Home News Forum                            

Play your favorite classic games and more with the GameEx front end. Read more.

nratechu: MAME ROM Information.


Neratte Chu (c) 1996 Seta.


Main CPU : Z80 (@ 8 Mhz)

Sound Chips : ST0016 (@ 8 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 3


Released in May 1996.


Executive Producer : Jun Fujimoto

General Manager : Yoshiaki Kohno

Planning : Kazuhiro Kinoshita

Program : Toshiya Satoh (ITEC), Shinichiro Kanari (ITEC)

Special Adviser : Miki Matsushita

Hardware : Nobuyuki Nonaka

Chip Design : Noboru Takeshita

Graphics : Kazuhiro Kinoshita, Yoshinobu Kojima, Keiko Sato

Sound : Masanao Akahori (OPUS), Jun Enoki (OPUS)

Publicity : Hiroshi Shimogauchi

Technical Support : Hiroyuki Watanabe

Happy Voice : Yoshie Ishiyama, Kazuyuki Takahashi, Yutaka Nagayama, Tom Shizuma (Seta USA), Yasuhisa Itoi (Visco)


Game's rom.

MAME Info:

0.81u6 [Tomasz Slanina]


- Service mode characters are flipped on the Y-axis. Tafoid (ID 02789)

- If you shoot a ball, you'll see that there are two sprites on Player 1 seemed to be cut from the top.Player2 is fine as it shown in the images. king_krm (ID 00873)


- 0.129u1: Tafoid added dipswitch settings from manual to Neratte Chu. Added dipswitches 'How To Play', 'Flip Screen' and 4x 'Unused'.

- 0.103u5: Sonikos fixed inputs and dips in Neratte Chu. Added dipswitches 'Coinage', 'VS Round', 'Demo Sounds' and 'Test Mode'.

- 0.101u5: Pierpaolo Prazzoli fixed sprites wrap around in ST-0016 driver (needed in Neratte Chu).

- 0.86: Added dipswitches 'Difficulty' and 12x 'Unknown'.

- 0.81u7: R. Belmont and Tomasz Slanina added ST-0016 stereo sound to Neratte Chu.

- 19th April 2004: R. Belmont - Got addicted to Neratte Chu, and that lead to reverse-engineering and hooking up sound and music for the ST-0016. Haze pointed out one critical detail I was missing, and now it sounds pretty good!

- 0.81u6: Tomasz Slanina added Neratte Chu (Seta 1996). Known issues: Missing text (sprites) in test mode (press down+button for video test) and dipswitches.

- 5th April 2004: Tomasz Slanina - More ST-0016 emulation progress with Nerrate Cyuh!

- 7th March 2004: Tomasz Slanina - More Seta ST-0016 stuff (in multicpu games only st-0016 is emulated): Neratte cyuh! (ST-0016) - Problems with rombanking.


Romset: 1536 kb / 2 files / 507.6 zip

MAME XML Output:

       <game name="nratechu" sourcefile="st0016.c">
              <description>Neratte Chu</description>
              <rom name="sx012-01" size="524288" crc="6ca01d57" sha1="065848f19ecf2dc1f7bbc7ddd87bca502e4b8b16" region="maincpu" offset="10000"/>
              <rom name="sx012-02" size="1048576" crc="40a4e354" sha1="8120ce8deee6805050a5b083a334c3743c09566b" region="maincpu" offset="110000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="stsnd" name="ST0016"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="384" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coinage" tag="DSW1" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              <dipswitch name="Unused" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="How To Play" tag="DSW1" mask="64">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="64" default="yes"/>
              <dipswitch name="Language" tag="DSW1" mask="128">
                     <dipvalue name="English" value="0"/>
                     <dipvalue name="Japanese" value="128" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="VS Round" tag="DSW2" mask="12">
                     <dipvalue name="First one to win" value="0"/>
                     <dipvalue name="Best 4 out of 7" value="4"/>
                     <dipvalue name="Best 3 out of 5" value="8"/>
                     <dipvalue name="Best 2 out of 3" value="12" default="yes"/>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1025"/>

emumovies.com      Retro bytes Portal           Bookmark and Share

Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise