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nss_skin: MAME ROM Information.


History:

The Irem Skins Game (c) 1992 Irem.


- TECHNICAL -


Nintendo Super System hardware


Main CPU : G65C816 (@ 3.58 Mhz)

Sound CPU : SPC700 (@ 1.024 Mhz)

Sound Chips : Custom (@ 1.024 Mhz)


Screen orientation : Horizontal

Video resolution : 512 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 32768


Players : 4

Control : 8-way joystick

Buttons : 6


- TRIVIA -


Licensed to Nintendo.


- SOURCES -


Game's rom.




MAME Info:

0.72 [?]

0.71u2 [?]


WIP:

- 0.137u2: Angelo Salese fixed non-working input in Skins Game.

- 0.88u2: Changed description to 'Skins Game (Nintendo Super System)'.

- 0.72: Added 'Nintendo Super System: Skins Game' (Irem 1992).

- 0.71u2: Added Skins Game (Nintendo Super System) (Testdriver).


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Romset: 1056 kb / 3 files / 456.5 zip




MAME XML Output:

       <game name="nss_skin" sourcefile="nss.c" romof="nss">
              <description>Skins Game (Nintendo Super System)</description>
              <year>1992</year>
              <manufacturer>Irem</manufacturer>
              <rom name="spc700.rom" merge="spc700.rom" size="64" crc="44bb3a40" sha1="97e352553e94242ae823547cd853eecda55c20f0" region="user5" offset="0"/>
              <rom name="dsp1b.bin" merge="dsp1b.bin" size="10240" crc="453557e0" sha1="3a218b0e4572a8eba6d0121b17fdac9529609220" region="addons" offset="0"/>
              <rom name="nss-c.dat" merge="nss-c.dat" size="32768" crc="a8e202b3" sha1="b7afcfe4f5cf15df53452dc04be81929ced1efb2" region="bios" offset="10000"/>
              <rom name="nss-ic14.02" merge="nss-ic14.02" size="32768" crc="e06cb58f" sha1="62f507e91a2797919a78d627af53f029c7d81477" region="bios" offset="18000"/>
              <rom name="m50458_char.bin" merge="m50458_char.bin" size="4608" crc="011cc342" sha1="d5b9f32d6e251b4b25945267d7c68c099bd83e96" status="baddump" region="chargen" offset="0"/>
              <rom name="m50458_char_mod.bin" merge="m50458_char_mod.bin" size="4096" crc="8c4326ef" sha1="21a63c5245ff7f3f70cb45e217b3045b19d0d799" status="baddump" region="m50458_gfx" offset="0"/>
              <rom name="skins.ic3" size="524288" crc="ee1bb84d" sha1="549ad9319e94a5d75cd4af017e63ea93ab407c87" region="user3" offset="0"/>
              <rom name="skins.ic2" size="524288" crc="365fd19e" sha1="f60d7ac39fe83fb98730e73fbef410c90a4ff35b" region="user3" offset="80000"/>
              <rom name="skins.ic8" size="32768" crc="9f33d5ce" sha1="4d279ad3665bd94c7ca9cb2778572bed42c5b298" region="ibios_rom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="5A22" clock="21480000"/>
              <chip type="cpu" tag="soundcpu" name="SPC700" clock="1024000"/>
              <chip type="cpu" tag="bios" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spc700" name="SNES Custom DSP (SPC700)"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.098476" pixclock="5369318" htotal="341" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="6">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="3"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="12" default="yes"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Time limit per level?" tag="DSW" mask="48">
                     <dipvalue name="104 sec." value="16"/>
                     <dipvalue name="112 sec." value="32"/>
                     <dipvalue name="120 sec." value="0" default="yes"/>
                     <dipvalue name="? sec." value="48"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="2"/>
       </game>
 
 


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