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mslug6: MAME ROM Information.


Metal Slug 6 (c) 2006 SNK Playmore.

Negotiations have broken off and hostages have been taken! Your country needs a highly trained mercenary to neutralize the enemy and free the hostages. Metal Slug 6 is a 1 or 2 player game with continuous buy-in. It is the first installment of the series developed on Sega's arcade hardware system. Metal Slug 6 includes 6 characters, with two new being Ralph and Clark from the King of Fighters series. Plus, two new player control buttons have been added to allow for greater control over the action!


Sammy Atomiswave hardware


Released in February 2006.

Ralf and Clark first appeared in "Ikari Warriors" even before King of Fighters.

This game was shown at the 43rd Amusement Machine Show 2005 in Tokyo Japan.


1. Metal Slug - Super Vehicle-001 (1996)

2. Metal Slug 2 - Super Vehicle-001/II [Model NGM-241] (1998)

3. Metal Slug X - Super Vehicle-001 [Model NGM-250] (1999)

4. Metal Slug 1st Mission (1999, SNK Neo Geo Pocket Color)

5. Metal Slug 2nd Mission (2000, SNK Neo Geo Pocket Color)

6. Metal Slug 3 [Model NGM-256] (2000)

7. Metal Slug 4 [Model NGM-263] (2002)

8. Metal Slug 5 [Model NGM-268] (2003)

9. Metal Slug 6 (2006)

10. Metal Slug 3D (2006, Sony PlayStation 2)

11. Metal Slug 7 (2008, Nintendo DS)


* Consoles :

Sony PlayStation 2 [JP] (Sep. 12, 2006) "Metal Slug 6 [Model SLPS-25674]"

Sony PSP [JP] (Feb. 22, 2007; "Metal Slug Complete [Model ULJS-00090]")

Sony PS2 [JP] (May 31, 2007; "Metal Slug Complete [Model SLPS-25762]")

Nintendo Wii [JP] Dec. 27, 2007; "Metal Slug Complete [Model RVL-RMLJ-JPN]")

Sony PS2 [JP] (June 18, 2009; "Metal Slug Complete [SNK Best Collection] [Model SLPS-25937]")

Sony PSP [JP] (June 18, 2009; "Metal Slug Complete [SNK Best Collection] [Model ULJS-00206]")


Game's ROM.

MAME Info:

0.141u2 [Guru]


- The game freezes at Mode Select. Scagazza (ID 04473)


- 0.143u4: Added ax3001f01.bin rom.

- 0.142u3: Fixed numbers of players and coins.

- 0.141u2: Guru added Metal Slug 6 (Sega / SNK Playmore 2006). Cah4e3 fixed Metal Slug 6 ROM mirror, game is fully playable.

- 27th January 2011: R. Belmont - Guru dumped Metal Slug 6 for Atomiswave, and with a little help from Cah4e3 I got it going in MAME.

- 27th January 2011: Smitdogg - Guru dumped Metal Slug 6.

- 14th December 2010: Guru - Metal Slug 6 arrived recently. Thanks to Tom from wintery Switzerland.

- 30th September 2010: Smitdogg - ANY started looking into dumping Metal Slug 6 but it uses "the dumper's nightmare" SSOP70 roms so it might be a while (nobody can dump them yet).

Other Emulators:

* Demul

* Makaron

* nullDC

Recommended Games (Army Fighter):

Green Beret (Irem)

Green Beret

Rush'n Attack (PlayChoice-10)

Special Forces

Special Forces II


Contra (PlayChoice-10)

Super Contra

Super C (PlayChoice-10)

Contra 3: The Alien Wars (Nintendo Super System)

Vs. Platoon

Battle Rangers

P.O.W. - Prisoners of War

Bay Route

M.I.A. - Missing in Action

Midnight Resistance

Thunder Fox



Gun Force II

Metal Slug

Metal Slug 2

Metal Slug X

Metal Slug 3

Metal Slug 4

Metal Slug 5

Metal Slug 6


Combat School

Romset: 139265 kb / 6 files / 120.9 zip

MAME XML Output:

       <game name="mslug6" sourcefile="naomi.c" romof="awbios">
              <description>Metal Slug 6</description>
              <manufacturer>Sega / SNK Playmore</manufacturer>
              <biosset name="bios0" description="Atomiswave BIOS" default="yes"/>
              <rom name="bios.ic23_l" merge="bios.ic23_l" bios="bios0" size="65536" crc="e5693ce3" sha1="1bde3ed87af64b0f675ebd47f12a53e1fc5709c1" status="baddump" region="awflash" offset="0"/>
              <rom name="ax3001p01.fmem1" size="8388608" crc="af67dbce" sha1="5aba108caf3e4ced6994bc26e752d4e225c231e8" region="rom_board" offset="0"/>
              <rom name="ax3001m01.mrom1" size="33554432" crc="e56417ee" sha1="27692ad5c1093aff0973d2aafd01a5e30c7bfbbe" region="rom_board" offset="1000000"/>
              <rom name="ax3002m01.mrom2" size="33554432" crc="1be3bbc1" sha1="d75ce5c855c9c4eeacdbf84d440c73a94de060fe" region="rom_board" offset="3000000"/>
              <rom name="ax3003m01.mrom3" size="33554432" crc="4fe37370" sha1="85d51db94c3e34265e37b636d6545ed2801ba5a6" region="rom_board" offset="5000000"/>
              <rom name="ax3004m01.mrom4" size="33554432" crc="2f4c4c6f" sha1="5815c28fdaf0429003986e725c0015fe4c08721f" region="rom_board" offset="7000000"/>
              <rom name="ax3001f01.bin" size="4" crc="0b9939e9" sha1="4ca1225c7c9993542a67035a054ac579ed021de5" region="rom_key" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-4" clock="200000000"/>
              <chip type="cpu" tag="soundcpu" name="ARM7" clock="2822400"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="aica" name="AICA"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Bilinear Filtering" tag="MAMEDEBUG" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              <dipswitch name="Disable Render Calls" tag="MAMEDEBUG" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="4096"/>

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