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plumppop: MAME ROM Information.


History:

Plump Pop (c) 1987 Taito.


Use a trampoline to bounce a baby animal into the blocks. You can choose from a cat, a dog and a pig.


- TECHNICAL -


Prom Stickers : A98


Main CPU : (2x) Z80

Sound Chips : YM2203


Players : 2

Control : dial

Buttons : 2


- TRIVIA -


Released in March 1988 in Japan (even if the titlescreen says 1987).


- TIPS AND TRICKS -


* Clouds can be walked upon.


* Catch bonus items with your trampoline for extra points


- STAFF -


Directed by : Yoshihisa Nagata

Game designed by : Mitsukoh Kimura (M.K), Toshio Kohno, Onijust

Programmed by : Yoshihisa Nagata, Yuji Iwasaki, Masaki Ogata

Art designed by : Masami Kikuchi, Kazuya Mikata, Shinobu Iwabuchi, Sachiko Yamana, Kazuya Suzuki, Mitsuru Ogawa

Mechanical engineer : Yasunori Hatsuta

Designed by : Naoko Yoshida

Hardware designed by : Toshiyuki Sanada, Tadashi Kushiro, Noboru Yasukawa

Sound created by : Hisayoshi Ogura (OGR)


- PORTS -


* Consoles :

Sony PlayStation 2 (2005, "Taito Legends") (US & Europe)

Microsoft XBOX (2005, "Taito Legends") (US & Europe)

Sony PlayStation 2 [JP] (2007, "Taito Memories II Gekan [Model SLPM-66713]")


* Computers :

PC [MS Windows] (2005, "Taito Legends") (US & Europe)


- SOURCES -


Game's rom.




MAME Info:

0.36b14 [Nicola Salmoria]


TODO:

* Dump I8742 MCU


Bugs:

- [possible] If you jump on a cloud that holds a box, points are shown but not awarded. MK (ID 01098)


WIP:

- 0.143u9: Added 'Unknown' dipswitch.

- 0.143u8: Kanikani updated DIPSW item (collision between each players' child) and added DIP locations to Plump Pop. Added 'P1 & P2 Children Collision' and 'Unused' dipswitches.

- 0.37b6: Added dipswitches 'Difficulty' and 'Bonus Life'.

- 0.36b14: Nicola Salmoria added Plump Pop (Japan) (Taito 1987).

- 0.37b12: Added 'Allow Continue' dipswitch.

- 0.37b6: Added 'Difficulty' and 'Bonus Life' dipswitches.

- 4th January 2000: Nicola Salmoria added Plump Pop to the TNZS driver.


LEVELS: 40


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Circus):

Cannonball

Circus

Clowns

Dead Eye

Gypsy Juggler

Space Walk

Kick

Wall Street

Circus Charlie

Cycle Mahbou

Plump Pop

Jumping Pop (Nics)

Angel Kids

Crazzy Clownz


Romset: 705 kb / 13 files / 210.1 zip




MAME XML Output:

       <game name="plumppop" sourcefile="tnzs.c">
              <description>Plump Pop (Japan)</description>
              <year>1987</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="a98-09.bin" size="65536" crc="107f9e06" sha1="0aa7f32721c3cab96eccc7c831b9f57877c4e1dc" region="maincpu" offset="0"/>
              <rom name="a98-10.bin" size="65536" crc="df6e6af2" sha1="792f97f587e84cdd67f0d1efe1fd13ea904d7e20" region="maincpu" offset="20000"/>
              <rom name="a98-11.bin" size="65536" crc="bc56775c" sha1="0c22c22c0e9d7ec0e34f8ab4bfe61068f65e8759" region="sub" offset="0"/>
              <rom name="plmp8742.bin" size="2048" status="nodump" region="audiocpu" offset="0"/>
              <rom name="a98-01.bin" size="65536" crc="f3033dca" sha1="130744998f0531a82de2814231dddea3ad710f60" region="gfx1" offset="0"/>
              <rom name="a98-02.bin" size="65536" crc="f2d17b0c" sha1="418c8e383b8d4d54d723ae3512829a95e6897ee1" region="gfx1" offset="20000"/>
              <rom name="a98-03.bin" size="65536" crc="1a519b0a" sha1="9217c6bf564ccd4a44f9cf2045102e667dc0b036" region="gfx1" offset="40000"/>
              <rom name="a98-04.bin" size="65536" crc="b64501a1" sha1="6d96172b7d7d2276787013fe6b47bb7fef0a4e36" region="gfx1" offset="60000"/>
              <rom name="a98-05.bin" size="65536" crc="45c36963" sha1="2f23bff22e218f542c50bf7e4ae8ab6db93180b0" region="gfx1" offset="80000"/>
              <rom name="a98-06.bin" size="65536" crc="e075341b" sha1="b5e68b5da7933c7eff21fa832e089edcbb49cdb4" region="gfx1" offset="a0000"/>
              <rom name="a98-07.bin" size="65536" crc="8e16cd81" sha1="6bc9dc8e29197b75c3c4ac4f066037bb9b8cebb4" region="gfx1" offset="c0000"/>
              <rom name="a98-08.bin" size="65536" crc="bfa7609a" sha1="0b9aa89b5954334f40dda1f14b1691852c74fc37" region="gfx1" offset="e0000"/>
              <rom name="a98-13.bpr" size="512" crc="7cde2da5" sha1="0cccfc35fb716ebb4cffa85c75681f33ca80a56e" region="proms" offset="0"/>
              <rom name="a98-12.bpr" size="512" crc="90dc9da7" sha1="f719dead7f4597e5ee6f1103599505b98cb58299" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="dial" minimum="0" maximum="65535" sensitivity="70" keydelta="15"/>
              </input>
              <dipswitch name="Unknown" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSWB" mask="12">
                     <dipvalue name="50k 200k 150k+" value="8"/>
                     <dipvalue name="50k 250k 200k+" value="12" default="yes"/>
                     <dipvalue name="100k 300k 200k+" value="4"/>
                     <dipvalue name="100k 400k 300k+" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="P1 &amp; P2 Children Collision" tag="DSWB" mask="64">
                     <dipvalue name="No" value="64" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="128">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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