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outrunb: MAME ROM Information.


Out Run [Bootleg] (c) 1987 Beta.

A strange version of the Sega's classic video game, copyrighted 1987 Beta.


Game's rom.

MAME Info:

0.92 [Andrew Prime]

0.36b2 [Andrew Prime]

Artwork available


- The sequel to Out Run is Turbo Out Run (Sega 1989)


- 0.143u8: Changed 'Unknown' to 'Unused' dipswitch.

- 8th October 2010: Smitdogg - Thanks to f205v we ordered an Out Run Deluxe Rev.B set but it turned out to be regular old Out Run. We got it fairly cheap though and will dump the PALs and resell.

- 0.136: Tafoid fixed incorrect vsync speed to 60.054389 Hz in Outrun and clones.

- 0.135u4: Tafoid fixed incorrect master clock in Out Run and clones. Changed clock speeds of the 2x 68000 to 10MHz. Changed VSync to 47.709924 Hz.

- 0.133u1: Guru added clone Out Run (sitdown/upright). Renamed (outrun2) to (outrunra) and (outrun1) to (outrundx).

- 0.129u6: Mr. Do added built-in layouts for Out Run.

- 27th December 2008: Mr. Do - Kiltron knocked a few bezels out this month including Cabaret bezels for Outrun.

- 17th October 2007: Mr. Do - TheDriver from BYOAC acquired a much better scan of the map for upright Outrun.

- 0.111u6: Changed description to 'Out Run (sitdown/upright, Rev B)' and clones '(standard/upright, Rev A)' to (sitdown/upright, Rev A)' and '(deluxe)' to '(deluxe sitdown)'.

- 16th October 2006: Mr. Do - Zorg had previously scanned the bezel decals for Out Run.

- 0.97u4: David Haywood replaced old Outrun bootleg with a new dump that passes the ROM test and has proper rom names.

- 27th June 2005: Corrado Tomaselli dumped Out Run (bootleg).

- 0.94u2: Aaron Giles disabled direct scanline mode for Outrun road, which doesn't support it. Changed 68000 CPU1/2 clock speeds to 12.5MHz.

- 10th March 2005: Aaron Giles - Been spending some time trying to figure out some remaining Out Run/X-Board/Y-Board details from schematics and PAL dumps. A special thanks to Colin Davies for digging up some Out Run schematics - these have been quite helpful in nailing down some details. For example, the priorities between the two roads in Out Run were not known, but thanks to the schematics I was able to identify the logic device that controls it. Once we got a dump of that, I was able to get things working correctly, fixing a few minor priority cases that weren't correct (though I was mostly right).

- 0.94u1: Aaron Giles fixed sound in Out Run.

- 0.92: Changed 'Out Run (set 1)' to clone '(set 2)', '(set 2)' to parent '(set 3)' and '(Deluxe?)' to '(set 1, Deluxe?)'. Renamed (outrun) to (outrun2), (outruna) to (outrun) and (outrundx) to (outrun1).

- 0.91: David Haywood changed Out Run (set 1 and 2) to use a better set of GFX2 roms. Fixed rom names.

- 0.90u1: Changed clock speed of the 2x 68000 CPUs to 10MHz and palettesize to 12288 colors. Fixed cpu2/3/gfx2/sound1 rom loading. Changed description of clone '(set 3)' to '(bootleg)'.

- 0.84u5: Replaced Stick controller with Paddle.

- 0.79u1: Santeri Saarimaa fixed Out Run (Deluxe?) sound (was checking for outrunp).

- 0.79: Changed description of clone 'Out Run (Japan Prototype?)' to 'Out Run (Deluxe?)'. Renamed (outrunp) to (outrundx).

- 0.78u5: Added clone Out Run (Japan Prototype?).

- 0.61: Bryan McPhail fixed controls & gfx in Outrun. Added 4x buttons. Changed palettesize from 4096 to 8192 colors.

- 7th May 2002: Bryan McPhail fixed a few bugs in the Sega System 16 driver and added the shadows back to Outrun and others.

- 1st March 2001: Olivier Galibert fixed the second road in Outrun.

- 9th November 2000: Nicola Salmoria fixed the Outrun road graphics bugs.

- 0.37b9: Fixed gfx2 rom loading.

- 0.36b7: Changed 'Unknown' to 'Unused' dipswitch.

- 0.36b3: Changed Paddle input to Stick.

- 16th August 1999: Andrew Prime sent in a nice System 16 update with Enduro Racer support and Outrun graphics problems fixed.

- 0.36b2: Andrew Prime added Out Run (set 1) (bootleg 1986) and clones (set 2) and (set 3).

- 3rd August 1999: Andrew Prime sent in a huge System 16 driver update, with Hang-On graphics fixed and working drivers for Bay Route, Outrun, Space Harrier and Super Hang-On.

ARCADE RELEASE: Out Run (Sega) - 1986/Sep/25


Other Emulators:

* FB Alpha

* System 16

Recommended Games (Racing 3D):

Datsun 280 Zzzap

Night Driver

Speed Freak

Change Lanes

Konami GT

Out Run

Out Run (Mega-Tech)

Turbo Out Run

Turbo Outrun (Mega-Tech)


Out Run 2

Out Run 2 Special Tours

Rad Racer

Rad Racer II

Top Speed

Hard Drivin'

Race Drivin'

Hard Drivin's Airborne

Street Drivin'

Big Run

Cisco Heat

Rad Mobile

Rad Rally

Ridge Racer

Ridge Racer 2

Ridge Racer V Arcade Battle

Cruis'n USA

Cruis'n World

Cruis'n Exotica

Dangerous Curves

Dirt Dash

Midnight Run

Rave Racer

Sega Rally Championship

Sega Rally 2

Sega Rally 2 DX

Wheels & Fire

GTI Club

GTI Club 2

Pocket Racer

San Francisco Rush

San Francisco Rush: The Rock

San Francisco Rush 2049

Scud Race

Side By Side

Side By Side 2

Speed Up

Winding Heat

Over Rev

Roads Edge / Round Trip

California Speed

Thrill Drive

Thrill Drive 2

Battle Gear

Battle Gear 2

California Chase

18 Wheeler Deluxe

Initial D Arcade Stage

King of Route 66

Faster Than Speed

Romset: 2016 kb / 31 files / 802.1 zip

MAME XML Output:

       <game name="outrunb" sourcefile="segaorun.c" cloneof="outrun" romof="outrun">
              <description>Out Run (bootleg)</description>
              <rom name="a-10.bin" size="65536" crc="cddceea2" sha1="34cb4ca61c941e96e585f3cd2aed79bdde67f8eb" region="maincpu" offset="0"/>
              <rom name="a-9.bin" size="65536" crc="14e97a67" sha1="a86ccb719ad695ed814bedfe02dbafa435fc65da" region="maincpu" offset="1"/>
              <rom name="a-14.bin" size="65536" crc="3092d857" sha1="8ebfeab9217b80a7983a4f8eb7bb7d3387d791b3" region="maincpu" offset="20000"/>
              <rom name="a-13.bin" size="65536" crc="30a1c496" sha1="734c82930197e6e8cd2bea145aedda6b3c1145d0" region="maincpu" offset="20001"/>
              <rom name="a-8.bin" size="65536" crc="d7f5aae0" sha1="0f9b693f078cdbbfeade5a373a94a20110d586ca" region="sub" offset="0"/>
              <rom name="a-7.bin" size="65536" crc="88c2e78f" sha1="198cab9133345e4529f7fb52c29974c9a1a84933" region="sub" offset="1"/>
              <rom name="a-12.bin" merge="epr-10328a.75" size="65536" crc="d5ec5e5d" sha1="a4e3cfca4d803e72bc4fcf91ab00e21bf3f8959f" region="sub" offset="20000"/>
              <rom name="a-11.bin" size="65536" crc="74c5fbec" sha1="a44f1477d830fdb4d6c29351da94776843e5d3e1" region="sub" offset="20001"/>
              <rom name="a-15.bin" size="65536" crc="4c489133" sha1="db97de9d84ca5916e69972ee19ccb4c15fa98bf9" region="gfx1" offset="0"/>
              <rom name="a-17.bin" size="65536" crc="899c781d" sha1="4f759c316a57a1e42838375525290425d25b53e1" region="gfx1" offset="10000"/>
              <rom name="a-16.bin" size="65536" crc="98dd4d15" sha1="914ebcb330455ab35968b4add4d94be123a185a5" region="gfx1" offset="20000"/>
              <rom name="a-18.bin" size="65536" crc="77377e00" sha1="4f376b05692f33d529f4c058dac989136c808ca1" region="gfx2" offset="0"/>
              <rom name="a-20.bin" size="65536" crc="69ecc975" sha1="3560e9a31fc71e263a6ff61224b8db2b17836075" region="gfx2" offset="1"/>
              <rom name="a-22.bin" size="65536" crc="b6a8d0e2" sha1="6184700dbe2c8c9c91f220e246501b7a865e4a05" region="gfx2" offset="2"/>
              <rom name="a-24.bin" size="65536" crc="d632d8a2" sha1="27ca6faaa073bd01b2be959dba0359f93e8c1ec1" region="gfx2" offset="3"/>
              <rom name="a-26.bin" size="65536" crc="4f784236" sha1="1fb610fd29d3ddd8c5d4892ae215386b18552e6f" region="gfx2" offset="40000"/>
              <rom name="a-28.bin" size="65536" crc="ee4f7154" sha1="3a84c1b19d9dfcd5310e9cee90c0d4562a4a7786" region="gfx2" offset="40001"/>
              <rom name="a-30.bin" size="65536" crc="e9880aa3" sha1="cc47f631e758bd856bbc6d010fe230f9b1ed29de" region="gfx2" offset="40002"/>
              <rom name="a-32.bin" size="65536" crc="dc286dc2" sha1="eaa245b81f8a324988f617467fc3134a39b59c65" region="gfx2" offset="40003"/>
              <rom name="a-19.bin" size="65536" crc="2c0e7277" sha1="cf14d1ca1fba2e2687998c04ad2ab8c629917412" region="gfx2" offset="80000"/>
              <rom name="a-21.bin" size="65536" crc="54761e57" sha1="dc0fc645eb998675ab9fe683d63d4ee57ae23693" region="gfx2" offset="80001"/>
              <rom name="a-23.bin" size="65536" crc="a00d0676" sha1="c2ab29a7489c6f774ce26ef023758215ea3f7050" region="gfx2" offset="80002"/>
              <rom name="a-25.bin" size="65536" crc="da398368" sha1="115b2881d2d5ddeda2ce82bb209a2c0b4acfcae4" region="gfx2" offset="80003"/>
              <rom name="a-27.bin" size="65536" crc="8d459356" sha1="143914b1ac074708fed1d89072f915424aeb841e" region="gfx2" offset="c0000"/>
              <rom name="a-29.bin" size="65536" crc="a8245727" sha1="13c1d417078d91b8c97e35d632e1ac4bc9bd64e3" region="gfx2" offset="c0001"/>
              <rom name="a-31.bin" size="65536" crc="ef7d06fe" sha1="541b5ba45f4140e2cc29a9da2592b476d414af5d" region="gfx2" offset="c0002"/>
              <rom name="a-33.bin" size="65536" crc="1222af9f" sha1="2364bd54cbe21dd688efff32e93bf154546c93d6" region="gfx2" offset="c0003"/>
              <rom name="a-2.bin" size="32768" crc="ed5bda9c" sha1="f09a34caf1f9f6b119700a00635ab8fa8244362d" region="gfx3" offset="0"/>
              <rom name="a-3.bin" size="32768" crc="666fe754" sha1="606090db53d658d7b04dca4748014a411e12f259" region="gfx3" offset="8000"/>
              <rom name="a-1.bin" size="32768" crc="209bb53a" sha1="4ec9ca7532354f05f06295a01c4fa4982268e1d5" region="soundcpu" offset="0"/>
              <rom name="a-6.bin" size="65536" crc="191f98f4" sha1="a6ac6feeeeed8e08a19bfa280c5f5f8bc69833e2" region="pcm" offset="0"/>
              <rom name="a-5.bin" size="65536" crc="374466d0" sha1="c648bcb17ed0501bb3e94994716b4a7b81ec75e4" region="pcm" offset="20000"/>
              <rom name="a-4.bin" size="65536" crc="2a27d0b0" sha1="018db0e80af37c22c4eb57747093ac3b9faf8931" region="pcm" offset="40000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="sub" name="68000" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="pcm" name="Sega PCM" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.054389" pixclock="6293700" htotal="400" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="1" buttons="1" coins="2" service="yes">
                     <control type="paddle" minimum="32" maximum="224" sensitivity="100" keydelta="4"/>
                     <control type="pedal" minimum="0" maximum="255" sensitivity="100" keydelta="40"/>
              <dipswitch name="Coin A" tag="COINAGE" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              <dipswitch name="Coin B" tag="COINAGE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              <dipswitch name="Cabinet" tag="DSW" mask="3">
                     <dipvalue name="Moving" value="3"/>
                     <dipvalue name="Up Cockpit" value="2"/>
                     <dipvalue name="Mini Up" value="1" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Unused" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Time Adj." tag="DSW" mask="48">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="192">
                     <dipvalue name="Easy" value="128"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="12288"/>

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