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nametune: MAME ROM Information.


Name That Tune (c) 1986 Bally Sente.

The game itself was an almost exact translation of the 1980s incarnation of the gameshow. It was all colors and text, and the only animation in it was a little hand that played notes on a piano. The interface had to be simple, as they used up all the ROM space on the different songs.


[No. 0E54]

Main CPU : M6809 (@ 1.25 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (6x) CEM3394 (@ 4 Mhz)

Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024

Players : 2

Buttons : 4


Released in March 1986.

This game came out when arcades were at a very low point. But someone over at Sente gets the bright idea that a big honking upright 'Name that Tune' machine would make lots of money. So they proceeded to pay big money to license the show, and then they went ahead and started pumping out 'Name that Tune' arcade games. It was a big flop. They were targeting the wrong audience with this game. Teenagers simply weren't interested in trying to name old 40s and 50s songs. This game could have done fine if it was in a bartop unit instead.

This title was available only as a conversion kit for machines with the Sente SAC-I hardware installed. This meant that most of them ended up in the futuristic looking all-metal SAC-I cabinets.

There were supposed to be several different upgrade chips available for this game, but they seem to have fallen off the face of the earth.


Game design : Owen Rubin

Project coordinator : Gary Levenberg

Arrangements and orchestration : Richard Greene

Screem graphics : Bil Maher

Game consultant : Tommy Oliver

Gonzo programming : Ed Rotberg

Doctor memory : Dave Ross

Ace Technician : Paul Brandt

Hardware wizardry : Howard Delman

King Video : Rich Adam

For leaving us alone : Bob Lundguist


Game's rom.

Machine's picture.

MAME Info:

0.36b6 [Aaron Giles]

Artwork available


- 0.143u1: Kevin Eshbach changed description of clone 'Name That Tune (3-23-86)' to '(3/23/86)' and updated rom names.

- 0.136u3: Kevin Eshbach added clone Name That Tune (3-23-86).

- 31st January 2010: Smitdogg - Kevin Eshbach dumped Name That Tune (Upright 3-23-86).

- 0.53: Added 7x 'Unknown' dipswitch.

- 0.36b6: Aaron Giles added 'Name That Tune' (Bally/Sente 1986).

- 27th September 1999: Aaron Giles sent in a Bally/Sente driver update with Name That Tune and several Trivial Pursuit versions.


- A topic will be picked at radom.

- All songs somehow relate to that topic.

- Correctly Name That Tune.

- Name 3 out of 5 to win bonus.


Romset: 296 kb / 10 files / 143.2 zip

MAME XML Output:

       <game name="nametune" sourcefile="balsente.c">
              <description>Name That Tune</description>
              <rom name="nttab01.bin" size="32768" crc="f99054f1" sha1="aaa3aae71f67be2df34b9682b1b4092a208fbf26" region="maincpu" offset="10000"/>
              <rom name="nttab23.bin" size="32768" crc="f2b8f7fa" sha1="b9f81a29b031af31118b77e77fc29e59f2059109" region="maincpu" offset="14000"/>
              <rom name="nttab45.bin" size="32768" crc="89e1c769" sha1="8e976182d99b93bb1cf6e306d134b66ba6fe6052" region="maincpu" offset="18000"/>
              <rom name="nttab67.bin" size="32768" crc="7e5572a1" sha1="d957a495ad4100b857e163d7399528f62e8a39a7" region="maincpu" offset="1c000"/>
              <rom name="nttcd01.bin" size="32768" crc="db9d6154" sha1="8db17fda6c4113f5b791163fc9e289cf3f003a51" region="maincpu" offset="20000"/>
              <rom name="nttcd23.bin" size="32768" crc="9d2e458f" sha1="f08c2d7ba6be9745d13fc9dc7141ad101a8b747e" region="maincpu" offset="24000"/>
              <rom name="nttcd45.bin" size="32768" crc="9a4b87aa" sha1="ca82ddd4d8d40b35ba21cb9333e182b8a2e7f95e" region="maincpu" offset="28000"/>
              <rom name="nttcd6ef.bin" size="32768" crc="0459e6f8" sha1="7dbdbfa8f2e9e3956af926f5f782b8d3c3334099" region="maincpu" offset="2c000"/>
              <rom name="8002-10 9-25-84.5" size="8192" crc="4dd0a525" sha1="f0c447adc5b67917851a9df978df851247e75c43" region="audiocpu" offset="0"/>
              <rom name="nttgr0.bin" size="32768" crc="6b75bb4b" sha1="e7131d112fb0b36985c5b6383700f55728a1c4fd" region="gfx1" offset="0"/>
              <rom name="u01508001100b.u20f" size="1" status="nodump" region="motherbrd_pals" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1250000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="cem1" name="CEM3394"/>
              <chip type="audio" tag="cem2" name="CEM3394"/>
              <chip type="audio" tag="cem3" name="CEM3394"/>
              <chip type="audio" tag="cem4" name="CEM3394"/>
              <chip type="audio" tag="cem5" name="CEM3394"/>
              <chip type="audio" tag="cem6" name="CEM3394"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.185606" pixclock="5000000" htotal="320" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="256" />
              <sound channels="1"/>
              <input players="2" buttons="4" coins="2">
              <dipswitch name="Coinage" tag="SWH" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
              <dipswitch name="Bonus Coins" tag="SWH" mask="28">
                     <dipvalue name="None" value="0" default="yes"/>
                     <dipvalue name="2 Coins = 1 Bonus" value="4"/>
                     <dipvalue name="3 Coins = 1 Bonus" value="8"/>
                     <dipvalue name="4 Coins = 1 Bonus" value="12"/>
                     <dipvalue name="4 Coins = 2 Bonus" value="16"/>
                     <dipvalue name="5 Coins = 1 Bonus" value="20"/>
                     <dipvalue name="5 Coins = 2 Bonus" value="24"/>
                     <dipvalue name="5 Coins = 3 Bonus" value="28"/>
              <dipswitch name="Left Coin Mech" tag="SWH" mask="32">
                     <dipvalue name="x1" value="0" default="yes"/>
                     <dipvalue name="x2" value="32"/>
              <dipswitch name="Right Coin Mech" tag="SWH" mask="192">
                     <dipvalue name="x1" value="0" default="yes"/>
                     <dipvalue name="x4" value="64"/>
                     <dipvalue name="x5" value="128"/>
                     <dipvalue name="x6" value="192"/>
              <dipswitch name="Unknown" tag="SWG" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWG" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWG" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWG" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWG" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWG" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWG" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="SWG" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Service Mode" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

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