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nbanfl: MAME ROM Information.


History:

NBA Showtime / NFL Blitz 2000 (c) 1999 Midway Games.


- TECHNICAL -


Midway Vegas hardware


Main CPU : R5000 (@ 200 Mhz), ADSP2104 (@ 16 Mhz)

Sound Chips : (2x) DMA-driven (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 57.00 Hz

Palette colors : 65536


Players : 4

Control : 8-way Joystick

Buttons : 3


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.91u1 [Aaron Giles]


HardDisk required


WIP:

- 0.103u3: Changed ADSP2104 CPU2 clock speed to 16MHz. Removed 4x DMA-driven DAC sounds and fixed dipswitches.

- 16th January 2006: Aaron Giles - Took a decent amount of hacking, but I'm finally into the attract mode in NBA Showtime. The game crashes out pretty quickly and there are other problems, but at least now I can verify that the CHD dump is good (and it is).

- 0.91u1: Aaron Giles added 'NBA Showtime / NFL Blitz 2000' (Midway 1999).


Romset: 544 kb / 2 files / 162.3 zip

Harddisk: 4.02 GB (CYLS: 8908, HEADS: 15, SECS: 63 - Compressed: 750.9)




MAME XML Output:

       <game name="nbanfl" sourcefile="vegas.c">
              <description>NBA Showtime / NFL Blitz 2000</description>
              <year>1999</year>
              <manufacturer>Midway Games</manufacturer>
              <rom name="u27nflnba.bin" size="524288" crc="6a9bd382" sha1="18b942df6af86ea944c24166dbe88148334eaff9" region="user1" offset="0"/>
              <rom name="vegassio.bin" size="32768" crc="d1470e23" sha1="f6e8405cfa604528c0224401bc374a6df9caccef" region="dcs" offset="0"/>
              <disk name="nbanfl" sha1="f60c627f85f1bf58f2ea674063736a1e516e7e9e" region="drive_0" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="R5000 (little)" clock="200000000"/>
              <chip type="cpu" tag="dcs2" name="ADSP-2104" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DMA-driven DAC"/>
              <chip type="audio" tag="dac2" name="DMA-driven DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="57.000000" pixclock="17510400" htotal="640" hbend="0" hbstart="640" vtotal="480" vbend="0" vbstart="480" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage Source" tag="DIPS" mask="1">
                     <dipvalue name="Dipswitch" value="1"/>
                     <dipvalue name="CMOS" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DIPS" mask="14">
                     <dipvalue name="Mode 1" value="14" default="yes"/>
                     <dipvalue name="Mode 2" value="8"/>
                     <dipvalue name="Mode 3" value="8"/>
                     <dipvalue name="Mode 4" value="2"/>
                     <dipvalue name="Mode ECA" value="12"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Curency Type" tag="DIPS" mask="48">
                     <dipvalue name="USA" value="48" default="yes"/>
                     <dipvalue name="French" value="32"/>
                     <dipvalue name="German" value="16"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPS" mask="64">
                     <dipvalue name="0" value="64"/>
                     <dipvalue name="1" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Game" tag="DIPS" mask="128">
                     <dipvalue name="NBA Showtime" value="128" default="yes"/>
                     <dipvalue name="Blitz 99" value="0"/>
              </dipswitch>
              <dipswitch name="Joysticks" tag="DIPS" mask="256">
                     <dipvalue name="8-Way" value="256" default="yes"/>
                     <dipvalue name="49-Way" value="0"/>
              </dipswitch>
              <dipswitch name="Graphics Mode" tag="DIPS" mask="1536">
                     <dipvalue name="512x385 @ 25KHz" value="512" default="yes"/>
                     <dipvalue name="512x256 @ 15KHz" value="1024"/>
              </dipswitch>
              <dipswitch name="Graphics Speed" tag="DIPS" mask="6144">
                     <dipvalue name="45 MHz" value="0"/>
                     <dipvalue name="47 MHz" value="2048"/>
                     <dipvalue name="49 MHz" value="4096"/>
                     <dipvalue name="51 MHz" value="6144" default="yes"/>
              </dipswitch>
              <dipswitch name="Number of Players" tag="DIPS" mask="8192">
                     <dipvalue name="2" value="8192"/>
                     <dipvalue name="4" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Power On Self Test" tag="DIPS" mask="16384">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="16384"/>
              </dipswitch>
              <dipswitch name="Test Switch" tag="DIPS" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="supported" palettesize="0"/>
              <slot name="drive_0">
                     <slotoption name="hdd" devname="hdd" default="yes"/>
              </slot>
              <slot name="drive_1">
                     <slotoption name="hdd" devname="hdd"/>
              </slot>
       </game>
 
 


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