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mshuttlej: MAME ROM Information.


History:

Moon Shuttle [Upright Model] [MSA-8001] (c) 1981 Nichibutsu.


- TECHNICAL -


Upright Model

Model number : MSA-8001


C.R.T. : 20 inch.

Width : 600 mm.

Depth : 690 mm.

Height : 1625 mm.


Power source : 100V~240V / 110W


- TRIVIA -


Released in September 1981.


Mike Perez holds the official record for this game with 30,870 points.


Japan releases list :

Moon Shuttle [Upright Model] [MSA-8001]

Moon Shuttle [Child Upright Model] [MSC-8001]

Moon Shuttle [Table Model] [MS-18001]

Moon Shuttle [Table Model] [MS-28001]


USA releases list :

Moon Shuttle [Taito Upright Model]

Moon Shuttle [Trimline Model]


Licensed products:

Moon Shuttle (Game World, Ltd.)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.63 [Zsolt Vasvari]


Artwork available


WIP:

- 0.145u5: Changed description to 'Moon Shuttle (US? set 1)' and clone '(Japan)' to '(Japan set 1)'.

- 0.141u4: Further decoupled some driver files to help driver_device conversions [Atari Ace]: Moon Shuttle decryption code is moved into Galaxian.

- 0.140u3: Corrado Tomaselli added samples rom ($1000) from clone Moon Shuttle (US? set 2) to Moon Shuttle (Japan).

- 0.140u2: robcfg added clone Moon Shuttle (US? set 2).

- 0.133u1: Renamed (mshuttlj) to (mshuttlej) and (mshutlj2) to (mshuttlej2).

- 22nd November 2008: Mr. Do - A loan from Vintage Arcade gives us Nichibitsu's Moon Shuttle bezel, cleaned up by Addy. Note that we are missing the instructions for this one, so if you have a copy, or access to one, let us know.

- 0.128: Corrado Tomaselli fixed wrong speech in clones Moon Shuttle (Japan) and (Japan set 2). Added correct samples rom my06.4r.

- 15th October 2008: Corrado Tomaselli dumped Moon Shuttle (Japan).

- 0.124u1: Aaron Giles fixed shifted screen in Moon Shuttle. Changed visible area to 768x224 and description of clone 'Moon Shuttle (Japan set 1)' to 'Moon Shuttle (Japan)'.

- 0.118u1: Changed description of clone 'Moon Shuttle (Japan)' to 'Moon Shuttle (Japan set 1)'.

- 0.96u3: Corrado Tomaselli added clone Moon Shuttle (Japan set 2).

- 24th May 2005: Corrado Tomaselli dumped Moon Shuttle (Japan set 2).

- 0.69b: David Haywood added 'JOYSTICK_RIGHT' to the input of Moon Shuttle.

- 0.63: Zsolt Vasvari added Moon Shuttle (US?) (Nichibutsu 1981) and clone (Japan).

- 10th December 2002: Zsolt Vasvari merged Moon Shuttle with the Galaxian driver and cleaned up the graphics banking in it.

- 8th December 2002: Nicola Salmoria added Moon Shuttle to the Crazy Climber driver, but there are some graphics glitches and colors are not correct.

- 13th November 2002: An anonymous contributor partially decrypted Moon Shuttle, but only the attract mode works and the graphics emulation is not complete.


Other Emulators:

* FB Alpha


Recommended Games (Asteroids):

Blasto

Asteroids

Asteroids Deluxe

Dai San Wakusei Meteor

Astropal

Space Duel

Space Force

Vortex

Moon Shuttle

Moon War

Space Fortress

Sinistar

Spectrum I+ (Vectrex - Mine Storm)

Blasteroids

Space Lords


Romset: 41 kb / 12 files / 25.3 zip




MAME XML Output:

       <game name="mshuttlej" sourcefile="galdrvr.c" cloneof="mshuttle" romof="mshuttle">
              <description>Moon Shuttle (Japan set 1)</description>
              <year>1981</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="mcs.5" size="4096" crc="a5a292b4" sha1="b4e9d969c762f4114eba88051917df122fc7181f" region="maincpu" offset="0"/>
              <rom name="mcs.4" size="4096" crc="acdc0f9e" sha1="8cd6d6566fe3f4090ccb625c3c1e5850a371826f" region="maincpu" offset="1000"/>
              <rom name="mcs.3" size="4096" crc="c1e3f5d8" sha1="d3af89d485b1ca21ac879dbe15490dcd1cd64f2a" region="maincpu" offset="2000"/>
              <rom name="mcs.2" size="4096" crc="14577703" sha1="51537982dd06ba44e95e4c7d1f7fa41ff186421d" region="maincpu" offset="3000"/>
              <rom name="mcs.1" size="4096" crc="27d46772" sha1="848a47ba30823a55933bb55792991f0535078f0c" region="maincpu" offset="4000"/>
              <rom name="my09" merge="my09" size="4096" crc="3601b380" sha1="c0b9d1801f58a16449708d514d2fd88e34af340b" region="gfx1" offset="0"/>
              <rom name="my11" merge="my11" size="2048" crc="b659e932" sha1="3f63c99e81cb93c9553a5e274546525f598d50c4" region="gfx1" offset="1000"/>
              <rom name="my08" merge="my08" size="4096" crc="992b06cd" sha1="8645ccad8169601bbe25b9f2b17b99004c0a584f" region="gfx1" offset="2000"/>
              <rom name="my10" merge="my10" size="2048" crc="d860e6ce" sha1="2912d13bf69496f8f18358a36366a1f60afd0070" region="gfx1" offset="3000"/>
              <rom name="mscprom1.bin" merge="mscprom1.bin" size="32" crc="ea0d1af0" sha1="cb59e04c02307dfe847e3170cf0a7f62829b6094" region="proms" offset="0"/>
              <rom name="my07" merge="my07" size="4096" crc="522a2920" sha1="a64d821a8ff6bd6e2b0bdb1e632181e65a97363b" region="samples" offset="0"/>
              <rom name="my06" size="4096" crc="6d2dd711" sha1="82e7c7b10258f651943173c968c7fa2bdf937ca9" region="samples" offset="1000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="0" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="5 (half8)"/>
              </input>
              <dipswitch name="Service Mode" tag="IN1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN1" mask="128">
                     <dipvalue name="Upright" value="128" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN2" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="IN2" mask="4">
                     <dipvalue name="20000" value="0" default="yes"/>
                     <dipvalue name="30000" value="4"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="IN2" mask="24">
                     <dipvalue name="4 Coins/1 Credit" value="24"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="IN2" mask="96">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/4 Credits" value="96"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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