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ohmygod: MAME ROM Information.


Oh My God!(c) 1993 Atlus.


Main CPU : 68000 (@ 12 Mhz)

Sound Chips : OKI6295 (@ 13.257 Khz)

Players : 2

Control : 8-way joystick

Buttons : 1


Released in December 1993 in Japan.


Game's rom.

MAME Info:

0.37b3 [Nicola Salmoria]

< Japan >


- 0.136u4: Fabio Priuli added driver_data class and save states to the Oh My God driver.

- 0.104u7: Aaron Giles fixed Oh My God! broken in 0.104u6.

- 17th July 2001: Marco Cassili fixed dipswitch settings in Oh My God.

- 0.37b9: Changed OKI6295 clock speed to 13257 Hz. Added 'Balls Have Eyes' dipswitch. Changed input to 1 button.

- 0.37b3: Nicola Salmoria added Oh My God! (Japan) (Atlus 1993). Known issues: Not sure about the scroll registers. Lots of unknown RAM, maybe other gfx planes not used by this game.

- 7th May 2000: Nicola Salmoria sent in a driver for Oh My God!


Other Emulators:

* FB Alpha

Romset: 3584 kb / 4 files / 2.01 zip

MAME XML Output:

       <game name="ohmygod" sourcefile="ohmygod.c">
              <description>Oh My God! (Japan)</description>
              <rom name="omg-p.114" size="524288" crc="48fa40ca" sha1="b1d91e1a4a888526febbe53a12b73e375f604f2b" region="maincpu" offset="0"/>
              <rom name="omg-b.117" size="524288" crc="73621fa6" sha1="de28c123eeaab78af83ab673431f90c97569450b" region="gfx1" offset="0"/>
              <rom name="omg-s.120" size="524288" crc="6413bd36" sha1="52c455d727496eae80bfab9460127c4c5a874e32" region="gfx2" offset="0"/>
              <rom name="omg-g.107" size="2097152" crc="7405573c" sha1="f4e7318c0a58f43d3c6370490637aea53b28547e" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1750000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="3840">
                     <dipvalue name="4 Coins/1 Credit" value="1792"/>
                     <dipvalue name="3 Coins/1 Credit" value="2048"/>
                     <dipvalue name="6 Coins/3 Credits" value="1280"/>
                     <dipvalue name="2 Coins/1 Credit" value="2304"/>
                     <dipvalue name="4 Coins/3 Credits" value="1024"/>
                     <dipvalue name="1 Coin/1 Credit" value="3840" default="yes"/>
                     <dipvalue name="5 Coins/6 Credits" value="768"/>
                     <dipvalue name="4 Coins/5 Credits" value="512"/>
                     <dipvalue name="2 Coins/3 Credits" value="256"/>
                     <dipvalue name="1 Coin/2 Credits" value="3584"/>
                     <dipvalue name="1 Coin/3 Credits" value="3328"/>
                     <dipvalue name="1 Coin/4 Credits" value="3072"/>
                     <dipvalue name="1 Coin/5 Credits" value="2816"/>
                     <dipvalue name="1 Coin/6 Credits" value="2560"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="61440">
                     <dipvalue name="4 Coins/1 Credit" value="28672"/>
                     <dipvalue name="3 Coins/1 Credit" value="32768"/>
                     <dipvalue name="6 Coins/3 Credits" value="20480"/>
                     <dipvalue name="2 Coins/1 Credit" value="36864"/>
                     <dipvalue name="4 Coins/3 Credits" value="16384"/>
                     <dipvalue name="1 Coin/1 Credit" value="61440" default="yes"/>
                     <dipvalue name="5 Coins/6 Credits" value="12288"/>
                     <dipvalue name="4 Coins/5 Credits" value="8192"/>
                     <dipvalue name="2 Coins/3 Credits" value="4096"/>
                     <dipvalue name="1 Coin/2 Credits" value="57344"/>
                     <dipvalue name="1 Coin/3 Credits" value="53248"/>
                     <dipvalue name="1 Coin/4 Credits" value="49152"/>
                     <dipvalue name="1 Coin/5 Credits" value="45056"/>
                     <dipvalue name="1 Coin/6 Credits" value="40960"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="1P Difficulty" tag="DSW2" mask="768">
                     <dipvalue name="Easy" value="512"/>
                     <dipvalue name="Normal" value="768" default="yes"/>
                     <dipvalue name="Hard" value="256"/>
                     <dipvalue name="Very Hard" value="0"/>
              <dipswitch name="VS Difficulty" tag="DSW2" mask="3072">
                     <dipvalue name="Normal Jake" value="3072" default="yes"/>
                     <dipvalue name="Hard Jake" value="2048"/>
                     <dipvalue name="Normal" value="1024"/>
                     <dipvalue name="Hard" value="0"/>
              <dipswitch name="Vs Matches/Credit" tag="DSW2" mask="4096">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="3" value="4096" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="8192">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8192" default="yes"/>
              <dipswitch name="Balls Have Eyes" tag="DSW2" mask="16384">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="16384" default="yes"/>
              <dipswitch name="Test Mode" tag="DSW2" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="1024"/>

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