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pgearr1: MAME ROM Information.


History:

Powered Gear - Strategic Variant Armor Equipment (c) 1994 Capcom.


An up-to-3 players side-scrolling beat'em up game where 4 selectable mechs and their respective pilots try to save Earth from battle with a sister planet's renegade army. Parts of destroyed mechs can be outfitted onto your mech to create interesting and deadly combinations.


- TECHNICAL -


Capcom Play System II hardware (CP-S II)

Game ID : CP-S II No. 07


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Players : 3

Control : 8-way joystick

Buttons : 3

=> [1] Arm attack, [2] Jump, [3] Weapon attack


- TRIVIA -


Released in September 1994.


This game is known outside Japan as "Armored Warriors [CP-S II No. 07]".


Sony Music Works released a limited-edition soundtrack album for this game (Powered Gear Arcade Game Track - SRCL-3089) on 01/12/1994.


- UPDATES -


REVISION 1 :

* Build date : 940916


REVISION 2 :

* Build date : 941024


- TIPS AND TRICKS -


* Selecting Joint Parts : While the demo appears for joint machine, the player who gets the radio machine must enter the following keys...

Beta-Cannon - Hold Up.

Gamma-Battler - Hold Left or Right.

Alpha-Fortress - Hold Down.


* Selecting Parts : At the stage title screen, hold B+C (over 1 sec.) and then enter the following keys...

Bomber - Leftup

Death Drill - Up

Missile - Rightup

Laser blade - Left

Force claw - Right

Flame - Leftdown

Chain spark - Down

Laser - Rightdown


Note : You can select both the arm and the sub weapon at the same time, but, if you enter codes for arm or sub weapon twice only the later code will work.


- SERIES -


1. Powered Gear - Strategic Variant Armor Equipment [CP-S II No. 07] (1994)

2. Cyberbots - Fullmetal Madness (1995)


- STAFF -


Planners : Kiyo, T.H.T.Fuji, Tuchihashi Bakabon

Programmers : Y. Tunazaki Forever, Hero Hero, H. HASssssY, Hamachan, Dress

Mechanical and object designers : Yochabare, E. Kuratani, H. Uemura, Naoki Fujisawa, Y. Maruno, H. Yoshino, You-Tenkozow (You.Ten Kozow), Igami, Nekokan, U.F.O, Naoki Fukuda, Bakky

Art designers : Matsumoto, Y. Maruyama, M. Oshino, Takuji Mishima, Saru, Kohei Akiyama

Sound composer : Takayuki Iwai (Anarchy Takapon)

Sound designer : Tomuyuki Kawakami (T.K NY)

Special adviser : Noritaka Funamizu (Poo), Shochan, Kenkn, Meshi, Furoboh

Character designer : T.O.M

AD designers : Sensei, Sakomizu

Director : Yoshiki Okamoto (Kihaji Okamoto)


- SOURCES -


Game's rom.




MAME Info:

0.78u3 [?]

0.56 [Razoola, Dr. MAD]

0.37b15 [Razoola, PCB-a-holic]

0.37b7 [?]


Artwork available


WIP:

- 0.129u4: Added clone Armored Warriors (Euro 941011 Phoenix Edition) (bootleg).

- 0.127u7: Razoola added clone Armored Warriors (USA 940920).

- 0.112u2: Added CPS2 key to clone Armored Warriors (Asia 940920).

- 0.78u3: Added Armored Warriors (Euro 941024). Renamed (armwar) to (armwarr1).

- 0.56: Razoola added Armored Warriors (Euro 941011) (Capcom 1994). Renamed (armwar) to (armwaru).

- 10th October 2001: Razoola - Released XOR 61 for Armored Warriors (Euro 941011) donated by Dr. MAD.

- 0.37b16: Changed parent and clone descriptions to 'Armored Warriors (US 941024)'.

- 20th June 2001: Razoola - Released XOR 40 for Armored Warriors (USA 941024) donated by PCB-a-holic.

- 0.37b15: Added Armoured Warriors (US 941024) (Capcom 1994) and clones (Asia 940920), Powered Gear: Strategic Variant Armor Equipment (Japan 941024) and (Japan 940916).

- 27th April 2001: Razoola - Released XORs 31 and 32 for Powered Gear: S.V.A.E. (Japan 940916) and (Japan 941024) donated by KevinDO.

- 0.37b12: Added Powered Gear(Japan 940916) (Testdriver).

- 0.37b7: Added Armoured Warriors (USA 941024) (Testdriver).


LEVELS: 7


Other Emulators:

* Calice

* FB Alpha

* Kawaks

* Nebula

* Raine


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Armored Warriors

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Darkstalkers: The Night Warriors

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Senko No Ronde Special


Romset: 28928 kb / 20 files / 14.1 zip




MAME XML Output:

       <game name="pgearr1" sourcefile="cps2.c" cloneof="armwar" romof="armwar">
              <description>Powered Gear: Strategic Variant Armor Equipment (Japan 940916)</description>
              <year>1994</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="pwgj.03" size="524288" crc="f264e74b" sha1="db0a675a9d46df9227334259db633e27f7dc79ab" region="maincpu" offset="0"/>
              <rom name="pwgj.04" size="524288" crc="23a84983" sha1="a3ed606f6213bb6e447c4ff84d6d3435a0170762" region="maincpu" offset="80000"/>
              <rom name="pwgj.05" size="524288" crc="bef58c62" sha1="178c255171c4010cec758ee11d96bdcee85abee0" region="maincpu" offset="100000"/>
              <rom name="pwg.06" merge="pwg.06" size="524288" crc="87a60ce8" sha1="e2085c7c8c6792d055dbbb023c7f4e4aa38ae924" region="maincpu" offset="180000"/>
              <rom name="pwg.07" merge="pwg.07" size="524288" crc="f7b148df" sha1="f369669713cf647222094c570a2eacd48a8637cf" region="maincpu" offset="200000"/>
              <rom name="pwg.08" merge="pwg.08" size="524288" crc="cc62823e" sha1="edaf9bebdfc65ae5414090abd6844176eec39a00" region="maincpu" offset="280000"/>
              <rom name="pwg.09" size="524288" crc="ddc85ca6" sha1="e794c679531632e2142c6a5e3b858494389ce65e" region="maincpu" offset="300000"/>
              <rom name="pwg.10" merge="pwg.10" size="524288" crc="07c4fb28" sha1="58a1ff3d105be7df833dd4f32973766649efcbcf" region="maincpu" offset="380000"/>
              <rom name="pwg.13m" merge="pwg.13m" size="4194304" crc="ae8fe08e" sha1="b6f09663dcda69b5d7ac13e4afaf1efd692fb61e" region="gfx" offset="0"/>
              <rom name="pwg.15m" merge="pwg.15m" size="4194304" crc="db560f58" sha1="0c3716b32eb24544ff5d16b5dcadce195cd10d00" region="gfx" offset="2"/>
              <rom name="pwg.17m" merge="pwg.17m" size="4194304" crc="bc475b94" sha1="a157664450895a146a532581dd6f4b63dff21c86" region="gfx" offset="4"/>
              <rom name="pwg.19m" merge="pwg.19m" size="4194304" crc="07439ff7" sha1="f71e07c6d77c32828f5e319268b24b13a1a4b0c2" region="gfx" offset="6"/>
              <rom name="pwg.14m" merge="pwg.14m" size="1048576" crc="c3f9ba63" sha1="66191a52c39daa89b17ede5804ee41c028036f14" region="gfx" offset="1000000"/>
              <rom name="pwg.16m" merge="pwg.16m" size="1048576" crc="815b0e7b" sha1="549785daac3122253fb94f6541bc7016147f5306" region="gfx" offset="1000002"/>
              <rom name="pwg.18m" merge="pwg.18m" size="1048576" crc="0109c71b" sha1="eb51284ee0c85ff8f605fe1d166b7aa202be1344" region="gfx" offset="1000004"/>
              <rom name="pwg.20m" merge="pwg.20m" size="1048576" crc="eb75ffbe" sha1="e9d1deca60be696ac5bff2017fb5de3525e5239a" region="gfx" offset="1000006"/>
              <rom name="pwg.01" merge="pwg.01" size="131072" crc="18a5c0e4" sha1="bb1353dd74884aaeec9b5f1d0b284d9cad53c0ff" region="audiocpu" offset="0"/>
              <rom name="pwg.02" merge="pwg.02" size="131072" crc="c9dfffa6" sha1="64e71028befe9a2514074be765dd020e1d2ea70b" region="audiocpu" offset="28000"/>
              <rom name="pwg.11m" merge="pwg.11m" size="2097152" crc="a78f7433" sha1="e47ffba7b9dac9d0dda985c5d966194be18260f7" region="qsound" offset="0"/>
              <rom name="pwg.12m" merge="pwg.12m" size="2097152" crc="77438ed0" sha1="733ca6c6a792e66e2aa12c5fc06dd459527afe4b" region="qsound" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.629403" pixclock="8000000" htotal="518" hbend="64" hbstart="448" vtotal="259" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="3" buttons="3" coins="3" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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