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palamed: MAME ROM Information.


History:

Palamedes (c) 1990 Taito.


- TECHNICAL -


Taito L System hardware

Board Number : K1100610A

Prom Stickers : C63


Main CPU : Z80 (@ 6 Mhz)

Sound Chips : YM2203 (@ 3 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


In the Tournament Mode, the green-beret soldier from "Operation Wolf" and the green dinosaur from "Bubble Bobble" can be seen.


- SERIES -


1. Palamedes (1990)

2. Palamedes 2 (1991, Nintendo Famicom)


- PORTS -


* Consoles :

Nintendo Famicom (1990)

Nintendo Game Boy (1990)


* Computers :

MSX2 (1990)

FM Towns PC (1991)


- SOURCES -


Game's rom.




MAME Info:

0.36b4 [Olivier Galibert]


< Japan >


WIP:

- 0.143u3: Changed 'Unknown' to 'Unused' dipswitch.

- 0.136: Tafoid changed YM2203 clock speed to 3332640 Hz.

- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and YM2203 to 3330000 MHz.

- 0.106u3: Added dipswitches 'Games for VS Victory', 'Dice Appear at' and 'Unused'.

- 0.37b6: Changed Z80 CPU clock speed to 6MHz.

- 0.37b3: Added dipswitches 'Flip Screen', 'Demo Sounds', 'Difficulty' and 'Versus Mode'.

- 0.36b4: Olivier Galibert added Palamedes (Japan) (Taito 1990).

- 26th August 1999: Olivier Galibert sent in a Taito system L driver with support for American Horseshoes, Cachat, Champion Wrestler, Fighting Hawk, Palamedes, Plotting, Puzznic and Raimais. None of them have sound though, and some have graphic bugs.


LEVELS: 99 - 4 (solo mode - vs. mode)


Other Emulators:

* Raine


Romset: 384 kb / 3 files / 127.5 zip




MAME XML Output:

       <game name="palamed" sourcefile="taito_l.c">
              <description>Palamedes (Japan)</description>
              <year>1990</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="c63.02" size="131072" crc="55a82bb2" sha1="f157ad770351d4b8d8f8c061c4e330d6391fc624" region="maincpu" offset="0"/>
              <rom name="c63.04" size="131072" crc="c7bbe460" sha1="1c1f186d0b0b2e383f82c53ae93b975a75f50f9c" region="gfx1" offset="0"/>
              <rom name="c63.03" size="131072" crc="fcd86e44" sha1="bdd0750ed6e93cc49f09f4ccb05b0c4a44cb9c23" region="gfx1" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6665280"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3332640"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Games for VS Victory" tag="DSWB" mask="12">
                     <dipvalue name="1 Game" value="8"/>
                     <dipvalue name="2 Games" value="12" default="yes"/>
                     <dipvalue name="3 Games" value="4"/>
                     <dipvalue name="4 Games" value="0"/>
              </dipswitch>
              <dipswitch name="Dice Appear at" tag="DSWB" mask="48">
                     <dipvalue name="500 Lines" value="32"/>
                     <dipvalue name="1000 Lines" value="48" default="yes"/>
                     <dipvalue name="2000 Lines" value="16"/>
                     <dipvalue name="3000 Lines" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Versus Mode" tag="DSWB" mask="128">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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