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mt_revsh: MAME ROM Information.


History:

The Revenge of Shinobi [Mega-Tech 28] (c) 1988 Sega.


A few years ago, Joe Musashi defeated the terrorist ninja group known as Zeed, and peace returned to the world for a while. those years have passed and Zeed has returned, this time they have become much stronger and powerful (not to mention having their name changed to Neo Zeed). aside from their world domination plans, Neo Zeed have a new goal, the demise of the man who defeated them. and to begin, Musashi's sensei (the ninja teacher) was killed, and as if that wasn't enough, Joe's fiancee, Naoko was kidnapped and taken hostage by Neo Zeed. And now for Joe Musashi, this time it's personal.


- TECHNICAL -


Cabinet dimensions :

Width : 53 cm.

Depth : 76 cm.

Height : 176 cm.

Weight : 113 Kg.


Sega Mega-Tech hardware

Game ID : Mega-Tech No. 28


Main CPU : 68000 (@ 7.670442 Mhz), (2x) Z80 (@ 3.57954 Mhz)

Sound Chips : YM3438 (@ 7.670442 Mhz), (2x) SN76496 (@ 3.57954 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 416 pixels

Screen refresh : 60.00 Hz

Palette Colors : 96


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in December 1988.


In some early versions of 'The Revenge of Shinobi', Spider-Man and Batman made appearances as enemies. Unfortunately, DC Comics and Marvel Comics didn't appreciate the fact that Sega used the comic book heroes without permission. So in order to avoid a lawsuit, Sega removed Batman from the new versions, but kept Spidey under one condition... that condition was that Marvel Entertainment Group would get credit for their 'friendly neighborhood' Spider-Man in the beginning of 'The Revenge of Shinobi'.


Godzilla also makes an appearance in this game


Mega-Tech System list of games :

[Mega-Tech 01] Altered Beast

[Mega-Tech 02] Space Harrier II

[Mega-Tech 03] Super Thunder Blade

[Mega-Tech 04] Great Golf

[Mega-Tech 05] Great Soccer

[Mega-Tech 06] Out Run

[Mega-Tech 07] Alien Syndrome

[Mega-Tech 08] Shinobi

[Mega-Tech 09] Fantasy Zone

[Mega-Tech 10] After Burner

[Mega-Tech 11] Thunder Force II MD

[Mega-Tech 12] ???

[Mega-Tech 13] Astro Warrior

[Mega-Tech 14] ???

[Mega-Tech 15] ???

[Mega-Tech 16] ???

[Mega-Tech 17] ???

[Mega-Tech 18] ???

[Mega-Tech 19] ???

[Mega-Tech 20] Last Battle - Legend of the Final Hero

[Mega-Tech 21] World Championship Soccer

[Mega-Tech 22] Tetris

[Mega-Tech 23] Ghouls'n Ghosts

[Mega-Tech 24] Super Hang-On

[Mega-Tech 25] Golden Axe

[Mega-Tech 26] Forgotten Worlds

[Mega-Tech 27] Mystic Defender

[Mega-Tech 28] The Revenge of Shinobi

[Mega-Tech 29] Parlour Games

[Mega-Tech 31] Arnold Palmer Tournament Golf

[Mega-Tech 32] Super Real Basketball

[Mega-Tech 33] ???

[Mega-Tech 34] ???

[Mega-Tech 35] Tommy Lasorda Baseball

[Mega-Tech 36] Columns

[Mega-Tech 37] ???

[Mega-Tech 38] E-SWAT Cyber Police - Enhanced Special Weapons and Tactics

[Mega-Tech 39] Super Monaco GP

[Mega-Tech 40] Moonwalker

[Mega-Tech 41] Crack Down

[Mega-Tech 42] ???

[Mega-Tech 43] Shadow Dancer

[Mega-Tech 44] Arrow Flash

[Mega-Tech 45] ???

[Mega-Tech 46] ???

[Mega-Tech 47] Alien Storm

[Mega-Tech 48] Wrestle War

[Mega-Tech 49] Bonanza Bros.

[Mega-Tech 50] ???

[Mega-Tech 51] Streets of Rage

[Mega-Tech 52] Sonic The Hedgehog

[Mega-Tech 53] Fire Shark

[Mega-Tech 54] Spider-Man Vs. The Kingpin

[Mega-Tech 55] California Games

[Mega-Tech 56] ???

[Mega-Tech 57] Golden Axe II

[Mega-Tech 58] Joe Montana II - Sports Talk Football

[Mega-Tech 59] Mario Lemieux Hockey

[Mega-Tech 60] Kid Chameleon

[Mega-Tech 61] Turbo Out Run

[Mega-Tech 62] Sonic The Hedgehog 2


- TIPS AND TRICKS -


* Infinite Shuriken : Go to the options Screen, move the pointer up to Shuriken and set them to 00, wait about 30 seconds (without moving the pointer). You will here a sound and the '00' should change to an infinite symbol. Start the game and you will have unlimited Shuriken.


- SERIES -


1. Shinobi (1987)

2. Shadow Dancer - Kage no Mai (1989)

3. The Revenge of Shinobi (1989, Sega Mega Drive)

4. The Cyber Shinobi - Shinobi Part 2 (1990, Sega Master System)

5. GC Shinobi (1991, Sega Game Gear)

6. GG Shinobi II - The Silent Fury (1992, Sega Game Gear)

7. Shinobi III - Return of the Ninja Master (1993, Sega Mega Drive)

8. Shinobi Legions (1995, Sega Saturn)

9. Shinobi (2002, Sony PlayStation 2)

10. Nightshade (2004, Sony PlayStation 2)


- STAFF -


Producer / Program coordinator : Yamaichi

Programmers : Mizoran, Kottsu

Assistant programmers : Ore, Sat Man

Sound coordinator / Sound programmer : Tokuhiko Uwabo (Bo)

Music composer : Yuzo Koshiro

Chief designer : Taro Shizuoka

Designers : Thomas Yuuda, Seishi Atsumiya

Assistant coordinator / Coffee maker : Pal-Ko

Total planner / Total cordinator : The Alive


- PORTS -


* Consoles :

Sega Mega CD (1992, as part of Sega Arcade Classics 4 in 1)

Sega Mega Drive (1995, "6-PAK")

Nintendo Wii (2009; as a Virtual Console release) [This version alters the Spider-Man boss's color scheme due to the expiration of Sega's licensed use of Spider-Man]


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.74 [?]


WIP:

- 0.88u2: Changed description to 'The Revenge of Shinobi (Mega-Tech)'.

- 0.86u4: Curt Coder changed description to 'Mega-Tech: The Revenge of Shinobi'.

- 0.83: Changed description to 'Mega-Tech: The Revenge Of Shinobi'.

- 0.74: Added 'MegaTech: The Revenge Of Shinobi' (Sega 1989).


LEVELS: 24 (8 missions - 3 sub-levels each)


Recommended Games (Heroes Fighter):

Knuckle Joe

My Hero

Renegade

Trojan

Trojan (PlayChoice-10)

Avengers

Black Panther

Double Dragon

Double Dragon II

Double Dragon 3

Double Dragon (PlayChoice-10)

Double Dragon (Neo-Geo)

Ginga NinkyouDen

Kyros

Shinobi

Shinobi (Mega-Tech)

Shinobi / FZ-2006

The Revenge of Shinobi (Mega-Tech)

Shinobi III (Mega Play)

Bad Dudes vs. Dragonninja

Shadow Warriors

Vigilante

Crime Fighters

DownTown

Final Fight

Gang Wars

Last Battle (Mega-Tech)

Ninja Gaiden (PlayChoice-10)

Ninja Gaiden Episode II (PlayChoice-10)

Ninja Gaiden Episode III (PlayChoice-10)

Shadow Dancer

Shadow Dancer (Mega-Tech)

Tough Turf

The Combatribes

Crude Buster

Growl

Mug Smashers

64th. Street

Brute Force

Burning Fight

Captain Commando

D. D. Crew

Karate Blazers

Riot City

Streets of Rage (Mega-Tech)

Streets of Rage II (Mega Play)

Vendetta

B.Rap Boys

Big Fight

Guardians of the 'Hood

Legionnaire

Silent Dragon

Thunder Hoop

TH Strikes Back

Undercover Cops

Cadillacs and Dinosaurs

Denjin Makai

Knuckle Bash

Knuckle Bash 2

Ninja Baseball Batman

The Punisher

Violent Storm

Zero Team

Pretty Soldier Sailor Moon

Black Touch '96

Final Fight 2 (SNES bootleg)

Ghost Chaser Densei (SNES bootleg)

Iron (SNES bootleg)

Osman

Sonic Blast Man 2 Special Turbo

Gaia Crusaders

Vamp 1/2

Jue Zhan Tian Huang

Thunder Heroes

Demolish Fist


Romset: 544 kb / 2 files / 363.3 zip




MAME XML Output:

       <game name="mt_revsh" sourcefile="megatech.c" romof="megatech">
              <description>The Revenge of Shinobi (Mega-Tech)</description>
              <year>1989</year>
              <manufacturer>Sega</manufacturer>
              <biosset name="ver1" description="Ver 1" default="yes"/>
              <biosset name="ver0" description="Ver 0"/>
              <rom name="epr-12664.20" merge="epr-12664.20" bios="ver1" size="32768" crc="f71e9526" sha1="1c7887541d02c41426992d17f8e3db9e03975953" region="mtbios" offset="0"/>
              <rom name="epr-12263a.20" merge="epr-12263a.20" bios="ver0" size="32768" crc="07c3f423" sha1="50c28bbc2d4349c820d988ae3f20aae3f808545f" region="mtbios" offset="0"/>
              <rom name="mp12675.ic1" size="524288" crc="672a1d4d" sha1="5fd0af14c8f2cf8ceab1ae61a5a19276d861289a" region="game0" offset="0"/>
              <rom name="epr-12368-28.ic2" size="32768" crc="0d30bede" sha1="73a090d84b78a570e02fb54a33666dcada52849b" region="game0" offset="300001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="7670453"/>
              <chip type="cpu" tag="genesis_snd_z80" name="Z80" clock="3579545"/>
              <chip type="cpu" tag="mtbios" name="Z80" clock="3579540"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2612" clock="7670453"/>
              <chip type="audio" tag="snsnd" name="SEGA VDP PSG" clock="3579545"/>
              <chip type="audio" tag="sn2" name="SN76496" clock="3579540"/>
              <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <display tag="menu" type="raster" rotate="0" width="256" height="224" refresh="60.000000" pixclock="5376240" htotal="342" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="4" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unknown" tag="BIOS_IN0" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_IN0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_IN0" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_IN0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_IN0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin slot 4" tag="BIOS_DSW0" mask="1">
                     <dipvalue name="Inhibit" value="0"/>
                     <dipvalue name="Accept" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin slot 3" tag="BIOS_DSW0" mask="2">
                     <dipvalue name="Inhibit" value="0"/>
                     <dipvalue name="Accept" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin slot 3/4 value" tag="BIOS_DSW0" mask="28">
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="12"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
                     <dipvalue name="1 Coin/8 Credits" value="4"/>
                     <dipvalue name="1 Coin/10 credits" value="0"/>
              </dipswitch>
              <dipswitch name="Coin slot 2 value" tag="BIOS_DSW0" mask="224">
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/2 Credits" value="96" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="160"/>
                     <dipvalue name="1 Coin/5 Credits" value="192"/>
                     <dipvalue name="1 Coin/6 Credits" value="224"/>
                     <dipvalue name="Inhibit" value="0"/>
              </dipswitch>
              <dipswitch name="Coin Slot 1 value" tag="BIOS_DSW1" mask="15">
                     <dipvalue name="Inhibit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="5"/>
                     <dipvalue name="1 Coin/6 Credits" value="6"/>
                     <dipvalue name="1 Coin/7 Credits" value="7"/>
                     <dipvalue name="1 Coin/8 Credits" value="8"/>
                     <dipvalue name="1 Coin/9 Credits" value="9"/>
                     <dipvalue name="1 coin/10 credits" value="10"/>
                     <dipvalue name="1 coin/11 credits" value="11"/>
                     <dipvalue name="1 coin/12 credits" value="12"/>
                     <dipvalue name="1 coin/13 credits" value="13"/>
                     <dipvalue name="1 coin/14 credits" value="14"/>
                     <dipvalue name="1 coin/15 credits" value="15"/>
              </dipswitch>
              <dipswitch name="Time per credit" tag="BIOS_DSW1" mask="240">
                     <dipvalue name="Free Play" value="0"/>
                     <dipvalue name="7:30" value="16"/>
                     <dipvalue name="7:00" value="32"/>
                     <dipvalue name="6:30" value="48"/>
                     <dipvalue name="6:00" value="64"/>
                     <dipvalue name="5:30" value="80"/>
                     <dipvalue name="5:00" value="96"/>
                     <dipvalue name="4:30" value="112"/>
                     <dipvalue name="4:00" value="128"/>
                     <dipvalue name="3:30" value="144"/>
                     <dipvalue name="3:00" value="160" default="yes"/>
                     <dipvalue name="2:30" value="176"/>
                     <dipvalue name="2:00" value="192"/>
                     <dipvalue name="1:30" value="208"/>
                     <dipvalue name="1:00" value="224"/>
                     <dipvalue name="0:30" value="240"/>
              </dipswitch>
              <dipswitch name="5" tag="BIOS_J1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_J1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_J1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_J1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_J1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_J1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_J1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BIOS_J1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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