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pacplus: MAME ROM Information.


History:

Pac-Man Plus (c) 1982 Bally Midway.


The ghosts are the same, if their edible forms are changed. The maze is familiar, if a bit off in color. The prizes in the center are a bit different. Be careful, however : Pac-Man may eat a power pill and find that Blinky, who is right in front of the energizer for him to immediately eat, is still red, and now Pac-Man is dead. Also, you might want to try eating the ghosts after eating the center prize. They'll return to their normal forms shortly after turning visible.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Namco 3-channel WSG (@ 96 Khz)


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.61 Hz

Palette colors : 16


Players : 2

Control : 4-way joystick

Buttons : 1


- TRIVIA -


Pac-Man Plus was developed by Bally Midway without the approval of Namco. Released as an upgrade kit for the original "Pac-Man" where the action on screen has been 'upgraded' so that the old patterns and tried-and-true ways of playing no longer have any validity.


The programming is is a lot like "Pac-Man" except that the maze is outlined in green instead of blue. The prizes that appear in the middle of the maze are cans of Coke, cocktails, green beans, cakes, gift-wrapped boxes, etc. Whenever Pac-Man eats an energizer, the ghosts not only turn blue but they also get apple stems on their heads. On later levels, sometimes only three of the ghosts turn blue.


The game plays exactly like the original except that there are various events (apparently selected at random) that may or may not occur after Pac-Man eats one of the four power pellets. These events include but are not limited to : the maze's structure becoming temporarily invisible, the ghosts turning invisible while they are blue, or only three of the four ghosts turning blue. The prizes in the middle of the maze can also act as a power pellet. Another difference is that later in the game the maze's structure becomes permanently invisible.


Shannon Ryan holds the official record for this game with 3213900 points.


- SCORING -


The scoring system is very similar to the original Pac-Man game.


Dots : 10 points

Energizers : 50 points

Ghosts after eating energizer : 200, 400, 800, 1600 points

Ghosts after center prize : 400, 800, 1600, 3200 points

Soda Can : 100 points

Vitmo : 300 points

Peas : 500 points

Apple : 700 points

Grapes : 1000 points

Galaxian : 2000 points

Bread : 3000 points

Pancakes : 5000 points


- SERIES -


1. Pac-Man (1980)

2. Ms. Pac-Man (1981)

3. Super Pac-Man (1982)

4. Pac-Man Plus (1982)

5. Jr. Pac-Man (1983)

6. Pac & Pal (1983)

7. Pac-Land (1984)

8. Pac-Mania (1987)

9. Pac-In-Time (1994, Nintendo SNES)

10. Pac-Man 2 - The New Adventures (1994, Nintendo SNES, Sega Mega Drive)

11. Pac-Man VR (1996)

12. Pac-Man World (1999, Sony PlayStation)

13. Pac-Man - Adventures in Time (2000, PC CD-ROM)

14. Ms. Pac-Man Maze Madness (2000, Sony PlayStation)

15. Ms. Pac-Man - Quest for the Golden Maze (2001, PC CD-ROM)

16. Pac-Man All-Stars (2002, PC CD-ROM)

17. Pac-Man Fever (2002, Sony PS2)

18. Pac-Man World 2 (2002, Sony PS2, Nintendo GameCube, and Microsoft XBOX; 2004, PC CD-ROM)

19. Pac-Man vs. (2003, Nintendo GameCube)

20. Ms. Pac-Man - Maze Madness (2004, Nintendo GameBoy Advance)

21. Pac-Man World 3 (2005, Sony PSP, Sony PS2, Nintendo GameCube, Microsoft XBOX, PC CD-ROM, Nintendo DS)

22. Pac'n Roll (2005, Nintendo DS)

23. Pac-Pix (2005, Nintendo DS)

24. Pac-Man Championship Edition (2007, Xbox Live)

25. Pac-Man Championship Edition DX (2010, Xbox Live & PSN)

26. Pac-Man Battle Royale (2010)


- PORTS -


* Others :

Super Pac-Man TV game (2006 - Jakks Pacific).

Arcade Gold featuring Pac-Man (2007 - Jakks Pacific).

Retro Arcade featuring Pac-Man (2008 - Jakks Pacific).


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.34b2 [Clay Cowgill, Mike Balfour]

0.22 [Nicola Salmoria, Allard van der Bas]


Artwork available


WIP:

- 11th March 2007: Mr. Do - Something I missed a long time ago: Pac-Man Plus isn't a clone and needs it's own file. Done, now that we have a new upright bezel.

- 0.34b2: Clay Cowgill and Mike Balfour added Pac Man Plus (Midway 1982). Removed 'Pac Man with Pac Man Plus graphics'.

- 0.24: Changed description to 'Pac Man with Pac Man Plus graphics'.

- 0.23: Thankx to Dock Cutlip Pacman Plus has now 100% arcade correct colors.

- 0.22: Nicola Salmoria added Pac Man Plus (hack).


LEVELS: 255 (endless)


Other Emulators:

* CottAGE

* FB Alpha

* JEmu

* Raine

* Tickle

* VAntAGE


Recommended Games (Maze Pac-Man):

Pac-Man / PuckMan

Namco Classic Collection Vol.2 (Pac-Man)

Pac-Man - 25th Anniversary Edition

Pac-Man Plus

Super Pac-Man

Pac & Pal

Pac-Mania

4 Fun in 1 (Ghost Muncher)

unknown Pac-Man gambling game

Ghostmuncher Galaxian (bootleg)

Ms. Pac-Man

Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion

Pac-Man - 25th Anniversary Edition (Ms. Pac-Man)

Jr. Pac-Man

Hyper Pacman

XESS - The New Revolution (Hyper Pacman)

Twinkle

Funny Strip

Puckman Pockimon

-

Professor PacMan

Pac-Land

Pac-Land (United Amusements PC Engine)

Puzzle Club

Pac-Slot


Romset: 25 kb / 10 files / 17.7 zip




MAME XML Output:

       <game name="pacplus" sourcefile="pacman.c">
              <description>Pac-Man Plus</description>
              <year>1982</year>
              <manufacturer>Namco (Midway license)</manufacturer>
              <rom name="pacplus.6e" size="4096" crc="d611ef68" sha1="8531c54ca6b0de0ea4ccc34e0e801ba9847e75bc" region="maincpu" offset="0"/>
              <rom name="pacplus.6f" size="4096" crc="c7207556" sha1="8ba97215bdb75f0e70eb8d3223847efe4dc4fb48" region="maincpu" offset="1000"/>
              <rom name="pacplus.6h" size="4096" crc="ae379430" sha1="4e8613d51a80cf106f883db79685e1e22541da45" region="maincpu" offset="2000"/>
              <rom name="pacplus.6j" size="4096" crc="5a6dff7b" sha1="b956ae5d66683aab74b90469ad36b5bb361d677e" region="maincpu" offset="3000"/>
              <rom name="pacplus.5e" size="4096" crc="022c35da" sha1="57d7d723c7b029e3415801f4ce83469ec97bb8a1" region="gfx1" offset="0"/>
              <rom name="pacplus.5f" size="4096" crc="4de65cdd" sha1="9c0699204484be819b77f0b212c792fe9e9fae5d" region="gfx1" offset="1000"/>
              <rom name="pacplus.7f" size="32" crc="063dd53a" sha1="2e43b46ec3b101d1babab87cdaddfa944116ec06" region="proms" offset="0"/>
              <rom name="pacplus.4a" size="256" crc="e271a166" sha1="cf006536215a7a1d488eebc1d8a2e2a8134ce1a6" region="proms" offset="20"/>
              <rom name="82s126.1m" size="256" crc="a9cc86bf" sha1="bbcec0570aeceb582ff8238a4bc8546a23430081" region="namco" offset="0"/>
              <rom name="82s126.3m" size="256" crc="77245b66" sha1="0c4d0bee858b97632411c440bea6948a74759746" region="namco" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="namco" name="Namco" clock="96000"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="288" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Rack Test (Cheat)" tag="IN0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN1" mask="128">
                     <dipvalue name="Upright" value="128" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="4"/>
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="5" value="12"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="48">
                     <dipvalue name="10000" value="0" default="yes"/>
                     <dipvalue name="15000" value="16"/>
                     <dipvalue name="20000" value="32"/>
                     <dipvalue name="None" value="48"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="64">
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Ghost Names" tag="DSW1" mask="128">
                     <dipvalue name="Normal" value="128" default="yes"/>
                     <dipvalue name="Alternate" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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