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othello: MAME ROM Information.


Othello (c) 1984 Success.


Game's ROM.

MAME Info:

0.134u2 [Tomasz Slanina, Stefan Lindberg]


- 0.136u4: Fabio Priuli added driver_data class and save states to the Othello.

- 0.134u2: Tomasz Slanina and Stefan Lindberg added Othello (version 3.0) (Success 1984).

- 4th June 2009: Tomasz Slanina - Another game made by Success. And yes - another Othello. This time from 1984 running on a bit weird hardware (only 20% of PCB is filled with ICs): Two Z80 (main and audio), two AY-8910, D7751C Nec MCU (sample player ??) and HD46505SP Crt controller (6x16 pix tiles in 16 colors). Few preliminary pics (colors are wrong). PCB pics courtesy of Stefan Lindberg.

Recommended Games (Othello):

Gomoku Narabe Renju

FamicomBox (Gomoku-Narabe)


Super Othello

Kyuukyoku no Othello

Renju Kizoku

Don Den Lover Vol. 1

Othello Derby

Heuk Sun Baek Sa


Othello Shiyouyo

Otenami Haiken

Romset: 57 kb / 8 files / 25.4 zip

MAME XML Output:

       <game name="othello" sourcefile="othello.c">
              <description>Othello (version 3.0)</description>
              <rom name="4.ic59" size="8192" crc="9f82fe14" sha1="59600264ccce787383827fc5aa0f2c23728f6946" region="maincpu" offset="0"/>
              <rom name="3.ic32" size="8192" crc="2bb4f75d" sha1="29a659031acf0d50f374f440b8d353bcf98145a0" region="audiocpu" offset="0"/>
              <rom name="7751.bin" size="1024" crc="6a9534fc" sha1="67ad94674db5c2aab75785668f610f6f4eccd158" region="n7751" offset="0"/>
              <rom name="1.ic48" size="8192" crc="c3807dea" sha1="d6339380e1239f3e20bcca2fbc673ad72e9ca608" region="n7751data" offset="0"/>
              <rom name="2.ic49" size="8192" crc="a945f3e7" sha1="ea18efc18fda63ce1747287bbe2a9704b08daff8" region="n7751data" offset="2000"/>
              <rom name="5.ic40" size="8192" crc="45fdc1ab" sha1="f30f6002e3f34a647effac8b0116c8ed064e226a" region="gfx" offset="0"/>
              <rom name="6.ic41" size="8192" crc="467a731f" sha1="af80e854522e53fb1b9af7945b2c803a654c6f65" region="gfx" offset="2000"/>
              <rom name="7.ic42" size="8192" crc="a76705f7" sha1="b7d2a65d65d065732ddd0b3b738749369b382b48" region="gfx" offset="4000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="cpu" tag="n7751" name="N7751" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="512" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Cabinet" tag="DSW" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Coinage" tag="DSW" mask="6">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="6" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
              <dipswitch name="Limit for Matta" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Timer (seconds)" tag="DSW" mask="96">
                     <dipvalue name="4" value="0"/>
                     <dipvalue name="6" value="32"/>
                     <dipvalue name="8" value="64"/>
                     <dipvalue name="10" value="96" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW" mask="128">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="128"/>
              <driver status="preliminary" emulation="good" color="preliminary" sound="imperfect" graphic="good" savestate="supported" palettesize="16"/>

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