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pignewta: MAME ROM Information.


History:

Pig Newton (c) 1983 Sega.


- TECHNICAL -


Sega G80 Raster hardware


Main CPU : Z80, I8035

Sound Chips : Custom


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 128


Players : 1

Control : 4-way joystick

Buttons : 1


- SOURCES -


Game's rom.




MAME Info:

0.35b2 [Mike Balfour]


WIP:

- 0.129u4: Changed Custom sound to 'Sega Universal Sound Board'.

- 0.122u8: Changed 'Unknown' dipswitches to 'Unused'.

- 0.122u6: Changed I8035 CPU2 clock speed to 6MHz.

- 0.121: Vas Crabb updated the DIP locations in Pig Newton.

- 0.115u2: ShimaPong fixed input in Pig Newton (version A).

- 0.107u4: Added the gfx1 roms from Pig Newton (version C) to clone (version A) as 'BAD DUMP'.

- 0.107u3: Aaron Giles fully implemented Pig Newton background. This fixed background drawing in cocktail mode. Changed Z80 CPU1 clock speed to 3867000 Hz, VSync to 59.998135 Hz, palettesize from 129 to 128 colors and fixed rom names. Changed region user1 to gfx2.

- 0.107u2: Added 'Cabinet' dipswitch.

- 0.107: Machone added 'Cabinet' dipswitch to clone Pig Newton (version A).

- 0.105u1: Derrick Renaud added 'Demo Sounds' dipswitch to Pig Newton.

- 0.104u8: Aaron Giles hooked up Sega Universal Sound board to Pig Newton. Changed Z80 CPU1 clock speed to 4MHz and added I8035 (4MHz) and Custom sound.

- 0.37b2: Changed description to 'Pig Newton (version C)' and clone to '(version A)'.

- 0.35b9: Mike Balfour fixed background in Pig Newton. Changed 8-way Joystick to 4-way.

- 0.35b2: Mike Balfour added Pig Newton (Revision C) and clone (Revision A).

- 0.34RC1: Added Pig Newton (Revision C) and clone (Revision A) (Testdrivers).


LEVELS: 5 (endless)


Recommended Games:

Jack the Giantkiller


Recommended Games:

Pooyan

Pig Newton

Porky

Butasan

Pig Out: Dine Like a Swine!


Romset: 72 kb / 27 files / 39.5 zip




MAME XML Output:

       <game name="pignewta" sourcefile="segag80r.c" cloneof="pignewt" romof="pignewt">
              <description>Pig Newton (version A)</description>
              <year>1983</year>
              <manufacturer>Sega</manufacturer>
              <rom name="cpu.u25" merge="cpu.u25" size="2048" crc="eccc814d" sha1="d999d7d433bde5d7773cd7afaf3e673089ba2544" status="baddump" region="maincpu" offset="0"/>
              <rom name="1888a.prom-u1" size="2048" crc="491c0835" sha1="65c917ebcfa8e5199e9923c04626c067fda3c637" region="maincpu" offset="800"/>
              <rom name="1889a.prom-u2" size="2048" crc="0dcf0af2" sha1="788c24c87f44f9206c994286c7ba093d365f056f" region="maincpu" offset="1000"/>
              <rom name="1890a.prom-u3" size="2048" crc="640b8b2e" sha1="838c3283ad92eb4390e9935e420322c4b0426800" region="maincpu" offset="1800"/>
              <rom name="1891a.prom-u4" size="2048" crc="7b8aa07f" sha1="6d6c72ef7fd8765f1b9861928e438b854cb409cb" region="maincpu" offset="2000"/>
              <rom name="1892a.prom-u5" size="2048" crc="afc545cb" sha1="f6f5aa654fc7eb99fe726e24c2340dee013afe17" region="maincpu" offset="2800"/>
              <rom name="1893a.prom-u6" size="2048" crc="82448619" sha1="1206880cf8c3a9f0660a0e2af6b81d369f6a20be" region="maincpu" offset="3000"/>
              <rom name="1894a.prom-u7" size="2048" crc="4302dbfb" sha1="acd1d2be5cb3e92ed2cbb7fb3fdd9ac6647ad21b" region="maincpu" offset="3800"/>
              <rom name="1895a.prom-u8" size="2048" crc="137ebaaf" sha1="d1ac66e3cc575d8bb4102acf1a2f6a5bc1c1b96f" region="maincpu" offset="4000"/>
              <rom name="1896.prom-u9" size="2048" crc="1604c811" sha1="93d14eb19bcbe446e06c178c39d73d24edf664a4" region="maincpu" offset="4800"/>
              <rom name="1897.prom-u10" size="2048" crc="3abee406" sha1="3f48b7951364f0665e2e386e91634b10f7adbdc9" region="maincpu" offset="5000"/>
              <rom name="1898.prom-u11" size="2048" crc="a96410dc" sha1="418801b60f3f3b57a501bb48c7aec2b71cc50e60" region="maincpu" offset="5800"/>
              <rom name="1899.prom-u12" size="2048" crc="612568a5" sha1="ba835783b2279692ecd043288474a34646f0a23e" region="maincpu" offset="6000"/>
              <rom name="1900.prom-u13" size="2048" crc="5b231cea" sha1="76e3bed0707a8e7348ed4eef29fe39379f916952" region="maincpu" offset="6800"/>
              <rom name="1901.prom-u14" size="2048" crc="3fd74b05" sha1="5848f821a9e0ac5f169a810fd482f17441704423" region="maincpu" offset="7000"/>
              <rom name="1902.prom-u15" size="2048" crc="d568fc22" sha1="60e3f041911ce644b2c475593305f505240e83b7" region="maincpu" offset="7800"/>
              <rom name="1903.prom-u16" size="2048" crc="7d16633b" sha1="daa1af79b71c3354482e8fb89104a9fdbc88c5d2" region="maincpu" offset="8000"/>
              <rom name="1913.prom-u17" size="2048" crc="fa4be04f" sha1="d8d5dbe74abc5b0457d16f6a173de1fe4fdafbc4" region="maincpu" offset="8800"/>
              <rom name="1914.prom-u18" size="2048" crc="08253c50" sha1="024a9d43d03b1db5e51ebd53d30a6f08c5a8c144" region="maincpu" offset="9000"/>
              <rom name="1915.prom-u19" size="2048" crc="de786c3b" sha1="444edc18bc6e194bbe15abd72fc73f0f8907dcc4" region="maincpu" offset="9800"/>
              <rom name="1904a.bg" merge="1904c.bg" size="8192" crc="e9de2c8b" sha1="a8957585911422e07a17ec67430b30a24a6ed16c" status="baddump" region="gfx1" offset="0"/>
              <rom name="1905a.bg" merge="1905c.bg" size="8192" crc="af7cfe0b" sha1="e8a64564596d7e6e6bce00546379bd01a5b9b3d9" status="baddump" region="gfx1" offset="2000"/>
              <rom name="1906a.bg" merge="1906c.bg" size="4096" crc="c79d33ce" sha1="8a5332a801d0db6e5f33c0d39d165819f9914e65" status="baddump" region="gfx2" offset="0"/>
              <rom name="1907a.bg" merge="1907c.bg" size="4096" crc="bc839d3c" sha1="80b1c96cac7c51e49ca40a1c5fbc156b12529d2f" status="baddump" region="gfx2" offset="1000"/>
              <rom name="1908a.bg" merge="1908c.bg" size="4096" crc="92cb14da" sha1="257db7bb2758d579bcf171cda410acff1877122c" status="baddump" region="gfx2" offset="2000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3867000"/>
              <chip type="cpu" tag="usbcpu" name="I8035" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="usbsnd" name="Sega Universal Sound Board"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="59.998138" pixclock="5156000" htotal="328" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="2" service="yes">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Cabinet" tag="D3D2" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="D3D2" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="D3D2" mask="12">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="6" value="12"/>
              </dipswitch>
              <dipswitch name="Unused" tag="D3D2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="D3D2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="D3D2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="D3D2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="D1D0" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="10"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="11"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="12"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="13"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/2 Credits 5/11" value="14"/>
                     <dipvalue name="1 Coin/2 Credits 4/9" value="15"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="6"/>
                     <dipvalue name="1 Coin/5 Credits" value="7"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="D1D0" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="160"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="176"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="192"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="208"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/2 Credits 5/11" value="224"/>
                     <dipvalue name="1 Coin/2 Credits 4/9" value="240"/>
                     <dipvalue name="1 Coin/3 Credits" value="80"/>
                     <dipvalue name="1 Coin/4 Credits" value="96"/>
                     <dipvalue name="1 Coin/5 Credits" value="112"/>
                     <dipvalue name="1 Coin/6 Credits" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="128"/>
       </game>
 
 


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