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pcktgalb: MAME ROM Information.


History:

Pocket Gal (c) 1989 Yada East Corp.


Bootleg version, by Yada East, of the original Data East.


- SOURCES -


Game's ROM.




MAME XML Output:

       <game name="pcktgalb" sourcefile="pcktgal.c" cloneof="pcktgal" romof="pcktgal">
              <description>Pocket Gal (bootleg)</description>
              <year>1987</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="sexybill.001" size="65536" crc="4acb3e84" sha1="c83d03969587c6be80fb8fc84afe250907674a44" region="maincpu" offset="10000"/>
              <rom name="eb03.f2" merge="eb03.f2" size="65536" crc="cb029b02" sha1="fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8" region="audiocpu" offset="10000"/>
              <rom name="sexybill.005" size="65536" crc="3128dc7b" sha1="d011181e544b8284ecdf54578da5469804e06c63" region="gfx1" offset="0"/>
              <rom name="sexybill.006" size="65536" crc="0fc91eeb" sha1="9d9a54c8dd41c10d07aabb6a2d8dbaf35c6e4533" region="gfx1" offset="10000"/>
              <rom name="sexybill.003" size="32768" crc="58182daa" sha1="55ce4b0ea2cb1c559c12815c9e453624e0d95515" region="gfx2" offset="0"/>
              <rom name="sexybill.004" size="32768" crc="33a67af6" sha1="6d9c04658ed75b970821a5c8b1f60c3c08fdda0a" region="gfx2" offset="8000"/>
              <rom name="eb05.k14" merge="eb05.k14" size="512" crc="3b6198cb" sha1="d32b364cfce99637998ca83ad21783f80364dd65" region="proms" offset="0"/>
              <rom name="eb06.k15" merge="eb06.k15" size="512" crc="1fbd4b59" sha1="84e20329003cf09b849b49e1d83edc330d49f404" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="2000000"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="1500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="ym2" name="YM3812" clock="3000000"/>
              <chip type="audio" tag="msm" name="MSM5205" clock="384000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow 2 Players Game" tag="DSW" mask="8">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Time" tag="DSW" mask="32">
                     <dipvalue name="100" value="0"/>
                     <dipvalue name="120" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="64">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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