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pastelg: MAME ROM Information.


History:

Pastel Gal (c) 1985 Nichibutsu.


An earlier adult mahjong game.


- TECHNICAL -


Main CPU : Z80 (@ 2.496 Mhz)

Sound Chips : AY8910 (@ 1.25 Mhz), DAC


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 32


Player : 2

Control : mahjong keyboard


- TRIVIA -


Released in december 1985.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b12 [Takahiro Nogi]


< Japan >


Bugs:

- Screen not cleared. MASH (ID 03786)


WIP:

- 0.140u3: Angelo Salese hand tuned Z80 clock divider in Pastel Gal driver. Changed Z80 CPU1 clock speed to 4992000 Hz.

- 0.137u1: Angelo Salese implemented irq ack in the Pastel Gal driver.

- 0.86u2: Takahiro Nogi rewrote Pastel Gal video drawing routine. Added dipsw1&2 handling (2Player is not implemented yet). Added some process and definitions in machine\nb1413m3.c. Renamed (pastelgl) to (pastelg). Changed 'Unknown' dipswitches to 'DIPSW x-x'.

- 0.65: Added 11x 'Unknown' dipswitches.

- 0.64: Changed description to 'Pastel Gal (Japan 851224)'.

- 0.37b12: Takahiro Nogi added Pastel Gal (Japan) (Nichibutsu 1985). Known issues: Custom chip is 1411M1. Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!" in Debug build. Screen flip is not perfect.

- 25th January 2001: Takahiro Nogi sent in a huge update to the Nichibutsu Mahjong driver. Several bugs and graphical errors have been corrected, and the following games are added: Pastel Gal, Mahjong Nanpa Story (old version), Mahjong Final Bunny, Mahjong Hyouban Musume, Mahjong Uranai Densetsu, Mahjong Koi no Magic Potion, Mahjong Pachinko Monogatari, Medal Mahjong Janjan Baribari, Mahjong Bakuhatsu Junjouden, Mahjong Gal 10-renpatsu, Mahjong La Man, Mahjong Keibaou, Medal Mahjong Pachi-Slot Tengoku, Mahjong Sailor Wars, Mahjong Sailor Wars-R, Bishoujo Janshi Pretty Sailor 18-kin, Bishoujo Janshi Pretty Sailor 2, Disco Mahjong Otachidai no Okite, Nekketsu Grand-Prix Gal, Mahjong Gottsu ee-kanji, Mahjong Circuit no Mehyou, Medal Mahjong Circuit no Mehyou, Mahjong Koi Uranai, Mahjong Scout Man, Imekura Mahjong, Mahjong Erotica Golf and Niyanpai.


Romset: 305 kb / 13 files / 113.4 zip




MAME XML Output:

       <game name="pastelg" sourcefile="pastelg.c">
              <description>Pastel Gal (Japan 851224)</description>
              <year>1985</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="pgal_09.bin" size="16384" crc="1e494af3" sha1="1597a7da22ecfbb1df83cf9d0acc7a8be461bc2c" region="maincpu" offset="0"/>
              <rom name="pgal_10.bin" size="16384" crc="677cccea" sha1="a294bf4e3c5e74291160a0858371961868afc1d1" region="maincpu" offset="4000"/>
              <rom name="pgal_11.bin" size="16384" crc="c2ccea38" sha1="0374e8aa0e7961426e417ffe6e1a0d8dc7fd9ecf" region="maincpu" offset="8000"/>
              <rom name="pgal_08.bin" size="32768" crc="895961a1" sha1="f02d517f46cc490db02c4feb369e2a386c764297" region="voice" offset="0"/>
              <rom name="pgal_01.bin" size="32768" crc="1bb14d52" sha1="b3974e3c9b56a752ddcb206f7bb2bc658b0e77f1" region="gfx1" offset="0"/>
              <rom name="pgal_02.bin" size="32768" crc="ea85673a" sha1="85ef2bb736fe5229ce4153197db8a57bca982a8b" region="gfx1" offset="8000"/>
              <rom name="pgal_03.bin" size="32768" crc="40011248" sha1="935f442a47e02bf8c6ccb324c7fad1b481b8b19a" region="gfx1" offset="10000"/>
              <rom name="pgal_04.bin" size="32768" crc="10613a66" sha1="ad11f99f402e5b247d086cfccafea351da30c084" region="gfx1" offset="18000"/>
              <rom name="pgal_05.bin" size="32768" crc="6a152703" sha1="5dd46d876453c5c79f5a382d77234c690da75001" region="gfx1" offset="20000"/>
              <rom name="pgal_06.bin" size="32768" crc="f56acfe8" sha1="2f4ad3990f2d4d4a9fcec7adab119459423b308b" region="gfx1" offset="28000"/>
              <rom name="pgal_07.bin" size="32768" crc="fa4226dc" sha1="2313449521f81a191e87f1e4c0f3473f3c27dd9d" region="gfx1" offset="30000"/>
              <rom name="pgal_bp1.bin" size="32" crc="2b7fc61a" sha1="278830e8728ea143208376feb20fff56de88ae1c" region="proms" offset="0"/>
              <rom name="pgal_bp2.bin" size="32" crc="4433021e" sha1="e0d6619a193d26ad24788d4af5ef01ee89cffacd" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4992000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1250000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" coins="1">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Difficulty" tag="DSWA" mask="3">
                     <dipvalue name="1 (Easy)" value="3" default="yes"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="4 (Hard)" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 1-3" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 1-4" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 1-5" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 1-6" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 1-7" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 1-8" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Number of last chance" tag="DSWB" mask="3">
                     <dipvalue name="0" value="3"/>
                     <dipvalue name="1" value="2"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="10" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="No. of tiles on final match" tag="DSWB" mask="4">
                     <dipvalue name="20" value="4" default="yes"/>
                     <dipvalue name="10" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-4" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-5" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="SANGEN Rush" tag="DSWB" mask="96">
                     <dipvalue name="0" value="96"/>
                     <dipvalue name="1" value="64"/>
                     <dipvalue name="5" value="32"/>
                     <dipvalue name="Infinite" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-8" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Change Rate" tag="DSWC" mask="3">
                     <dipvalue name="Type-A" value="3" default="yes"/>
                     <dipvalue name="Type-B" value="2"/>
                     <dipvalue name="Type-C" value="1"/>
                     <dipvalue name="Type-D" value="0"/>
              </dipswitch>
              <dipswitch name="Open CPU's hand on Player's Reach" tag="DSWC" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="DIPSW 3-4" tag="DSWC" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 3-5" tag="DSWC" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="YAKUMAN cut" tag="DSWC" mask="96">
                     <dipvalue name="10%" value="96" default="yes"/>
                     <dipvalue name="30%" value="64"/>
                     <dipvalue name="50%" value="32"/>
                     <dipvalue name="90%" value="0"/>
              </dipswitch>
              <dipswitch name="Nudity" tag="DSWC" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SYSTEM" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="32"/>
       </game>
 
 


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