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norautrh: MAME ROM Information.


History:

Noraut Red Hot Joker Poker (c) 1988 Noraut, Ltd.


- SOURCES -


Game's ROM.




MAME Info:

0.133u4 [Roberto Fresca, Alan Griffin]


WIP:

- 0.134: Replaced DAC sound with Discrete.

- 0.133u5: Changed Z80 CPU1 clock speed to 2304000 Hz.

- 0.133u4: Roberto Fresca and Alan Griffin added Noraut Red Hot Joker Poker (Noraut Ltd. 1988).

- 26th August 2009: Roberto Fresca - We were made some experiments. I made a trojan that Alan Griffin kindly ran in his system. That was great to confirm how the 16x32 tiles are decoded/arranged. Even confirmed that colors are 100% accurate. New improvements were made. The screen aspect and visible area were fixed, x-axis offset of 32x32 tiles was corrected.

- 20th August 2009: Roberto Fresca - I made a lot of improvements to Noraut Poker driver. Also added some new sets dumped by Alan Griffin. Sound is discrete and need the real circuitery traced to be implemented. Here are some snaps from Noraut Red Hot Joker Poker. Changes: Switched to pre-defined Xtal clock. Changed the way how graphics are banked/accessed. Fixed the graphics offset and number of tiles per bank. Added new sets: Noraut Red Hot Joker Poker, Noraut Poker (NTX10A) and Noraut Joker Poker (V3.010a). Fixed the tile size/decode for the first GFX bank. Added proper norautrh inputs, including the readout button. Added partial DIP switches to norautrh. Added more technical notes.

- 4th August 2009: Smitdogg - Alan Griffin dumped a few Noraut Poker games.


Romset: 12 kb / 2 files / 6.19 zip




MAME XML Output:

       <game name="norautrh" sourcefile="norautp.c">
              <description>Noraut Red Hot Joker Poker</description>
              <year>1988</year>
              <manufacturer>Noraut Ltd.</manufacturer>
              <rom name="norautrh.bin" size="8192" crc="f5447d1a" sha1="75d6439481e469e82e5561146966c9c7b44f34fe" region="maincpu" offset="0"/>
              <rom name="club250.bin" size="4096" crc="d94be899" sha1="b7212162324fa2d67383a475052e3b351bb1af5f" region="gfx" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2304000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="0" width="464" height="248" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" coins="2" service="yes">
                     <control type="gambling"/>
              </input>
              <dipswitch name="Unknown" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Bet Max" tag="DSW1" mask="4">
                     <dipvalue name="5" value="4" default="yes"/>
                     <dipvalue name="25" value="0"/>
              </dipswitch>
              <dipswitch name="Raise Ante" tag="DSW1" mask="8">
                     <dipvalue name="Random" value="8" default="yes"/>
                     <dipvalue name="Always" value="0"/>
              </dipswitch>
              <dipswitch name="Type of Game" tag="DSW1" mask="16">
                     <dipvalue name="Jacks Plus" value="16"/>
                     <dipvalue name="Joker Poker" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Show Bet" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="160">
                     <dipvalue name="A=1; B=5" value="0"/>
                     <dipvalue name="A=5; B=25" value="160"/>
                     <dipvalue name="A=10; B=5" value="32" default="yes"/>
                     <dipvalue name="A=50; B=25" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8"/>
       </game>
 
 


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