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nebulray: MAME ROM Information.


History:

Nebulasray (c) 1994 Namco.


- TECHNICAL -


Namco System NB-1 hardware

Game ID : NR


Main CPU : 68EC020 (@ 24.192 Mhz), M37702 (@ 16.128 Mhz)

Sound Chips : C352 (@ 16.128 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in March 1994.


Victor Entertainment released a limited-edition soundtrack album for this game (Nebulasray : Namco Game Sound Express Vol.13 - VICL-15027) on 21/07/1994.


- STAFF -


Planners : M. Kimoto, Y. Yamamura

Programmers : Jin? Tsukka, H.R.M.

Chief designer : H. Kuwabara

Visual designers : Kim, Z=Bouya, H.Onishi, H-Daio, G-Nas.Y, Harurou

Graphic designer : I.T.O. Inc

Music composers : Masahiro Fukuzawa (Charly), Takayuki Ishikawa


- SOURCES -


Game's rom.




MAME Info:

0.60 [Brian Troha]

0.37b16 [Phil Stroffolino]


Bugs:

- nebulray, nebulryj: Nebulas Ray is missing a rotation effect in the first level. Kold666 (ID 02124)


WIP:

- 0.133u2: Changed description to 'Nebulas Ray (World, NR2)' and clone to 'Nebulas Ray (Japan, NR1)'.

- 0.133u1: Renamed (nebulryj) to (nebulrayj).

- 0.127u4: R. Belmont changed Nebulas Ray to use real C75 Namco NB-BIOS, read controls the real hardware way. Replaced pr1data.8k with C75.bin.

- 0.88u1: Phil Stroffolino added a kludge to fixed sprite clipping in Nebulas Ray (real behavior not understood).

- 0.60: Added Nebulas Ray (World). Renamed (nebulray) to (nebulryj).

- 9th April 2002: Brian Troha submitted an addition of the World version of Nebulas Ray to the Namco NB-1 driver.

- 0.37b16: Phil Stroffolino added Nebulas Ray (Japan) (Namco 1994).

- 23rd June 2001: Phil Stroffolino sent in a Namco NB-1 driver update, adding Nebulasray, Great Sluggers '94, Super World Stadium '96 and Super World Stadium '97.


LEVELS: 6 (+ 1 extra stage)


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Mission 660

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Final Star Force

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Gunlock

GunNail

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Mars Matrix: Hyper Solid Shooting


Romset: 24209 kb / 19 files / 8.86 zip




MAME XML Output:

       <game name="nebulray" sourcefile="namconb1.c">
              <description>Nebulas Ray (World, NR2)</description>
              <year>1994</year>
              <manufacturer>Namco</manufacturer>
              <rom name="nr2_mprl.15b" size="524288" crc="0431b6d4" sha1="54c96e8ac9e753956c31bdef79d390f1c20e10ff" region="maincpu" offset="2"/>
              <rom name="nr2_mpru.13b" size="524288" crc="049b97cb" sha1="0e344b29a4d4bdc854fa9849589772df2eeb0a05" region="maincpu" offset="0"/>
              <rom name="c75.bin" size="16384" crc="42f539a5" sha1="3103e5a0a2867620309fd4fe478a2be0effbeff8" region="c75" offset="0"/>
              <rom name="nr1-spr0" size="131072" crc="1cc2b44b" sha1="161f4ed39fabe89d7ee1d539f8b9f08cd0ff3111" region="c75data" offset="0"/>
              <rom name="nr1-voi0" size="2097152" crc="332d5e26" sha1="9daddac3fbe0709e25ed8e0b456bac15bfae20d7" region="c352" offset="0"/>
              <rom name="nr1obj0u" size="2097152" crc="fb82a881" sha1="c9fa0728a37376a5c85bff1f6e8400c13ce15769" region="sprite" offset="0"/>
              <rom name="nr1obj0l" size="2097152" crc="0e99ef46" sha1="450fe61e448270b633f312361bd5ca89bb9684dd" region="sprite" offset="1"/>
              <rom name="nr1obj1u" size="2097152" crc="49d9dbd7" sha1="2dbd842c192d65888f931cdb5c9387127b1ab632" region="sprite" offset="400000"/>
              <rom name="nr1obj1l" size="2097152" crc="f7a898f0" sha1="a25a134a42adeb9088019bde42a96d120f20407e" region="sprite" offset="400001"/>
              <rom name="nr1obj2u" size="2097152" crc="8c8205b1" sha1="2c5fb9392d8cd5f8d1f9aba6ddbbafd061271cd4" region="sprite" offset="800000"/>
              <rom name="nr1obj2l" size="2097152" crc="b39871d1" sha1="a8f910702bb88a001f2bfd1b33ad355aa3b0f429" region="sprite" offset="800001"/>
              <rom name="nr1obj3u" size="2097152" crc="d5918c9e" sha1="530781fb44d7bbf01669bb265b658cb60e27bcd7" region="sprite" offset="c00000"/>
              <rom name="nr1obj3l" size="2097152" crc="c90d13ae" sha1="675f7b8b3325aac91b2bae1cbebe274a65aedc43" region="sprite" offset="c00001"/>
              <rom name="nr1-chr0" size="1048576" crc="8d5b54ea" sha1="616d5729f474da91da19a8246066280652da998c" region="tile" offset="0"/>
              <rom name="nr1-chr1" size="1048576" crc="cd21630c" sha1="9974c0eb1051ca52f001e6631264a1936bb50620" region="tile" offset="100000"/>
              <rom name="nr1-chr2" size="1048576" crc="70a11023" sha1="bead486a86bd96c6fdfd2ea4d4d37c38bbe9bfbb" region="tile" offset="200000"/>
              <rom name="nr1-chr3" size="1048576" crc="8f4b1d51" sha1="b48fb2c8ccd9105a5b48be44dd3fe4309769efa4" region="tile" offset="300000"/>
              <rom name="nr1-sha0" size="524288" crc="ca667e13" sha1="685032603224cb81bcb85361921477caec570d5e" region="tilemask" offset="0"/>
              <rom name="c366.bin" size="32" crc="8c96f31d" sha1="d186859cfc19a63266084372080d0a5bee687ae2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="24192000"/>
              <chip type="cpu" tag="mcu" name="M37702" clock="16128000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="c352" name="C352" clock="24192000"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="59.700000" pixclock="4504723" htotal="288" hbend="0" hbstart="288" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Freeze Screen" tag="MISC" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="MISC" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Test switch" tag="MISC" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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