles :

Sega Saturn (1996)

Sony PlayStation (1997)

Sony PlayStation (1999, "Ryougae Puzzle Moujya")


Game's rom.

MAME Info:

0.37b14 [Nicola Salmoria]

< Japan >


- Flip screen doesn't work correctly in Mouja due to asymmetrical visible area. Source (ID 02339)


- 0.143u3: Fixed rom names.

- 0.135: Mamesick fixed sound effects/voice missing in Mouja.

- 0.130u4: Angelo Salese fixed missing sound effects/voice.

- 0.102: Hau fixed player and opponents voices in Mouja. Changed OKI6295 clock speed to 15625 Hz. Changed region sound1 to user1.

- 0.93: Replaced 4x ADPCM sound with OKI6295 (9375Hz).

- 0.84: Hau fixed Mouja sound. Replaced MSM6295 sound with 4x ADPCM, changed YM2413 clock speed to 3579545 Hz and VSync to 58Hz.

- 0.61: Added dipswitches 'Free Play', 'Difficulty', 'Allow Continue', 2x 'Winning Rounds' and 3x 'Unused'.

- 0.37b14: Nicola Salmoria added Mouja (Japan) (Etona 1996).

- 1st March 2003: Big Lenny submitted a small fix to the dipswitches in Mouja.

- 15th May 2001: Guru - Purchased Mouja from a PCB shop in Japan with the help of Team Japump in February.

- 2nd April 2001: Nicola Salmoria improved performance in Mouja.

- 16th March 2001: Nicola Salmoria added Mouja to the Metro driver. Marco Cassili fixed dipswitch in Mouja.

Romset: 5632 kb / 7 files / 1.14 zip

MAME XML Output:

       <game name="mouja" sourcefile="metro.c">
              <description>Mouja (Japan)</description>
              <rom name="10.u38" size="262144" crc="f9742b69" sha1="f8c6508b227403a82413ceeb0651922759d7e0f4" region="maincpu" offset="0"/>
              <rom name="9.u39" size="262144" crc="dc77216f" sha1="3b73d29f4e8e385f45f2abfb38eaffc2d8406948" region="maincpu" offset="1"/>
              <rom name="lh53882c.u6" size="1048576" crc="c4dd3194" sha1="c9c88a8d2046224957b35de14763aa4bdf0d407f" region="gfx1" offset="0"/>
              <rom name="lh53882e.u5" size="1048576" crc="09530f9d" sha1="03f2ec5ea694266808d245abe7f688de0ef6d853" region="gfx1" offset="2"/>
              <rom name="lh53882b.u4" size="1048576" crc="5dd7a7b2" sha1="b0347e8951b29356a7d945b906d93c40b9abc19c" region="gfx1" offset="4"/>
              <rom name="lh53882d.u1" size="1048576" crc="430c3925" sha1="41e5bd02a665eee87ef8f4ae9f4bee374c25e00b" region="gfx1" offset="6"/>
              <rom name="lh538711.u53" size="1048576" crc="fe3df432" sha1="4fb7ad997ca6e91468d7516e5c4a94cde6e07104" region="user1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="2062500"/>
              <chip type="audio" tag="ymsnd" name="YM2413" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.922743" pixclock="7159090" htotal="456" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Free Play" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Coin A" tag="DSW0" mask="48">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              <dipswitch name="Coin B" tag="DSW0" mask="192">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              <dipswitch name="Difficulty" tag="DSW0" mask="768">
                     <dipvalue name="Easy" value="512"/>
                     <dipvalue name="Normal" value="768" default="yes"/>
                     <dipvalue name="Hard" value="256"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW0" mask="1024">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="1024" default="yes"/>
              <dipswitch name="Winning Rounds (Player VS Computer)" tag="DSW0" mask="2048">
                     <dipvalue name="1/1" value="2048"/>
                     <dipvalue name="2/3" value="0" default="yes"/>
              <dipswitch name="Winning Rounds (Player VS Player)" tag="DSW0" mask="4096">
                     <dipvalue name="1/1" value="4096" default="yes"/>
                     <dipvalue name="2/3" value="0"/>
              <dipswitch name="Unused" tag="DSW0" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW0" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW0" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="8192"/>

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