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nyanpani: MAME ROM Information.


History:

Nyan Nyan Panic (c) 1988 Konami.


Two cats try to find hidden keys. Avoiding enemies and push blocks around to achieve your goal.


- TECHNICAL -


Game ID : GX712


Main CPU : 68000 (@ 9.216 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : K007232 (@ 3.579545 Mhz), YM3812 (@ 3.579545 Mhz), K051649 (@ 1.789772 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.61 Hz

Palette Colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in August 1988.


Nyan Nyan Panic translates from Japanese as 'Mew Mew Panic'. 'Nyan' is Japanese onomatopoeia for a mewing kitten.


This game is known outside Japan as "Kitten Kaboodle".


King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.2 - KICA-1016) on 21/08/1990.


- STAFF -


Game programmers : Boy Otofuji

Video graphics designer : Rie Chan

Sound editors : Boss Tasaka, Giant Matsubara, Jun Nyanpy

Engineer : Mr. Idaka


- SOURCES -


Game's rom.




MAME Info:

0.37b12 [?]

0.37b11 [Eisuke Watanabe]


WIP:

- 0.144u7: Added 'Unused' dipswitch.

- 0.130u2: Hau fixed screen priority problems in Kitten Kaboodle.

- 0.85u3: Improved sound balance for clone Nyan Nyan Panic.

- 27th April 2003: Hau submitted a fix to a graphics glitch in Kitten Kaboodle / Nyan Nyan Panic.

- 0.57: Removed 3rd button and coin slot.

- 0.37b12: Added Kitten Kaboodle (Konami 1988).

- 0.37b11: Eisuke Watanabe added Nyan Nyan Panic (Japan).

- 12th January 2001: Eisuke Watanabe fixed a small bug in the Nyan Nyan Panic driver.

- 11th January 2001: Eisuke Watanabe submitted an update to the Gradius / Nemesis driver, adding Nyan Nyan Panic and City Bomber.


ARCADE RELEASE: Nyan Nyan Panic (Konami) - 1988/Aug/25


LEVELS: 50 (50th level repeats endlessly)


Recommended Games (Maze Pengo):

Pengo

Dacholer

Dommy

Guzzler

Kick Boy

Mr. Jong

Rock Duck

Scrambled Egg

Pirate Ship Higemaru

Rumba Lumber

Toypop

Kitten Kaboodle

Meikyu Jima

Yam! Yam!?

Poizone

Three Wonders - Don't Pull Puzzle

Mr. Kicker


Romset: 928 kb / 6 files / 439.7 zip




MAME XML Output:

       <game name="nyanpani" sourcefile="nemesis.c" cloneof="kittenk" romof="kittenk">
              <description>Nyan Nyan Panic (Japan)</description>
              <year>1988</year>
              <manufacturer>Konami</manufacturer>
              <rom name="712-j10.15k" size="65536" crc="924b27ec" sha1="019279349b1be45ba46e57ef8f21d79a1b115d7b" region="maincpu" offset="0"/>
              <rom name="712-j09.15h" size="65536" crc="a9862ea1" sha1="84e481eb6159889d54d0dfe4c31399ab06e13bb7" region="maincpu" offset="1"/>
              <rom name="712-b08.15f" merge="712-b08.15f" size="131072" crc="e6d71611" sha1="89fced4074c491c211fea908f08be94595c57f31" region="maincpu" offset="100000"/>
              <rom name="712-b07.15d" merge="712-b07.15d" size="131072" crc="30f75c9f" sha1="0cbc247ff37800dd3275d2ff23a63ed19ec4cef2" region="maincpu" offset="100001"/>
              <rom name="712-e02.4h" merge="712-e02.4h" size="32768" crc="ba76f310" sha1="cc2164a9617493d1b3b8ac67430f9eb26fd987d2" region="audiocpu" offset="0"/>
              <rom name="712-b01.1k" merge="712-b01.1k" size="524288" crc="f65b5d95" sha1="12701be68629844720cd16af857ce38ef06af61c" region="k007232" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="9216000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="k007232" name="K007232" clock="3579545"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="3579545"/>
              <chip type="audio" tag="k051649" name="K051649" clock="1789772"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.606061" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Flip Screen" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW0" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW0" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="Invalid" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="3">
                     <dipvalue name="2" value="3"/>
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="7" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="32"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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